Merge pull request 'h264: V3D shaders for chroma deblock V + H (4:2:0)' (#29) from noether/v3d-shader-h264-deblock-chroma into main
Reviewed-on: #29
This commit was merged in pull request #29.
This commit is contained in:
+25
-1
@@ -295,6 +295,28 @@ if (DAEDALUS_BUILD_VULKAN)
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VERBATIM
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VERBATIM
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)
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)
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set(H264DEBLOCK_CHROMA_V_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_chroma_v.spv)
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add_custom_command(
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OUTPUT ${H264DEBLOCK_CHROMA_V_SPV}
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COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
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-o ${H264DEBLOCK_CHROMA_V_SPV}
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${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_v.comp
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DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_v.comp
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COMMENT "glslang: v3d_h264deblock_chroma_v.comp -> .spv"
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VERBATIM
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)
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set(H264DEBLOCK_CHROMA_H_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_chroma_h.spv)
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add_custom_command(
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OUTPUT ${H264DEBLOCK_CHROMA_H_SPV}
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COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
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-o ${H264DEBLOCK_CHROMA_H_SPV}
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${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_h.comp
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DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_h.comp
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COMMENT "glslang: v3d_h264deblock_chroma_h.comp -> .spv"
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VERBATIM
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)
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set(H264_IDCT4_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct4.spv)
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set(H264_IDCT4_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct4.spv)
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add_custom_command(
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add_custom_command(
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OUTPUT ${H264_IDCT4_SPV}
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OUTPUT ${H264_IDCT4_SPV}
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@@ -328,7 +350,7 @@ if (DAEDALUS_BUILD_VULKAN)
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VERBATIM
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VERBATIM
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)
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)
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264DEBLOCK_H_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV} ${H264_QPEL_MC20_SPV})
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264DEBLOCK_H_SPV} ${H264DEBLOCK_CHROMA_V_SPV} ${H264DEBLOCK_CHROMA_H_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV} ${H264_QPEL_MC20_SPV})
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# v3d_runner — reusable Vulkan plumbing.
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# v3d_runner — reusable Vulkan plumbing.
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add_library(v3d_runner STATIC src/v3d_runner.c)
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add_library(v3d_runner STATIC src/v3d_runner.c)
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@@ -462,6 +484,8 @@ if (DAEDALUS_BUILD_VULKAN)
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${CDEF_SPV}
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${CDEF_SPV}
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${H264DEBLOCK_SPV}
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${H264DEBLOCK_SPV}
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${H264DEBLOCK_H_SPV}
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${H264DEBLOCK_H_SPV}
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${H264DEBLOCK_CHROMA_V_SPV}
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${H264DEBLOCK_CHROMA_H_SPV}
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${H264_IDCT4_SPV}
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${H264_IDCT4_SPV}
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${H264_IDCT8_SPV}
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${H264_IDCT8_SPV}
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${H264_QPEL_MC20_SPV}
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${H264_QPEL_MC20_SPV}
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+99
-8
@@ -42,6 +42,10 @@ struct daedalus_ctx {
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v3d_pipeline h264deblock_pipe;
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v3d_pipeline h264deblock_pipe;
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int h264deblock_h_pipe_ready;
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int h264deblock_h_pipe_ready;
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v3d_pipeline h264deblock_h_pipe;
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v3d_pipeline h264deblock_h_pipe;
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int h264deblock_chroma_v_pipe_ready;
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v3d_pipeline h264deblock_chroma_v_pipe;
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int h264deblock_chroma_h_pipe_ready;
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v3d_pipeline h264deblock_chroma_h_pipe;
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int h264_idct4_pipe_ready;
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int h264_idct4_pipe_ready;
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v3d_pipeline h264_idct4_pipe;
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v3d_pipeline h264_idct4_pipe;
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int h264_idct8_pipe_ready;
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int h264_idct8_pipe_ready;
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@@ -103,6 +107,8 @@ void daedalus_ctx_destroy(daedalus_ctx *ctx)
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if (ctx->cdef_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->cdef_pipe);
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if (ctx->cdef_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->cdef_pipe);
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if (ctx->h264deblock_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_pipe);
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if (ctx->h264deblock_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_pipe);
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if (ctx->h264deblock_h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_h_pipe);
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if (ctx->h264deblock_h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_h_pipe);
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if (ctx->h264deblock_chroma_v_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_chroma_v_pipe);
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if (ctx->h264deblock_chroma_h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_chroma_h_pipe);
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if (ctx->h264_idct4_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct4_pipe);
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if (ctx->h264_idct4_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct4_pipe);
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if (ctx->h264_idct8_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct8_pipe);
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if (ctx->h264_idct8_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct8_pipe);
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if (ctx->h264_qpel_mc20_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_qpel_mc20_pipe);
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if (ctx->h264_qpel_mc20_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_qpel_mc20_pipe);
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@@ -134,8 +140,8 @@ daedalus_substrate daedalus_recipe_substrate_for(daedalus_kernel k)
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct8.spv */
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct8.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock_h.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock_h.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock_chroma_v.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CH: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CH: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock_chroma_h.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 luma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 luma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH_INTRA: return DAEDALUS_SUBSTRATE_CPU;
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH_INTRA: return DAEDALUS_SUBSTRATE_CPU;
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 chroma QPU pending */
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@@ -1084,6 +1090,91 @@ fail:
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return -1;
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return -1;
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}
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}
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/* -------------------- H.264 chroma deblock QPU dispatch -------- */
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/* Generic chroma QPU dispatch (shared between V and H variants).
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* Both shaders use 8 cells per edge; max-addressed-byte differs:
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* V: dst_off + 1*stride + 7 (-2..+1 rows, cols 0..7 of edge)
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* H: dst_off + 7*stride + 1 (-2..+1 cols, rows 0..7 of edge)
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* Caller passes the precomputed extent.
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*/
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static int dispatch_h264_deblock_chroma_qpu(daedalus_ctx *ctx,
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v3d_pipeline *pipe, int *pipe_ready, const char *spv_name,
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uint8_t *dst, size_t dst_stride, size_t n_edges,
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const daedalus_h264_deblock_meta *meta, int orient_h)
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{
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if (!*pipe_ready) {
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if (v3d_runner_create_pipeline(ctx->runner, spv_name,
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2, sizeof(h264deblock_pc), pipe) != 0)
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return -1;
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*pipe_ready = 1;
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}
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size_t meta_bytes = n_edges * 4 * sizeof(uint32_t);
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size_t dst_max = 0;
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for (size_t i = 0; i < n_edges; i++) {
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size_t e = orient_h ? meta[i].dst_off + 7 * dst_stride + 2
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: meta[i].dst_off + 1 * dst_stride + 8;
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if (e > dst_max) dst_max = e;
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}
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v3d_buffer bm = {0}, bd = {0};
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if (v3d_runner_acquire_buffer(ctx->runner, meta_bytes, &bm)) return -1;
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if (v3d_runner_acquire_buffer(ctx->runner, dst_max, &bd)) { v3d_runner_release_buffer(ctx->runner, &bm); return -1; }
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memcpy(bd.mapped, dst, dst_max);
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uint32_t *m = bm.mapped;
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for (size_t i = 0; i < n_edges; i++) {
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m[4*i+0] = meta[i].dst_off;
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m[4*i+1] = ((uint32_t) meta[i].alpha) | (((uint32_t) meta[i].beta) << 8);
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m[4*i+2] = ((uint32_t)(uint8_t) meta[i].tc0[0])
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| (((uint32_t)(uint8_t) meta[i].tc0[1]) << 8)
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| (((uint32_t)(uint8_t) meta[i].tc0[2]) << 16)
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| (((uint32_t)(uint8_t) meta[i].tc0[3]) << 24);
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m[4*i+3] = 0;
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}
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v3d_buffer binds[2] = { bm, bd };
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if (v3d_runner_bind_buffers(ctx->runner, pipe, binds, 2)) goto fail;
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uint32_t wg_count = (uint32_t)((n_edges + 15) / 16);
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h264deblock_pc pc = { .n_edges = (uint32_t) n_edges,
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.dst_stride_u8 = (uint32_t) dst_stride };
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if (v3d_runner_pipeline_cmdbuf_reset(ctx->runner, pipe)) goto fail;
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VkCommandBuffer cb = pipe->cb;
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VkCommandBufferBeginInfo cbbi = { .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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vkBeginCommandBuffer(cb, &cbbi);
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vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_COMPUTE, pipe->pipeline);
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vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_COMPUTE,
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pipe->layout, 0, 1, &pipe->desc_set, 0, NULL);
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vkCmdPushConstants(cb, pipe->layout, VK_SHADER_STAGE_COMPUTE_BIT,
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0, sizeof(pc), &pc);
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vkCmdDispatch(cb, wg_count, 1, 1);
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vkEndCommandBuffer(cb);
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if (v3d_runner_submit_wait(ctx->runner, cb)) goto fail;
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memcpy(dst, bd.mapped, dst_max);
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v3d_runner_release_buffer(ctx->runner, &bd);
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v3d_runner_release_buffer(ctx->runner, &bm);
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return 0;
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fail:
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v3d_runner_release_buffer(ctx->runner, &bd);
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v3d_runner_release_buffer(ctx->runner, &bm);
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return -1;
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}
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static int dispatch_h264_deblock_chroma_v_qpu(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta)
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{
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return dispatch_h264_deblock_chroma_qpu(ctx,
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&ctx->h264deblock_chroma_v_pipe, &ctx->h264deblock_chroma_v_pipe_ready,
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"v3d_h264deblock_chroma_v.spv", dst, dst_stride, n_edges, meta, 0);
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}
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static int dispatch_h264_deblock_chroma_h_qpu(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta)
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{
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return dispatch_h264_deblock_chroma_qpu(ctx,
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&ctx->h264deblock_chroma_h_pipe, &ctx->h264deblock_chroma_h_pipe_ready,
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"v3d_h264deblock_chroma_h.spv", dst, dst_stride, n_edges, meta, 1);
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}
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/* -------------------- H.264 IDCT 4x4 QPU dispatch (cycle 6) ----- */
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/* -------------------- H.264 IDCT 4x4 QPU dispatch (cycle 6) ----- */
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typedef struct {
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typedef struct {
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@@ -1520,9 +1611,9 @@ int daedalus_dispatch_h264_deblock_chroma_v(daedalus_ctx *ctx, daedalus_substrat
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eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CV);
|
eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CV);
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if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
|
if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
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eff = DAEDALUS_SUBSTRATE_CPU;
|
eff = DAEDALUS_SUBSTRATE_CPU;
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if (eff == DAEDALUS_SUBSTRATE_QPU)
|
if (eff == DAEDALUS_SUBSTRATE_CPU)
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return -1; /* No chroma QPU shader yet. */
|
return dispatch_h264_deblock_chroma_v_cpu(ctx, dst, dst_stride, n_edges, meta);
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return dispatch_h264_deblock_chroma_v_cpu(ctx, dst, dst_stride, n_edges, meta);
|
return dispatch_h264_deblock_chroma_v_qpu(ctx, dst, dst_stride, n_edges, meta);
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}
|
}
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|
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int daedalus_dispatch_h264_deblock_chroma_h(daedalus_ctx *ctx, daedalus_substrate sub,
|
int daedalus_dispatch_h264_deblock_chroma_h(daedalus_ctx *ctx, daedalus_substrate sub,
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@@ -1534,9 +1625,9 @@ int daedalus_dispatch_h264_deblock_chroma_h(daedalus_ctx *ctx, daedalus_substrat
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eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CH);
|
eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CH);
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if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
|
if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
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eff = DAEDALUS_SUBSTRATE_CPU;
|
eff = DAEDALUS_SUBSTRATE_CPU;
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if (eff == DAEDALUS_SUBSTRATE_QPU)
|
if (eff == DAEDALUS_SUBSTRATE_CPU)
|
||||||
return -1;
|
return dispatch_h264_deblock_chroma_h_cpu(ctx, dst, dst_stride, n_edges, meta);
|
||||||
return dispatch_h264_deblock_chroma_h_cpu(ctx, dst, dst_stride, n_edges, meta);
|
return dispatch_h264_deblock_chroma_h_qpu(ctx, dst, dst_stride, n_edges, meta);
|
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}
|
}
|
||||||
|
|
||||||
#define DEFINE_INTRA_DISPATCH(name, kernel, cpu_fn) \
|
#define DEFINE_INTRA_DISPATCH(name, kernel, cpu_fn) \
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||||||
|
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@@ -0,0 +1,69 @@
|
|||||||
|
// daedalus-fourier — H.264 chroma 4:2:0 H loop filter (horizontal
|
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|
// filter across a vertical edge), non-intra bS<4 variant.
|
||||||
|
//
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||||||
|
// Sibling of v3d_h264deblock_chroma_v.comp; same kernel transposed
|
||||||
|
// to read pix[-2..+1] (cols) instead of pix[-2*stride..+1*stride]
|
||||||
|
// (rows). Same 8-cell × 4-segment geometry, same WG layout (lanes
|
||||||
|
// 8..15 of each edge early-return — only 8 active per edge).
|
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|
//
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|
// 4:2:0-only: 4:2:2 chroma_h has a 16-row edge that this shader
|
||||||
|
// doesn't address. daedalus_dispatch_h264_deblock_chroma_h is
|
||||||
|
// 4:2:0-only by design; caller (libavcodec init) gates accordingly.
|
||||||
|
//
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||||||
|
// License: BSD-2-Clause.
|
||||||
|
|
||||||
|
#version 450
|
||||||
|
#extension GL_EXT_shader_8bit_storage : require
|
||||||
|
#extension GL_EXT_shader_explicit_arithmetic_types : require
|
||||||
|
|
||||||
|
layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
|
||||||
|
layout(binding = 0) readonly buffer Meta { uvec4 meta[]; } u_meta;
|
||||||
|
layout(binding = 1) buffer Dst { uint8_t dst[]; } u_dst;
|
||||||
|
|
||||||
|
layout(push_constant) uniform PC {
|
||||||
|
uint n_edges;
|
||||||
|
uint dst_stride_u8;
|
||||||
|
uint _pad0;
|
||||||
|
uint _pad1;
|
||||||
|
} pc;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uint lane_in_wg = gl_GlobalInvocationID.x & 255u;
|
||||||
|
uint edge_in_wg = lane_in_wg >> 4; // 0..15
|
||||||
|
uint row_in_edge = lane_in_wg & 15u; // 0..15 — only 0..7 active
|
||||||
|
|
||||||
|
uint edge_idx = gl_WorkGroupID.x * 16u + edge_in_wg;
|
||||||
|
if (edge_idx >= pc.n_edges) return;
|
||||||
|
if (row_in_edge >= 8u) return;
|
||||||
|
|
||||||
|
uvec4 m = u_meta.meta[edge_idx];
|
||||||
|
uint stride = pc.dst_stride_u8;
|
||||||
|
uint dst_off = m.x + row_in_edge * stride;
|
||||||
|
int alpha = int(m.y & 0xffu);
|
||||||
|
int beta = int((m.y >> 8) & 0xffu);
|
||||||
|
|
||||||
|
uint seg = row_in_edge >> 1;
|
||||||
|
uint tc0_byte = (m.z >> (seg * 8u)) & 0xffu;
|
||||||
|
int tc0_s = int(tc0_byte);
|
||||||
|
if (tc0_s >= 128) tc0_s -= 256;
|
||||||
|
|
||||||
|
if (alpha == 0 || beta == 0) return;
|
||||||
|
if (tc0_s < 0) return;
|
||||||
|
|
||||||
|
int p1 = int(u_dst.dst[dst_off - 2u]);
|
||||||
|
int p0 = int(u_dst.dst[dst_off - 1u]);
|
||||||
|
int q0 = int(u_dst.dst[dst_off ]);
|
||||||
|
int q1 = int(u_dst.dst[dst_off + 1u]);
|
||||||
|
|
||||||
|
if (abs(p0 - q0) >= alpha) return;
|
||||||
|
if (abs(p1 - p0) >= beta) return;
|
||||||
|
if (abs(q1 - q0) >= beta) return;
|
||||||
|
|
||||||
|
int tc = tc0_s + 1;
|
||||||
|
int delta = clamp(((q0 - p0) * 4 + (p1 - q1) + 4) >> 3, -tc, tc);
|
||||||
|
|
||||||
|
u_dst.dst[dst_off - 1u] = uint8_t(clamp(p0 + delta, 0, 255));
|
||||||
|
u_dst.dst[dst_off ] = uint8_t(clamp(q0 - delta, 0, 255));
|
||||||
|
}
|
||||||
@@ -0,0 +1,76 @@
|
|||||||
|
// daedalus-fourier — H.264 chroma 4:2:0 V loop filter (vertical
|
||||||
|
// filter across a horizontal edge), non-intra bS<4 variant.
|
||||||
|
//
|
||||||
|
// Per H.264 §8.7.2.4: chroma kernel is simpler than luma's bS<4 —
|
||||||
|
// only p0 / q0 are updated (chroma never modifies p1, p2, q1, q2),
|
||||||
|
// tC = tc0_seg + 1 (no luma-style ap/aq side bonus), and the edge
|
||||||
|
// spans 8 cells (4 segments × 2 cells/seg).
|
||||||
|
//
|
||||||
|
// V3D 7.1 via Mesa v3dv compute. WG geometry kept identical to the
|
||||||
|
// luma shader (16 edges × 16 lanes/WG) for uniform dispatch math
|
||||||
|
// across the deblock family; lanes 8..15 of each edge early-return.
|
||||||
|
//
|
||||||
|
// License: BSD-2-Clause.
|
||||||
|
|
||||||
|
#version 450
|
||||||
|
#extension GL_EXT_shader_8bit_storage : require
|
||||||
|
#extension GL_EXT_shader_explicit_arithmetic_types : require
|
||||||
|
|
||||||
|
layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
|
||||||
|
|
||||||
|
layout(binding = 0) readonly buffer Meta {
|
||||||
|
uvec4 meta[]; // per edge: (dst_off, alpha|beta<<8, packed_tc0, _pad)
|
||||||
|
} u_meta;
|
||||||
|
|
||||||
|
layout(binding = 1) buffer Dst {
|
||||||
|
uint8_t dst[];
|
||||||
|
} u_dst;
|
||||||
|
|
||||||
|
layout(push_constant) uniform PC {
|
||||||
|
uint n_edges;
|
||||||
|
uint dst_stride_u8;
|
||||||
|
uint _pad0;
|
||||||
|
uint _pad1;
|
||||||
|
} pc;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
uint lane_in_wg = gl_GlobalInvocationID.x & 255u;
|
||||||
|
uint edge_in_wg = lane_in_wg >> 4; // 0..15
|
||||||
|
uint col_in_edge = lane_in_wg & 15u; // 0..15 — only 0..7 active
|
||||||
|
|
||||||
|
uint edge_idx = gl_WorkGroupID.x * 16u + edge_in_wg;
|
||||||
|
if (edge_idx >= pc.n_edges) return;
|
||||||
|
if (col_in_edge >= 8u) return; // 8 cells per chroma edge
|
||||||
|
|
||||||
|
uvec4 m = u_meta.meta[edge_idx];
|
||||||
|
uint dst_off = m.x + col_in_edge;
|
||||||
|
uint stride = pc.dst_stride_u8;
|
||||||
|
int alpha = int(m.y & 0xffu);
|
||||||
|
int beta = int((m.y >> 8) & 0xffu);
|
||||||
|
|
||||||
|
// 8 cells / 4 segments = 2 cells per segment.
|
||||||
|
uint seg = col_in_edge >> 1;
|
||||||
|
uint tc0_byte = (m.z >> (seg * 8u)) & 0xffu;
|
||||||
|
int tc0_s = int(tc0_byte);
|
||||||
|
if (tc0_s >= 128) tc0_s -= 256;
|
||||||
|
|
||||||
|
if (alpha == 0 || beta == 0) return;
|
||||||
|
if (tc0_s < 0) return;
|
||||||
|
|
||||||
|
int p1 = int(u_dst.dst[dst_off - 2u * stride]);
|
||||||
|
int p0 = int(u_dst.dst[dst_off - 1u * stride]);
|
||||||
|
int q0 = int(u_dst.dst[dst_off]);
|
||||||
|
int q1 = int(u_dst.dst[dst_off + 1u * stride]);
|
||||||
|
|
||||||
|
if (abs(p0 - q0) >= alpha) return;
|
||||||
|
if (abs(p1 - p0) >= beta) return;
|
||||||
|
if (abs(q1 - q0) >= beta) return;
|
||||||
|
|
||||||
|
int tc = tc0_s + 1;
|
||||||
|
int delta = clamp(((q0 - p0) * 4 + (p1 - q1) + 4) >> 3, -tc, tc);
|
||||||
|
|
||||||
|
u_dst.dst[dst_off - 1u * stride] = uint8_t(clamp(p0 + delta, 0, 255));
|
||||||
|
u_dst.dst[dst_off ] = uint8_t(clamp(q0 - delta, 0, 255));
|
||||||
|
// p1, q1 untouched — chroma kernel only updates p0/q0.
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user