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daedalus-decoder/CMakeLists.txt
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claude-noether 56f8498057 Stage 2 PR-A1b: tools/daedalus_decode_h264 — H.264 standalone test harness
Option A's standalone end-to-end gate against real H.264 streams.
First iteration: identity-passthrough validation — daedalus-decoder
produces output byte-exact to libavcodec's AVFrame when fed the
reconstructed pixels as `predicted`, zero coeffs, no deblock edges.

Validates: daedalus-decoder data path (append_mb + flush_frame +
NV12 output + coded-vs-display dim handling) at real-stream frame
sizes (320x240 and 1920x1088) with real H.264-decoded predicted-
sample distributions — not the random patterns the existing
test_idct_bitexact + test_deblock_smoke synthesize.

Identity-passthrough math:
  - mb_input.predicted = AVFrame pixels at MB raster position
  - mb_input.coeffs    = 384 int16's, all zero
  - mb_input.edges     = NULL, n_edges = 0
  flush_frame:
    scratch_y/_uv pre-fill from predicted (= AVFrame pixels)
    IDCT dispatches with all-zero coeffs add 0 (no-op compute)
    No deblock dispatches (no edges)
    copy-out → caller's NV12 planes
  Result MUST equal AVFrame pixels byte-for-byte.

Build
-----

New cmake option DAEDALUS_BUILD_TOOLS (default OFF).  When enabled,
pkg-checks libavcodec / libavformat / libavutil and builds the
daedalus_decode_h264 binary against the system FFmpeg.

Stock libavcodec is sufficient for THIS PR (identity passthrough
reads from AVFrame after avcodec_receive_frame; no per-MB internal
state extraction needed).  Follow-up PRs (A2+) will use the per-MB
inspection callback added in marfrit-packages patch 0016 (PR #106)
to feed REAL per-MB state (pre-residual predicted samples, residual
coeffs, deblock edges) for actual non-trivial daedalus-decoder
validation.

Usage
-----

  daedalus_decode_h264 [--substrate cpu|qpu|auto]
                       [--max-frames N]
                       <input.h264> <output_dadec.yuv> <output_ref.yuv>

Exit codes:
  0 = byte-exact match across all frames
  1 = argument / setup error
  2 = decode error from libavcodec
  3 = daedalus-decoder error (ctx, append, flush)
  4 = bit-exact comparison failed

Result on hertz (Pi 5 V3D 7.1)
------------------------------

I-only test clip via ffmpeg testsrc2 + libx264 -bf 0 -g 1:

  320x240, 5 frames:
    substrate=auto:  Y diff 0/76800   UV diff 0/38400   PASS
    substrate=cpu:   Y diff 0/76800   UV diff 0/38400   PASS
    substrate=qpu:   Y diff 0/76800   UV diff 0/38400   PASS

  1920x1088 (coded; 1080 display), 3 frames:
    substrate=auto:  Y diff 0/2088960 UV diff 0/1044480 PASS

Followups
---------

  - PR-A2: wire the per-MB inspection callback (marfrit-packages
    0016) so per-MB state — coeffs (sl->mb), predicted-before-
    residual (from prediction kernels), bS/alpha/beta — flows into
    mb_input instead of zeros, and IDCT / deblock dispatches do
    real GPU work.  At that point we're decoding real H.264 streams
    through daedalus-decoder for real.
  - PR-A3: extend to P/B frames once MC dispatch lands.
2026-05-26 06:12:51 +02:00

201 lines
8.1 KiB
CMake

# SPDX-License-Identifier: BSD-2-Clause
#
# daedalus-decoder — frame-level GPU H.264 decoder for V3D7 (Pi 5).
# Phase 1 scaffold; see DESIGN.md for architecture.
#
# Build dependencies:
# - daedalus-fourier ≥ 0.1.0 (kernel pack, V3D primitives + recipe layer)
# resolved via pkg-config; install via the daedalus-fourier upstream
# `cmake --install` rule (PR #5 made the .pc relocatable, so any
# install prefix works as long as $PKG_CONFIG_PATH is set).
# - Vulkan headers + libvulkan (pulled in transitively via
# daedalus-fourier, listed here explicitly for the link order).
#
# Build:
# cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release
# cmake --build build
# ctest --test-dir build
cmake_minimum_required(VERSION 3.20)
project(daedalus-decoder
VERSION 0.0.1
DESCRIPTION "Frame-level GPU H.264 decoder for Raspberry Pi 5 / V3D7"
LANGUAGES C)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS OFF)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
# Pi 5 is the only supported target. Other aarch64 SoCs (Pi 4 V3D4,
# RK3588 Mali, …) might work but would need explicit substrate +
# shader-pack validation per the daedalus-fourier architecture
# backlog. Don't pretend to support what we haven't validated.
if(NOT CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
message(WARNING
"daedalus-decoder is designed for aarch64 (Pi 5 BCM2712 / V3D7). "
"Build will proceed but is unlikely to function.")
endif()
add_compile_options(-Wall -Wextra -Wno-unused-parameter)
# ---- Dependencies --------------------------------------------------
find_package(PkgConfig REQUIRED)
# daedalus-fourier — find_package via pkg-config per the Phase 1
# decision §9.6. Minimum version 0.1.0 (the cycle 6-9 shaders + pool
# + recipe-flip baseline). PKG_CONFIG_PATH should point at the
# directory holding daedalus-fourier.pc (e.g. /usr/local/lib/pkgconfig
# or a custom install prefix).
pkg_check_modules(DAEDALUS_FOURIER REQUIRED daedalus-fourier>=0.1.0)
# Vulkan — daedalus-fourier already depends on this; we add it
# explicitly so the link order stays correct (daedalus-fourier static
# archive contains undefined vk* symbols that the loader resolves).
find_package(Vulkan REQUIRED)
# ---- Version string baked into the library ------------------------
# git rev tagged onto the version string for traceability; degrades
# gracefully to bare semver if git isn't available.
execute_process(
COMMAND git -C ${CMAKE_CURRENT_SOURCE_DIR} rev-parse --short=7 HEAD
OUTPUT_VARIABLE DAEDALUS_DECODER_GITREV
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET)
if(DAEDALUS_DECODER_GITREV)
set(DAEDALUS_DECODER_VERSION "${PROJECT_VERSION}+g${DAEDALUS_DECODER_GITREV}")
else()
set(DAEDALUS_DECODER_VERSION "${PROJECT_VERSION}")
endif()
message(STATUS "daedalus-decoder version: ${DAEDALUS_DECODER_VERSION}")
# ---- Library ------------------------------------------------------
add_library(daedalus_decoder STATIC
src/daedalus_decoder.c
)
target_include_directories(daedalus_decoder
PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<INSTALL_INTERFACE:include>
PRIVATE
src
${DAEDALUS_FOURIER_INCLUDE_DIRS}
)
target_link_directories(daedalus_decoder
PUBLIC
${DAEDALUS_FOURIER_LIBRARY_DIRS}
)
target_link_libraries(daedalus_decoder
PUBLIC
# Order matters: daedalus-fourier static archive references
# vulkan symbols; the loader needs daedalus-fourier first then
# vulkan to resolve them.
${DAEDALUS_FOURIER_LIBRARIES}
Vulkan::Vulkan
)
target_compile_definitions(daedalus_decoder
PRIVATE
DAEDALUS_DECODER_VERSION="${DAEDALUS_DECODER_VERSION}"
)
target_compile_options(daedalus_decoder PRIVATE -O2)
# ---- Smoke test ---------------------------------------------------
enable_testing()
add_executable(test_smoke tests/test_smoke.c)
target_link_libraries(test_smoke PRIVATE daedalus_decoder)
target_compile_options(test_smoke PRIVATE -O2)
add_test(NAME smoke COMMAND test_smoke)
add_executable(test_idct_bitexact tests/test_idct_bitexact.c)
target_link_libraries(test_idct_bitexact PRIVATE daedalus_decoder)
target_compile_options(test_idct_bitexact PRIVATE -O2)
# 320x240 QVGA — fast inner-loop test (300 MBs, sub-second).
add_test(NAME idct_bitexact COMMAND test_idct_bitexact)
# Same QVGA test re-run on the CPU NEON path (forces fallback even on
# V3D7 hosts). Catches silent drift between the V3D shader and the
# NEON reference path — both must produce identical output for the
# same coefficient input. Also keeps the bit-exact gate alive on
# hosts without V3D7 (CI runners, x86 dev boxes).
add_test(NAME idct_bitexact_cpu COMMAND test_idct_bitexact 320 240
0xfeedface5a5a5a5a cpu)
# 1920x1088 1080p — deployment-scale test (8160 MBs, ~0.25 s on hertz).
# Validates the per-MB block index + pixel offset math at full coded
# height (1088, not 1080 — see daedalus_decoder.h on H.264 coded vs
# displayed dims). Cheap enough to run unconditionally; if it ever
# gets slow we'll split into a CTest LABEL for opt-in.
add_test(NAME idct_bitexact_1080p COMMAND test_idct_bitexact 1920 1088)
# ---- Stage 2 PR-b deblock smoke ------------------------------------
#
# Validates flush_frame's per-frame deblock dispatch (luma + chroma,
# V + H, bS<4 + bS=4 intra — up to 8 dispatches added after IDCT).
# Strategy: same input through substrate=CPU and substrate=QPU, assert
# byte-exact match (transitive bit-exact gate — daedalus-fourier's own
# test_api_h264 already validates each substrate against a C reference,
# so CPU-QPU equivalence here means both match the spec). Plus an
# anti-no-op check: run a third pass with edges removed and assert
# different output, proving deblock actually ran.
add_executable(test_deblock_smoke tests/test_deblock_smoke.c)
target_link_libraries(test_deblock_smoke PRIVATE daedalus_decoder)
target_compile_options(test_deblock_smoke PRIVATE -O2)
add_test(NAME deblock_smoke COMMAND test_deblock_smoke)
# ---- Benchmarks (not gated by ctest) ------------------------------
#
# Build-time only; user runs them by hand when checking perf. Adding
# them as ctest would make every CI run slow and the numbers would
# get drowned in pass/fail noise. See the header of each .c for what
# they measure.
add_executable(bench_flush_frame tests/bench_flush_frame.c)
target_link_libraries(bench_flush_frame PRIVATE daedalus_decoder)
target_compile_options(bench_flush_frame PRIVATE -O2)
# ---- Tools (not gated by ctest; opt-in via DAEDALUS_BUILD_TOOLS) ----
#
# daedalus_decode_h264 — option A standalone test harness that
# wraps libavcodec + daedalus-decoder and bit-exact-compares their
# outputs on real H.264 streams. Identity-passthrough mode in this
# first iteration (predicted = AVFrame pixels, coeffs = 0, no
# deblock edges); follow-up PRs use the per-MB inspection callback
# (marfrit-packages patch 0016) to feed REAL per-MB state.
#
# Requires libavcodec + libavformat headers + libs. Off by default
# so the standard ctest build doesn't pull in FFmpeg as a hard dep.
option(DAEDALUS_BUILD_TOOLS "Build daedalus-decoder CLI tools (requires libavcodec)" OFF)
if(DAEDALUS_BUILD_TOOLS)
pkg_check_modules(FFMPEG REQUIRED libavcodec libavformat libavutil)
add_executable(daedalus_decode_h264 tools/daedalus_decode_h264.c)
target_link_libraries(daedalus_decode_h264
PRIVATE daedalus_decoder ${FFMPEG_LIBRARIES})
target_include_directories(daedalus_decode_h264
PRIVATE ${FFMPEG_INCLUDE_DIRS})
target_link_directories(daedalus_decode_h264
PRIVATE ${FFMPEG_LIBRARY_DIRS})
target_compile_options(daedalus_decode_h264
PRIVATE -O2 ${FFMPEG_CFLAGS_OTHER})
endif()
# ---- Install ------------------------------------------------------
#
# Library + public header. Stage 2/3 will add a pkg-config file and
# CMake config exports once the API stabilises; pre-0.1 the scaffold
# install just gives the static archive a home.
include(GNUInstallDirs)
install(TARGETS daedalus_decoder
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
install(FILES include/daedalus_decoder.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})