/* * Copyright (C) 2007 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef OBJECT_HEAP_H #define OBJECT_HEAP_H #include /* * Values */ #define OBJECT_HEAP_OFFSET_MASK 0x7F000000 #define OBJECT_HEAP_ID_MASK 0x00FFFFFF #define OBJECT_HEAP_LAST -1 #define OBJECT_HEAP_ALLOCATED -2 /* * Structures */ struct object_base { int id; int next_free; }; struct object_heap { pthread_mutex_t mutex; int object_size; int id_offset; int next_free; int heap_size; int heap_increment; void **bucket; int num_buckets; }; /* * Functions */ int object_heap_init(struct object_heap *heap, int object_size, int id_offset); int object_heap_allocate(struct object_heap *heap); struct object_base *object_heap_lookup(struct object_heap *heap, int id); struct object_base *object_heap_first(struct object_heap *heap, int *iterator); struct object_base *object_heap_next(struct object_heap *heap, int *iterator); void object_heap_free(struct object_heap *heap, struct object_base *object); void object_heap_destroy(struct object_heap *heap); #endif