56f8498057
Option A's standalone end-to-end gate against real H.264 streams.
First iteration: identity-passthrough validation — daedalus-decoder
produces output byte-exact to libavcodec's AVFrame when fed the
reconstructed pixels as `predicted`, zero coeffs, no deblock edges.
Validates: daedalus-decoder data path (append_mb + flush_frame +
NV12 output + coded-vs-display dim handling) at real-stream frame
sizes (320x240 and 1920x1088) with real H.264-decoded predicted-
sample distributions — not the random patterns the existing
test_idct_bitexact + test_deblock_smoke synthesize.
Identity-passthrough math:
- mb_input.predicted = AVFrame pixels at MB raster position
- mb_input.coeffs = 384 int16's, all zero
- mb_input.edges = NULL, n_edges = 0
flush_frame:
scratch_y/_uv pre-fill from predicted (= AVFrame pixels)
IDCT dispatches with all-zero coeffs add 0 (no-op compute)
No deblock dispatches (no edges)
copy-out → caller's NV12 planes
Result MUST equal AVFrame pixels byte-for-byte.
Build
-----
New cmake option DAEDALUS_BUILD_TOOLS (default OFF). When enabled,
pkg-checks libavcodec / libavformat / libavutil and builds the
daedalus_decode_h264 binary against the system FFmpeg.
Stock libavcodec is sufficient for THIS PR (identity passthrough
reads from AVFrame after avcodec_receive_frame; no per-MB internal
state extraction needed). Follow-up PRs (A2+) will use the per-MB
inspection callback added in marfrit-packages patch 0016 (PR #106)
to feed REAL per-MB state (pre-residual predicted samples, residual
coeffs, deblock edges) for actual non-trivial daedalus-decoder
validation.
Usage
-----
daedalus_decode_h264 [--substrate cpu|qpu|auto]
[--max-frames N]
<input.h264> <output_dadec.yuv> <output_ref.yuv>
Exit codes:
0 = byte-exact match across all frames
1 = argument / setup error
2 = decode error from libavcodec
3 = daedalus-decoder error (ctx, append, flush)
4 = bit-exact comparison failed
Result on hertz (Pi 5 V3D 7.1)
------------------------------
I-only test clip via ffmpeg testsrc2 + libx264 -bf 0 -g 1:
320x240, 5 frames:
substrate=auto: Y diff 0/76800 UV diff 0/38400 PASS
substrate=cpu: Y diff 0/76800 UV diff 0/38400 PASS
substrate=qpu: Y diff 0/76800 UV diff 0/38400 PASS
1920x1088 (coded; 1080 display), 3 frames:
substrate=auto: Y diff 0/2088960 UV diff 0/1044480 PASS
Followups
---------
- PR-A2: wire the per-MB inspection callback (marfrit-packages
0016) so per-MB state — coeffs (sl->mb), predicted-before-
residual (from prediction kernels), bS/alpha/beta — flows into
mb_input instead of zeros, and IDCT / deblock dispatches do
real GPU work. At that point we're decoding real H.264 streams
through daedalus-decoder for real.
- PR-A3: extend to P/B frames once MC dispatch lands.
201 lines
8.1 KiB
CMake
201 lines
8.1 KiB
CMake
# SPDX-License-Identifier: BSD-2-Clause
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#
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# daedalus-decoder — frame-level GPU H.264 decoder for V3D7 (Pi 5).
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# Phase 1 scaffold; see DESIGN.md for architecture.
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#
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# Build dependencies:
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# - daedalus-fourier ≥ 0.1.0 (kernel pack, V3D primitives + recipe layer)
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# resolved via pkg-config; install via the daedalus-fourier upstream
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# `cmake --install` rule (PR #5 made the .pc relocatable, so any
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# install prefix works as long as $PKG_CONFIG_PATH is set).
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# - Vulkan headers + libvulkan (pulled in transitively via
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# daedalus-fourier, listed here explicitly for the link order).
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#
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# Build:
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# cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
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# cmake --build build
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# ctest --test-dir build
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cmake_minimum_required(VERSION 3.20)
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project(daedalus-decoder
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VERSION 0.0.1
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DESCRIPTION "Frame-level GPU H.264 decoder for Raspberry Pi 5 / V3D7"
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LANGUAGES C)
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_C_EXTENSIONS OFF)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Release)
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endif()
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# Pi 5 is the only supported target. Other aarch64 SoCs (Pi 4 V3D4,
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# RK3588 Mali, …) might work but would need explicit substrate +
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# shader-pack validation per the daedalus-fourier architecture
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# backlog. Don't pretend to support what we haven't validated.
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if(NOT CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
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message(WARNING
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"daedalus-decoder is designed for aarch64 (Pi 5 BCM2712 / V3D7). "
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"Build will proceed but is unlikely to function.")
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endif()
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add_compile_options(-Wall -Wextra -Wno-unused-parameter)
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# ---- Dependencies --------------------------------------------------
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find_package(PkgConfig REQUIRED)
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# daedalus-fourier — find_package via pkg-config per the Phase 1
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# decision §9.6. Minimum version 0.1.0 (the cycle 6-9 shaders + pool
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# + recipe-flip baseline). PKG_CONFIG_PATH should point at the
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# directory holding daedalus-fourier.pc (e.g. /usr/local/lib/pkgconfig
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# or a custom install prefix).
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pkg_check_modules(DAEDALUS_FOURIER REQUIRED daedalus-fourier>=0.1.0)
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# Vulkan — daedalus-fourier already depends on this; we add it
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# explicitly so the link order stays correct (daedalus-fourier static
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# archive contains undefined vk* symbols that the loader resolves).
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find_package(Vulkan REQUIRED)
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# ---- Version string baked into the library ------------------------
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# git rev tagged onto the version string for traceability; degrades
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# gracefully to bare semver if git isn't available.
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execute_process(
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COMMAND git -C ${CMAKE_CURRENT_SOURCE_DIR} rev-parse --short=7 HEAD
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OUTPUT_VARIABLE DAEDALUS_DECODER_GITREV
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OUTPUT_STRIP_TRAILING_WHITESPACE
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ERROR_QUIET)
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if(DAEDALUS_DECODER_GITREV)
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set(DAEDALUS_DECODER_VERSION "${PROJECT_VERSION}+g${DAEDALUS_DECODER_GITREV}")
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else()
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set(DAEDALUS_DECODER_VERSION "${PROJECT_VERSION}")
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endif()
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message(STATUS "daedalus-decoder version: ${DAEDALUS_DECODER_VERSION}")
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# ---- Library ------------------------------------------------------
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add_library(daedalus_decoder STATIC
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src/daedalus_decoder.c
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)
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target_include_directories(daedalus_decoder
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PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
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$<INSTALL_INTERFACE:include>
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PRIVATE
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src
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${DAEDALUS_FOURIER_INCLUDE_DIRS}
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)
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target_link_directories(daedalus_decoder
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PUBLIC
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${DAEDALUS_FOURIER_LIBRARY_DIRS}
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)
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target_link_libraries(daedalus_decoder
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PUBLIC
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# Order matters: daedalus-fourier static archive references
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# vulkan symbols; the loader needs daedalus-fourier first then
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# vulkan to resolve them.
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${DAEDALUS_FOURIER_LIBRARIES}
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Vulkan::Vulkan
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)
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target_compile_definitions(daedalus_decoder
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PRIVATE
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DAEDALUS_DECODER_VERSION="${DAEDALUS_DECODER_VERSION}"
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)
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target_compile_options(daedalus_decoder PRIVATE -O2)
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# ---- Smoke test ---------------------------------------------------
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enable_testing()
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add_executable(test_smoke tests/test_smoke.c)
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target_link_libraries(test_smoke PRIVATE daedalus_decoder)
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target_compile_options(test_smoke PRIVATE -O2)
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add_test(NAME smoke COMMAND test_smoke)
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add_executable(test_idct_bitexact tests/test_idct_bitexact.c)
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target_link_libraries(test_idct_bitexact PRIVATE daedalus_decoder)
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target_compile_options(test_idct_bitexact PRIVATE -O2)
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# 320x240 QVGA — fast inner-loop test (300 MBs, sub-second).
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add_test(NAME idct_bitexact COMMAND test_idct_bitexact)
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# Same QVGA test re-run on the CPU NEON path (forces fallback even on
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# V3D7 hosts). Catches silent drift between the V3D shader and the
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# NEON reference path — both must produce identical output for the
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# same coefficient input. Also keeps the bit-exact gate alive on
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# hosts without V3D7 (CI runners, x86 dev boxes).
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add_test(NAME idct_bitexact_cpu COMMAND test_idct_bitexact 320 240
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0xfeedface5a5a5a5a cpu)
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# 1920x1088 1080p — deployment-scale test (8160 MBs, ~0.25 s on hertz).
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# Validates the per-MB block index + pixel offset math at full coded
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# height (1088, not 1080 — see daedalus_decoder.h on H.264 coded vs
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# displayed dims). Cheap enough to run unconditionally; if it ever
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# gets slow we'll split into a CTest LABEL for opt-in.
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add_test(NAME idct_bitexact_1080p COMMAND test_idct_bitexact 1920 1088)
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# ---- Stage 2 PR-b deblock smoke ------------------------------------
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#
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# Validates flush_frame's per-frame deblock dispatch (luma + chroma,
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# V + H, bS<4 + bS=4 intra — up to 8 dispatches added after IDCT).
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# Strategy: same input through substrate=CPU and substrate=QPU, assert
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# byte-exact match (transitive bit-exact gate — daedalus-fourier's own
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# test_api_h264 already validates each substrate against a C reference,
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# so CPU-QPU equivalence here means both match the spec). Plus an
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# anti-no-op check: run a third pass with edges removed and assert
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# different output, proving deblock actually ran.
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add_executable(test_deblock_smoke tests/test_deblock_smoke.c)
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target_link_libraries(test_deblock_smoke PRIVATE daedalus_decoder)
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target_compile_options(test_deblock_smoke PRIVATE -O2)
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add_test(NAME deblock_smoke COMMAND test_deblock_smoke)
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# ---- Benchmarks (not gated by ctest) ------------------------------
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#
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# Build-time only; user runs them by hand when checking perf. Adding
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# them as ctest would make every CI run slow and the numbers would
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# get drowned in pass/fail noise. See the header of each .c for what
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# they measure.
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add_executable(bench_flush_frame tests/bench_flush_frame.c)
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target_link_libraries(bench_flush_frame PRIVATE daedalus_decoder)
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target_compile_options(bench_flush_frame PRIVATE -O2)
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# ---- Tools (not gated by ctest; opt-in via DAEDALUS_BUILD_TOOLS) ----
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#
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# daedalus_decode_h264 — option A standalone test harness that
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# wraps libavcodec + daedalus-decoder and bit-exact-compares their
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# outputs on real H.264 streams. Identity-passthrough mode in this
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# first iteration (predicted = AVFrame pixels, coeffs = 0, no
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# deblock edges); follow-up PRs use the per-MB inspection callback
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# (marfrit-packages patch 0016) to feed REAL per-MB state.
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#
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# Requires libavcodec + libavformat headers + libs. Off by default
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# so the standard ctest build doesn't pull in FFmpeg as a hard dep.
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option(DAEDALUS_BUILD_TOOLS "Build daedalus-decoder CLI tools (requires libavcodec)" OFF)
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if(DAEDALUS_BUILD_TOOLS)
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pkg_check_modules(FFMPEG REQUIRED libavcodec libavformat libavutil)
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add_executable(daedalus_decode_h264 tools/daedalus_decode_h264.c)
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target_link_libraries(daedalus_decode_h264
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PRIVATE daedalus_decoder ${FFMPEG_LIBRARIES})
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target_include_directories(daedalus_decode_h264
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PRIVATE ${FFMPEG_INCLUDE_DIRS})
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target_link_directories(daedalus_decode_h264
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PRIVATE ${FFMPEG_LIBRARY_DIRS})
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target_compile_options(daedalus_decode_h264
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PRIVATE -O2 ${FFMPEG_CFLAGS_OTHER})
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endif()
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# ---- Install ------------------------------------------------------
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#
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# Library + public header. Stage 2/3 will add a pkg-config file and
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# CMake config exports once the API stabilises; pre-0.1 the scaffold
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# install just gives the static archive a home.
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include(GNUInstallDirs)
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install(TARGETS daedalus_decoder
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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install(FILES include/daedalus_decoder.h
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
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