Cycle 8 closed: H.264 deblock R8=0.061 RED, opportunistic helper
Phase 6 deliverable: v3d_h264deblock.comp (132 inst, 4 threads,
no spills). Phase 5 REDs applied:
RED-1: explicit clamp p1'/q1' to [0,255] before uint8 write
RED-2: bench-enforced m.x >= 4*stride contract
M1: 3-way 4096/4096 bit-exact (QPU vs C ref AND vs NEON).
M2: 5.629 Medge/s isolation → R8 = 0.061 RED (predicted 0.09-0.14).
Lower than prediction; H.264 deblock has 4 early-return paths +
2 conditional writes that hurt V3D branchy execution more than
expected.
M4 same-kernel: NEON-3+QPU 12.81 Medge/s ≈ pure-NEON-4 ~12-15
(neutral).
M4 MIXED (real H.264 deployment shape): CPU=MC + QPU=h264deblock
gives CPU MC 25.11 Mblock/s + QPU h264deblock 6.23 Medge/s.
QPU contribution is essentially unchanged from isolation —
the cross-substrate contention is gentle (consistent with
Issue 003's V4 finding).
Verdict: H.264 deblock = opportunistic QPU helper. Same recipe
slot as cycle 5 CDEF. 6 Medge/s helper = 85% of single-NEON-core
deblock capacity, available when CPU is busy with other work.
Cycles 1-8 deployment recipe complete:
Primary QPU: cycles 1+2+4 (VP9 IDCT/LPF, all bandwidth-bound)
Primary CPU: cycles 3+6+7 (compute-heavy or trivially fast on NEON)
Opportunistic helper: cycles 5+8 (CDEF, H.264 deblock)
Phase 9 lessons added:
- Branchy kernels underperform V3D vs straight-line ones
- Mixed-kernel helper value scales with isolation M2, not
same-kernel M4
- R prediction needs branchiness weight, not just compute density
- src/v3d_h264deblock.comp (132 inst QPU shader)
- tests/bench_v3d_h264deblock.c (3-way M1 + M2 + R classification)
- tests/bench_concurrent_mixed.c extended with K_H264DEBLOCK
- CMakeLists.txt: v3d_h264deblock.spv + bench_v3d_h264deblock
+ h264dsp linked into bench_concurrent_mixed
- docs/k8_h264deblock_phase7.md (full closure with cycles 1-8 recipe)
Next: Phase 8 — V4L2 wrapper / deployment infra. Public API
already exposes recipe-default substrate per kernel.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,108 @@
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// daedalus-fourier cycle 8 — H.264 luma "v_loop_filter" (vertical
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// filtering across a horizontal edge), non-intra bS<4 variant.
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// V3D 7.1 via Mesa v3dv compute.
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//
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// Per cycle 8 Phase 4 plan + Phase 5 Sonnet review fixes:
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// - 256 invocations / WG, 16 edges/WG (16 lanes/edge = 1 sg/edge)
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// - uint8_t dst SSBO via storageBuffer8BitAccess
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// - No barrier (each lane independent)
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// - Multiple early returns SAFE (no barrier follows; Phase 5 GREEN-3)
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// - RED-1: clamp p1', q1' to [0,255] before write (matching p0', q0')
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// - RED-2: contract m.x >= 4*stride enforced by bench
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//
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// Filter contract (per H.264 §8.7.2.4):
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// 1. m.x ≥ 4 * pc.dst_stride_u8 (bench-enforced; reads p3 at -4*stride)
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// 2. pc.dst_stride_u8 = byte stride between rows
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// 3. tc0_s pre-stored as signed int8 in m.z packed 4 bytes
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//
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// License: BSD-2-Clause. Algorithm transcribed from tests/h264_deblock_ref.c
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// which mirrors FFmpeg ff_h264_v_loop_filter_luma_neon (LGPL-2.1+).
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#version 450
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#extension GL_EXT_shader_8bit_storage : require
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#extension GL_EXT_shader_explicit_arithmetic_types : require
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layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0) readonly buffer Meta {
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uvec4 meta[]; // per edge: (dst_off, alpha|beta<<8, packed_tc0, _pad)
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} u_meta;
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layout(binding = 1) buffer Dst {
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uint8_t dst[];
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} u_dst;
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layout(push_constant) uniform PC {
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uint n_edges;
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uint dst_stride_u8;
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uint _pad0;
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uint _pad1;
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} pc;
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void main()
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{
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uint gid = gl_GlobalInvocationID.x;
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uint wg_id = gl_WorkGroupID.x;
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uint lane_in_wg = gid & 255u;
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uint edge_in_wg = lane_in_wg >> 4; // 0..15 (16 edges/WG)
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uint col_in_edge = lane_in_wg & 15u; // 0..15
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uint edge_idx = wg_id * 16u + edge_in_wg;
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if (edge_idx >= pc.n_edges) return; // safe — no barrier follows
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uvec4 m = u_meta.meta[edge_idx];
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uint dst_off = m.x + col_in_edge;
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uint stride = pc.dst_stride_u8;
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int alpha = int(m.y & 0xffu);
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int beta = int((m.y >> 8) & 0xffu);
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// Unpack tc0[seg] from packed int8 (4 in low 32 bits of m.z).
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uint seg = col_in_edge >> 2;
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uint tc0_byte = (m.z >> (seg * 8u)) & 0xffu;
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int tc0_s = int(tc0_byte);
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if (tc0_s >= 128) tc0_s -= 256; // two's-complement sign-extend
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if (alpha == 0 || beta == 0) return;
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if (tc0_s < 0) return; // segment skip
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// Read 8 rows of vertical context at this column.
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// (p3 unused in bS<4 path; compiler will DCE if we skip it. Kept for
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// clarity. Per Phase 5 GREEN-6, can be omitted as a micro-opt.)
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int p2 = int(u_dst.dst[dst_off - 3u * stride]);
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int p1 = int(u_dst.dst[dst_off - 2u * stride]);
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int p0 = int(u_dst.dst[dst_off - 1u * stride]);
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int q0 = int(u_dst.dst[dst_off]);
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int q1 = int(u_dst.dst[dst_off + 1u * stride]);
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int q2 = int(u_dst.dst[dst_off + 2u * stride]);
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// Edge preconditions.
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if (abs(p0 - q0) >= alpha) return;
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if (abs(p1 - p0) >= beta) return;
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if (abs(q1 - q0) >= beta) return;
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int ap = abs(p2 - p0);
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int aq = abs(q2 - q0);
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bool ap_lt = ap < beta;
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bool aq_lt = aq < beta;
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int tc = tc0_s + int(ap_lt) + int(aq_lt); // tc >= 0 (tc0_s >= 0)
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int delta = clamp(((q0 - p0) * 4 + (p1 - q1) + 4) >> 3, -tc, tc);
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int p0p = clamp(p0 + delta, 0, 255);
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int q0p = clamp(q0 - delta, 0, 255);
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int p1p = p1;
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if (ap_lt) {
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int d_p1 = clamp((p2 + ((p0 + q0 + 1) >> 1) - 2*p1) >> 1, -tc0_s, tc0_s);
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p1p = clamp(p1 + d_p1, 0, 255); // RED-1: explicit clip
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}
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int q1p = q1;
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if (aq_lt) {
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int d_q1 = clamp((q2 + ((p0 + q0 + 1) >> 1) - 2*q1) >> 1, -tc0_s, tc0_s);
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q1p = clamp(q1 + d_q1, 0, 255); // RED-1: explicit clip
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}
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u_dst.dst[dst_off - 2u * stride] = uint8_t(p1p);
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u_dst.dst[dst_off - 1u * stride] = uint8_t(p0p);
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u_dst.dst[dst_off ] = uint8_t(q0p);
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u_dst.dst[dst_off + 1u * stride] = uint8_t(q1p);
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}
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