forked from marfrit/libva-v4l2-request-fourier
Adds a sunxi-cedrus-drv-video libVA backend
This VA backend uses v4l2's Frame API proposal to interface with the "sunxi-cedrus" video driver on Allwinner SoC. Only a few parts of the code are really dependent on sunxi-cedrus and this VA backend could be reused for other v4l drivers using the Frame API.
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/*
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* Copyright (c) 2016 Florent Revest, <florent.revest@free-electrons.com>
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* 2007 Intel Corporation. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef _SURFACES_H_
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#define _SURFACES_H_
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#include <va/va_backend.h>
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#include "object_heap.h"
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#define SURFACE(id) ((object_surface_p) object_heap_lookup(&driver_data->surface_heap, id))
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#define SURFACE_ID_OFFSET 0x04000000
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struct object_surface {
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struct object_base base;
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VASurfaceID surface_id;
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uint32_t request;
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uint32_t input_buf_index;
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uint32_t output_buf_index;
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int width;
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int height;
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VAStatus status;
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};
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typedef struct object_surface *object_surface_p;
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VAStatus sunxi_cedrus_CreateSurfaces(VADriverContextP ctx, int width,
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int height, int format, int num_surfaces, VASurfaceID *surfaces);
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VAStatus sunxi_cedrus_DestroySurfaces(VADriverContextP ctx,
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VASurfaceID *surface_list, int num_surfaces);
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VAStatus sunxi_cedrus_SyncSurface(VADriverContextP ctx,
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VASurfaceID render_target);
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VAStatus sunxi_cedrus_QuerySurfaceStatus(VADriverContextP ctx,
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VASurfaceID render_target, VASurfaceStatus *status);
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VAStatus sunxi_cedrus_PutSurface(VADriverContextP ctx, VASurfaceID surface,
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void *draw, short srcx, short srcy, unsigned short srcw,
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unsigned short srch, short destx, short desty,
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unsigned short destw, unsigned short desth,
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VARectangle *cliprects, unsigned int number_cliprects,
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unsigned int flags);
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VAStatus sunxi_cedrus_LockSurface(VADriverContextP ctx, VASurfaceID surface,
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unsigned int *fourcc, unsigned int *luma_stride,
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unsigned int *chroma_u_stride, unsigned int *chroma_v_stride,
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unsigned int *luma_offset, unsigned int *chroma_u_offset,
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unsigned int *chroma_v_offset, unsigned int *buffer_name,
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void **buffer);
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VAStatus sunxi_cedrus_UnlockSurface(VADriverContextP ctx, VASurfaceID surface);
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#endif /* _SURFACES_H_ */
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