/* * Copyright (c) 2016 Florent Revest, * 2007 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "sunxi_cedrus_drv_video.h" #include "picture.h" #include "buffer.h" #include "context.h" #include "surface.h" #include "va_config.h" #include "mpeg2.h" #include "mpeg4.h" #include #include #include #include #include /* * A Picture is an encoded input frame made of several buffers. A single input * can contain slice data, headers and IQ matrix. Each Picture is assigned a * request ID when created and each corresponding buffer might be turned into a * v4l buffers or extended control when rendered. Finally they are submitted to * kernel space when reaching EndPicture. */ VAStatus sunxi_cedrus_BeginPicture(VADriverContextP ctx, VAContextID context, VASurfaceID render_target) { INIT_DRIVER_DATA VAStatus vaStatus = VA_STATUS_SUCCESS; object_context_p obj_context; object_surface_p obj_surface; obj_context = CONTEXT(context); assert(obj_context); obj_surface = SURFACE(render_target); assert(obj_surface); if(obj_surface->status == VASurfaceRendering) sunxi_cedrus_SyncSurface(ctx, render_target); obj_surface->status = VASurfaceRendering; obj_surface->request = (obj_context->num_rendered_surfaces)%INPUT_BUFFERS_NB+1; obj_surface->input_buf_index = obj_context->num_rendered_surfaces%INPUT_BUFFERS_NB; obj_context->num_rendered_surfaces ++; obj_context->current_render_target = obj_surface->base.id; return vaStatus; } VAStatus sunxi_cedrus_RenderPicture(VADriverContextP ctx, VAContextID context, VABufferID *buffers, int num_buffers) { INIT_DRIVER_DATA VAStatus vaStatus = VA_STATUS_SUCCESS; object_context_p obj_context; object_surface_p obj_surface; object_config_p obj_config; int i; obj_context = CONTEXT(context); assert(obj_context); obj_config = CONFIG(obj_context->config_id); if (NULL == obj_config) { vaStatus = VA_STATUS_ERROR_INVALID_CONFIG; return vaStatus; } obj_surface = SURFACE(obj_context->current_render_target); assert(obj_surface); /* verify that we got valid buffer references */ for(i = 0; i < num_buffers; i++) { object_buffer_p obj_buffer = BUFFER(buffers[i]); assert(obj_buffer); if (NULL == obj_buffer) { vaStatus = VA_STATUS_ERROR_INVALID_BUFFER; break; } switch(obj_config->profile) { case VAProfileMPEG2Simple: case VAProfileMPEG2Main: if(obj_buffer->type == VASliceDataBufferType) vaStatus = sunxi_cedrus_render_mpeg2_slice_data(ctx, obj_context, obj_surface, obj_buffer); else if(obj_buffer->type == VAPictureParameterBufferType) vaStatus = sunxi_cedrus_render_mpeg2_picture_parameter(ctx, obj_context, obj_surface, obj_buffer); break; case VAProfileMPEG4Simple: case VAProfileMPEG4AdvancedSimple: case VAProfileMPEG4Main: if(obj_buffer->type == VASliceDataBufferType) vaStatus = sunxi_cedrus_render_mpeg4_slice_data(ctx, obj_context, obj_surface, obj_buffer); else if(obj_buffer->type == VAPictureParameterBufferType) vaStatus = sunxi_cedrus_render_mpeg4_picture_parameter(ctx, obj_context, obj_surface, obj_buffer); else if(obj_buffer->type == VASliceParameterBufferType) vaStatus = sunxi_cedrus_render_mpeg4_slice_parameter(ctx, obj_context, obj_surface, obj_buffer); break; default: break; } } return vaStatus; } VAStatus sunxi_cedrus_EndPicture(VADriverContextP ctx, VAContextID context) { INIT_DRIVER_DATA VAStatus vaStatus = VA_STATUS_SUCCESS; object_context_p obj_context; object_surface_p obj_surface; struct v4l2_buffer out_buf, cap_buf; struct v4l2_plane plane[1]; struct v4l2_plane planes[2]; struct v4l2_ext_control ctrl; struct v4l2_ext_controls extCtrls; object_config_p obj_config; obj_context = CONTEXT(context); assert(obj_context); obj_surface = SURFACE(obj_context->current_render_target); assert(obj_surface); obj_config = CONFIG(obj_context->config_id); if (NULL == obj_config) { vaStatus = VA_STATUS_ERROR_INVALID_CONFIG; return vaStatus; } /* * The real rendering is done in EndPicture instead of RenderPicture * because the v4l2 driver expects to have the full corresponding * extended control when a buffer is queued and we don't know in which * order the different RenderPicture will be called. */ memset(plane, 0, sizeof(struct v4l2_plane)); memset(planes, 0, 2 * sizeof(struct v4l2_plane)); memset(&(out_buf), 0, sizeof(out_buf)); out_buf.type = V4L2_BUF_TYPE_VIDEO_OUTPUT_MPLANE; out_buf.memory = V4L2_MEMORY_MMAP; out_buf.index = obj_surface->input_buf_index; out_buf.length = 1; out_buf.m.planes = plane; out_buf.request = obj_surface->request; switch(obj_config->profile) { case VAProfileMPEG2Simple: case VAProfileMPEG2Main: out_buf.m.planes[0].bytesused = obj_context->mpeg2_frame_hdr.slice_len/8; ctrl.id = V4L2_CID_MPEG_VIDEO_MPEG2_FRAME_HDR; ctrl.ptr = &obj_context->mpeg2_frame_hdr; ctrl.size = sizeof(obj_context->mpeg2_frame_hdr); break; case VAProfileMPEG4Simple: case VAProfileMPEG4AdvancedSimple: case VAProfileMPEG4Main: out_buf.m.planes[0].bytesused = obj_context->mpeg4_frame_hdr.slice_len/8; ctrl.id = V4L2_CID_MPEG_VIDEO_MPEG4_FRAME_HDR; ctrl.ptr = &obj_context->mpeg4_frame_hdr; ctrl.size = sizeof(obj_context->mpeg4_frame_hdr); break; default: out_buf.m.planes[0].bytesused = 0; ctrl.id = V4L2_CID_MPEG_VIDEO_MPEG2_FRAME_HDR; ctrl.ptr = NULL; ctrl.size = 0; break; } memset(&(cap_buf), 0, sizeof(cap_buf)); cap_buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE_MPLANE; cap_buf.memory = V4L2_MEMORY_MMAP; cap_buf.index = obj_surface->output_buf_index; cap_buf.length = 2; cap_buf.m.planes = planes; assert(ioctl(driver_data->mem2mem_fd, VIDIOC_QUERYBUF, &cap_buf)==0); extCtrls.controls = &ctrl; extCtrls.count = 1; extCtrls.request = obj_surface->request; assert(ioctl(driver_data->mem2mem_fd, VIDIOC_S_EXT_CTRLS, &extCtrls)==0); if(ioctl(driver_data->mem2mem_fd, VIDIOC_QBUF, &cap_buf)) { obj_surface->status = VASurfaceSkipped; sunxi_cedrus_msg("Error when queuing output: %s\n", strerror(errno)); return VA_STATUS_ERROR_UNKNOWN; } if(ioctl(driver_data->mem2mem_fd, VIDIOC_QBUF, &out_buf)) { obj_surface->status = VASurfaceSkipped; sunxi_cedrus_msg("Error when queuing input: %s\n", strerror(errno)); ioctl(driver_data->mem2mem_fd, VIDIOC_DQBUF, &cap_buf); return VA_STATUS_ERROR_UNKNOWN; } /* For now, assume that we are done with rendering right away */ obj_context->current_render_target = -1; return vaStatus; }