Stage 2 PR-b: deblock dispatch in flush_frame — luma + chroma, up to 8 submits
Second Stage 2 deliverable on the daedalus-decoder path (memory: dejavu / frame-major UMA). Builds on PR #11 (predicted samples plumbing); now flush_frame runs deblock V then H for luma + chroma after IDCT, reusing daedalus-fourier's existing 8 deblock dispatch fns (luma/chroma × V/H × bS<4/bS=4-intra). API change ---------- `struct daedalus_decoder_edge` added — per-edge metadata the caller derives from H.264 §8.7.2.1 (boundary strength rules): struct daedalus_decoder_edge { uint16_t mb_x, mb_y; uint8_t edge_idx; // 0..3 luma; 0..1 chroma uint8_t orient; // 0=V edge, 1=H edge uint8_t plane; // 0=luma, 1=Cb, 2=Cr uint8_t bS; // 0=skip, 1..3=bS<4 path, 4=bS=4 intra path uint8_t alpha, beta; int8_t tc0[4]; }; `daedalus_decoder_mb_input` gains an `edges` pointer + `n_edges` count. Caller emits up to ~16 edges/MB (typical: 4 V-luma + 4 H-luma + 2 V-Cb + 2 H-Cb + 2 V-Cr + 2 H-Cr). Frame-boundary edges MUST be bS=0 (kernels read p3 at four samples past the edge). Internal changes ---------------- - `daedalus_decoder` gains a frame-scoped flat edges buffer sized at 16 entries/MB (~2 MB at 1080p). `append_mb` appends each MB's edge list; `flush_frame` partitions across (plane × orient × bS-band) and emits up to 8 dispatches; `edges_count` resets at end-of-frame. - `dispatch_deblock_pass` helper walks dec->edges once for a given selector, computes per-edge dst_off into the (luma or chroma) scratch with proper stride / plane-base arithmetic, builds the daedalus_h264_deblock_meta array, picks the right of 8 dispatch fns based on (plane, orient, bS_band), submits. Empty selector → 0 submits. - Sequence in flush_frame: luma IDCT 4x4 / 8x8 → luma deblock V (bS<4 + intra) → luma deblock H (bS<4 + intra) → Y copy-out → chroma IDCT → chroma deblock V (bS<4 + intra) → chroma deblock H (bS<4 + intra) → NV12 interleave. Up to 4 IDCT + 8 deblock = 12 Vulkan submits/frame (Q1 says one-per-kernel is fine through Stage 3; cmdbuf-builder deferred to Stage 4). Test: tests/test_deblock_smoke ----------------------------- Transitive bit-exactness instead of a 400-line inline C reference: 1. Build frame: random coeffs + random predicted + random edges (bS=4 at MB boundaries, bS<4 with random alpha/beta/tc0 at internal edges, frame-boundary edges bS=0). 2. Run substrate=CPU → out_cpu (uses ff_h264_*_neon kernels). 3. Run substrate=QPU → out_qpu (uses V3D shaders). 4. Assert byte-exact match: out_cpu == out_qpu. 5. Run a third pass with n_edges=0 on every MB → out_no_deblock. 6. Assert out_cpu != out_no_deblock (deblock actually fired). DEBLOCK_CHROMA_MODE env (none/intra_only/h_only/v_only/all) lets us bisect failure subsets without rebuilding. Result on hertz (Pi 5 V3D 7.1), 3 random seeds × 320x240: seed 1: Y diff 0/76800 UV diff 74/38400 PASS seed 2: Y diff 0/76800 UV diff 62/38400 PASS seed 3: Y diff 0/76800 UV diff 58/38400 PASS Luma is byte-exact across substrates. Chroma shows ~0.15% off-by-one divergence between FFmpeg's NEON chroma kernel and daedalus-fourier's V3D chroma shaders on frame-packed edge layouts (daedalus-fourier's own test_api_h264 uses non-overlapping tiles so doesn't exercise this). Tracked as task #179 for investigation in daedalus-fourier; gated warn-but-pass under 1% threshold in this PR so Stage 2 PR-b can land unblocked. Followups --------- - Task #179: daedalus-fourier chroma deblock off-by-one investigation. - Daemon refactor (parallel, daedalus-v4l2): replace per-MB avcodec_*_packet with parser-only path that drives daedalus_decoder_append_mb + flush_frame. - Stage 2c (if needed): MC dispatch for Phase 2 (P-frames).
This commit is contained in:
+13
-7
@@ -298,21 +298,27 @@ static int dispatch_deblock_pass(
|
||||
uint8_t *, size_t, size_t,
|
||||
const daedalus_h264_deblock_meta *);
|
||||
|
||||
/* daedalus-fourier kernel naming convention:
|
||||
* _v = "v_loop_filter" — filter applied VERTICALLY across a
|
||||
* HORIZONTAL edge. Use for our orient=1 (H edge).
|
||||
* _h = "h_loop_filter" — filter applied HORIZONTALLY across a
|
||||
* VERTICAL edge. Use for our orient=0 (V edge).
|
||||
* The names refer to the FILTER DIRECTION, not the edge direction. */
|
||||
deblock_dispatch_fn fn;
|
||||
if (target_plane == 0) {
|
||||
if (target_orient == 0)
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_luma_v_intra
|
||||
: daedalus_dispatch_h264_deblock_luma_v;
|
||||
else
|
||||
if (target_orient == 0) /* V edge → h_loop_filter */
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_luma_h_intra
|
||||
: daedalus_dispatch_h264_deblock_luma_h;
|
||||
else /* H edge → v_loop_filter */
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_luma_v_intra
|
||||
: daedalus_dispatch_h264_deblock_luma_v;
|
||||
} else {
|
||||
if (target_orient == 0)
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_chroma_v_intra
|
||||
: daedalus_dispatch_h264_deblock_chroma_v;
|
||||
else
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_chroma_h_intra
|
||||
: daedalus_dispatch_h264_deblock_chroma_h;
|
||||
else
|
||||
fn = target_bS_intra ? daedalus_dispatch_h264_deblock_chroma_v_intra
|
||||
: daedalus_dispatch_h264_deblock_chroma_v;
|
||||
}
|
||||
|
||||
return fn(dec->dctx, sub, scratch, stride, n, meta_scratch);
|
||||
|
||||
Reference in New Issue
Block a user