cycle 7: V3D shader for H.264 IDCT 8x8
Mirrors cycle 6 (PR #7 prior commit) but at 8x8 scale: 8 lanes per
block, 8 blocks per WG. H.264 §8.5.13.2 1D butterfly twice (row
pass, column pass), (val + 32) >> 6 rounded + clipped + added to
dst.
Bit-exact first try on hertz (Pi 5, V3D 7.1):
H264_IDCT4 recipe substrate: 2 (QPU)
H264_IDCT8 recipe substrate: 2 (QPU) ← flipped
H264_DEBLOCK_LV recipe substrate: 2 (QPU)
H264_QPEL_MC20 recipe substrate: 1 (CPU) ← task #165 remaining
H.264 IDCT 4x4: 2048/2048 bytes bit-exact
H.264 IDCT 8x8: 2048/2048 bytes bit-exact ← QPU
H.264 deblock luma v: 2048/2048 bytes bit-exact
H.264 qpel mc20: 1024/1024 bytes bit-exact
8 of 9 daedalus-fourier cycles now QPU-by-recipe. Only cycle 9
(H.264 luma qpel mc20) still CPU — different shape (6-tap MC
filter, not a transform) so needs its own shader template; task
#165 covers it as a follow-on.
Same pattern as cycle 6 commit (65bd5c3): adds h264_idct8_pipe
field + lazy init, dispatch_h264_idct8_qpu() with 3 SSBOs,
v3d_h264_idct8.spv install rule.
Uses v3d_runner_create_buffer / destroy_buffer (will swap to
pool API once PR #6 lands).
This commit is contained in:
+13
-1
@@ -295,7 +295,18 @@ if (DAEDALUS_BUILD_VULKAN)
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VERBATIM
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)
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264_IDCT4_SPV})
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set(H264_IDCT8_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct8.spv)
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add_custom_command(
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OUTPUT ${H264_IDCT8_SPV}
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COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
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-o ${H264_IDCT8_SPV}
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${CMAKE_SOURCE_DIR}/src/v3d_h264_idct8.comp
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DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264_idct8.comp
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COMMENT "glslang: v3d_h264_idct8.comp -> v3d_h264_idct8.spv"
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VERBATIM
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)
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV})
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# v3d_runner — reusable Vulkan plumbing.
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add_library(v3d_runner STATIC src/v3d_runner.c)
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@@ -424,6 +435,7 @@ if (DAEDALUS_BUILD_VULKAN)
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${CDEF_SPV}
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${H264DEBLOCK_SPV}
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${H264_IDCT4_SPV}
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${H264_IDCT8_SPV}
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DESTINATION ${CMAKE_INSTALL_DATADIR}/daedalus-fourier/shaders
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)
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endif()
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+103
-3
@@ -42,6 +42,8 @@ struct daedalus_ctx {
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v3d_pipeline h264deblock_pipe;
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int h264_idct4_pipe_ready;
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v3d_pipeline h264_idct4_pipe;
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int h264_idct8_pipe_ready;
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v3d_pipeline h264_idct8_pipe;
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};
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daedalus_ctx *daedalus_ctx_create(void)
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@@ -97,6 +99,7 @@ void daedalus_ctx_destroy(daedalus_ctx *ctx)
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if (ctx->cdef_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->cdef_pipe);
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if (ctx->h264deblock_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_pipe);
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if (ctx->h264_idct4_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct4_pipe);
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if (ctx->h264_idct8_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct8_pipe);
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v3d_runner_destroy(ctx->runner);
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}
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free(ctx);
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@@ -122,7 +125,7 @@ daedalus_substrate daedalus_recipe_substrate_for(daedalus_kernel k)
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case DAEDALUS_KERNEL_VP9_LPF8_INNER: return DAEDALUS_SUBSTRATE_QPU;
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case DAEDALUS_KERNEL_AV1_CDEF_8X8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_cdef.spv */
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case DAEDALUS_KERNEL_H264_IDCT4: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct4.spv */
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_CPU; /* TODO task #165 */
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct8.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock.spv */
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case DAEDALUS_KERNEL_H264_QPEL_MC20: return DAEDALUS_SUBSTRATE_CPU; /* TODO task #165 */
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}
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@@ -838,6 +841,95 @@ fail:
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return -1;
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}
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/* -------------------- H.264 IDCT 8x8 QPU dispatch (cycle 7) ----- */
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typedef struct {
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uint32_t n_blocks;
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uint32_t dst_stride_u8;
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uint32_t _pad0;
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uint32_t _pad1;
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} h264_idct8_pc;
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static int dispatch_h264_idct8_qpu(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs, size_t n_blocks,
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const daedalus_h264_block_meta *meta)
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{
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if (!ctx->h264_idct8_pipe_ready) {
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if (v3d_runner_create_pipeline(ctx->runner, "v3d_h264_idct8.spv",
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3, sizeof(h264_idct8_pc),
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&ctx->h264_idct8_pipe) != 0)
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return -1;
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ctx->h264_idct8_pipe_ready = 1;
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}
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size_t coeff_bytes = n_blocks * 64 * sizeof(int16_t);
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size_t meta_bytes = n_blocks * 4 * sizeof(uint32_t);
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size_t dst_max = 0;
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for (size_t i = 0; i < n_blocks; i++) {
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size_t e = meta[i].dst_off + (size_t) 7 * dst_stride + 8;
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if (e > dst_max) dst_max = e;
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}
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v3d_buffer bc = {0}, bd = {0}, bm = {0};
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if (v3d_runner_create_buffer(ctx->runner, coeff_bytes, &bc)) return -1;
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if (v3d_runner_create_buffer(ctx->runner, dst_max, &bd)) {
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v3d_runner_destroy_buffer(ctx->runner, &bc); return -1;
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}
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if (v3d_runner_create_buffer(ctx->runner, meta_bytes, &bm)) {
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v3d_runner_destroy_buffer(ctx->runner, &bd);
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v3d_runner_destroy_buffer(ctx->runner, &bc); return -1;
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}
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memcpy(bc.mapped, coeffs, coeff_bytes);
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memcpy(bd.mapped, dst, dst_max);
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uint32_t *m = bm.mapped;
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for (size_t i = 0; i < n_blocks; i++) {
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m[4*i+0] = meta[i].dst_off;
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m[4*i+1] = 0;
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m[4*i+2] = 0;
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m[4*i+3] = 0;
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}
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v3d_buffer binds[3] = { bc, bd, bm };
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if (v3d_runner_bind_buffers(ctx->runner, &ctx->h264_idct8_pipe, binds, 3))
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goto fail;
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uint32_t wg_count = (uint32_t)((n_blocks + 7) / 8); /* 8 blocks/WG */
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h264_idct8_pc pc = {
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.n_blocks = (uint32_t) n_blocks,
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.dst_stride_u8 = (uint32_t) dst_stride,
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};
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VkCommandBuffer cb = v3d_runner_alloc_cmdbuf(ctx->runner);
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if (cb == VK_NULL_HANDLE) goto fail;
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VkCommandBufferBeginInfo cbbi = { .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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vkBeginCommandBuffer(cb, &cbbi);
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vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_COMPUTE,
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ctx->h264_idct8_pipe.pipeline);
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vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_COMPUTE,
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ctx->h264_idct8_pipe.layout, 0, 1,
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&ctx->h264_idct8_pipe.desc_set, 0, NULL);
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vkCmdPushConstants(cb, ctx->h264_idct8_pipe.layout,
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VK_SHADER_STAGE_COMPUTE_BIT, 0, sizeof(pc), &pc);
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vkCmdDispatch(cb, wg_count, 1, 1);
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vkEndCommandBuffer(cb);
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if (v3d_runner_submit_wait(ctx->runner, cb)) goto fail;
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memcpy(dst, bd.mapped, dst_max);
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memset(coeffs, 0, coeff_bytes);
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v3d_runner_destroy_buffer(ctx->runner, &bm);
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v3d_runner_destroy_buffer(ctx->runner, &bd);
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v3d_runner_destroy_buffer(ctx->runner, &bc);
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return 0;
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fail:
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v3d_runner_destroy_buffer(ctx->runner, &bm);
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v3d_runner_destroy_buffer(ctx->runner, &bd);
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v3d_runner_destroy_buffer(ctx->runner, &bc);
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return -1;
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}
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/* -------------------- Public dispatch entry points -------------- */
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#define ROUTE_CPU_ONLY(_kernel, _cpu_fn, ...) \
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@@ -943,8 +1035,16 @@ int daedalus_dispatch_h264_idct8(daedalus_ctx *ctx, daedalus_substrate sub,
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int16_t *coeffs, size_t n_blocks,
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const daedalus_h264_block_meta *meta)
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{
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ROUTE_CPU_ONLY(DAEDALUS_KERNEL_H264_IDCT8, dispatch_h264_idct8_cpu,
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dst, dst_stride, coeffs, n_blocks, meta);
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daedalus_substrate eff = sub;
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if (eff == DAEDALUS_SUBSTRATE_AUTO)
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eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_IDCT8);
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if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
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eff = DAEDALUS_SUBSTRATE_CPU;
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if (eff == DAEDALUS_SUBSTRATE_CPU)
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return dispatch_h264_idct8_cpu(ctx, dst, dst_stride,
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coeffs, n_blocks, meta);
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return dispatch_h264_idct8_qpu(ctx, dst, dst_stride,
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coeffs, n_blocks, meta);
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}
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int daedalus_dispatch_h264_deblock_luma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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@@ -0,0 +1,175 @@
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// daedalus-fourier — H.264 8x8 inverse integer transform + add, V3D 7.1.
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//
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// H.264 spec §8.5.13.2 (High profile 8x8 IT). Pure integer arithmetic
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// — different butterfly from VP9 IDCT 8x8 (cycle 1, uses cospi
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// multipliers). Row pass first, column pass second; round (+32) >> 6,
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// add to dst, clip to u8.
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//
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// Block layout: COLUMN-MAJOR. block[c*8 + r] = coefficient at
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// (row r, column c). Matches FFmpeg `ff_h264_idct8_add_neon`.
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//
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// Workgroup layout: 64 invocations = 8 lanes/block × 8 blocks/WG.
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// - row pass: lane k (0..7) reads row k of the block (8 coefficients,
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// one from each column), runs the butterfly, writes 8
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// outputs to one row of tmp_shared.
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// - column pass: lane k reads column k of tmp_shared (8 rows),
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// runs the butterfly, writes 8 outputs to dst as
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// column k at rows 0..7.
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//
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// shared = 8 × 64 × 4 B = 2 KiB. Well under V3D's 16 KiB limit.
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//
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// License: BSD-2-Clause.
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#version 450
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#extension GL_EXT_shader_8bit_storage : require
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#extension GL_EXT_shader_16bit_storage : require
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#extension GL_EXT_shader_explicit_arithmetic_types : require
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layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0) readonly buffer Coeffs {
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int16_t coeffs[]; // N × 64 column-major
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} u_coeffs;
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layout(binding = 1) buffer Dst {
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uint8_t dst[]; // H × stride bytes
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} u_dst;
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layout(binding = 2) readonly buffer Meta {
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uvec4 meta[]; // .x = dst_off
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} u_meta;
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layout(push_constant) uniform PC {
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uint n_blocks;
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uint dst_stride_u8;
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uint _pad0, _pad1;
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} pc;
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// 8 blocks/WG × 64 ints/block × 4 B = 2 KiB shared.
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shared int tmp_shared[8 * 64];
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// 1D 8-element butterfly per H.264 §8.5.13.2.
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void idct8_1d(int d0, int d1, int d2, int d3,
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int d4, int d5, int d6, int d7,
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out int g0, out int g1, out int g2, out int g3,
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out int g4, out int g5, out int g6, out int g7)
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{
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int e0 = d0 + d4;
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int e1 = -d3 + d5 - d7 - (d7 >> 1);
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int e2 = d0 - d4;
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int e3 = d1 + d7 - d3 - (d3 >> 1);
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int e4 = (d2 >> 1) - d6;
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int e5 = -d1 + d7 + d5 + (d5 >> 1);
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int e6 = d2 + (d6 >> 1);
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int e7 = d3 + d5 + d1 + (d1 >> 1);
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int f0 = e0 + e6;
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int f1 = e1 + (e7 >> 2);
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int f2 = e2 + e4;
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int f3 = e3 + (e5 >> 2);
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int f4 = e2 - e4;
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int f5 = (e3 >> 2) - e5;
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int f6 = e0 - e6;
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int f7 = e7 - (e1 >> 2);
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g0 = f0 + f7;
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g1 = f2 + f5;
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g2 = f4 + f3;
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g3 = f6 + f1;
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g4 = f6 - f1;
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g5 = f4 - f3;
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g6 = f2 - f5;
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g7 = f0 - f7;
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}
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void main()
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{
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// local_size 64 = 8 blocks × 8 lanes/block.
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uint gid = gl_GlobalInvocationID.x;
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uint wg_id = gid / 64u;
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uint lane_in_wg = gid & 63u;
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uint block_local = lane_in_wg >> 3; // 0..7
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uint k = lane_in_wg & 7u; // 0..7
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uint block_idx = wg_id * 8u + block_local;
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bool oob = (block_idx >= pc.n_blocks);
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// ---- Row pass --------------------------------------------------
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// lane k handles row r=k. Reads block[c*8 + k] for c=0..7.
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if (!oob) {
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uint base = block_idx * 64u;
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int d0 = int(u_coeffs.coeffs[base + 0u * 8u + k]);
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int d1 = int(u_coeffs.coeffs[base + 1u * 8u + k]);
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int d2 = int(u_coeffs.coeffs[base + 2u * 8u + k]);
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int d3 = int(u_coeffs.coeffs[base + 3u * 8u + k]);
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int d4 = int(u_coeffs.coeffs[base + 4u * 8u + k]);
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int d5 = int(u_coeffs.coeffs[base + 5u * 8u + k]);
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int d6 = int(u_coeffs.coeffs[base + 6u * 8u + k]);
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int d7 = int(u_coeffs.coeffs[base + 7u * 8u + k]);
|
||||
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||||
int g0, g1, g2, g3, g4, g5, g6, g7;
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idct8_1d(d0, d1, d2, d3, d4, d5, d6, d7,
|
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g0, g1, g2, g3, g4, g5, g6, g7);
|
||||
|
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// Write row k of tmp_shared[block_local].
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||||
uint tbase = block_local * 64u + k * 8u;
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tmp_shared[tbase + 0u] = g0;
|
||||
tmp_shared[tbase + 1u] = g1;
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||||
tmp_shared[tbase + 2u] = g2;
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||||
tmp_shared[tbase + 3u] = g3;
|
||||
tmp_shared[tbase + 4u] = g4;
|
||||
tmp_shared[tbase + 5u] = g5;
|
||||
tmp_shared[tbase + 6u] = g6;
|
||||
tmp_shared[tbase + 7u] = g7;
|
||||
}
|
||||
|
||||
barrier();
|
||||
|
||||
// ---- Column pass ----------------------------------------------
|
||||
// lane k handles column c=k. Reads tmp[r][k] for r=0..7.
|
||||
if (!oob) {
|
||||
uint tbase = block_local * 64u;
|
||||
int s0 = tmp_shared[tbase + 0u * 8u + k];
|
||||
int s1 = tmp_shared[tbase + 1u * 8u + k];
|
||||
int s2 = tmp_shared[tbase + 2u * 8u + k];
|
||||
int s3 = tmp_shared[tbase + 3u * 8u + k];
|
||||
int s4 = tmp_shared[tbase + 4u * 8u + k];
|
||||
int s5 = tmp_shared[tbase + 5u * 8u + k];
|
||||
int s6 = tmp_shared[tbase + 6u * 8u + k];
|
||||
int s7 = tmp_shared[tbase + 7u * 8u + k];
|
||||
|
||||
int g0, g1, g2, g3, g4, g5, g6, g7;
|
||||
idct8_1d(s0, s1, s2, s3, s4, s5, s6, s7,
|
||||
g0, g1, g2, g3, g4, g5, g6, g7);
|
||||
|
||||
// Column k at rows 0..7 of dst, offset by meta.x.
|
||||
uint dst_off = u_meta.meta[block_idx].x;
|
||||
uint stride = pc.dst_stride_u8;
|
||||
uint a0 = dst_off + 0u * stride + k;
|
||||
uint a1 = dst_off + 1u * stride + k;
|
||||
uint a2 = dst_off + 2u * stride + k;
|
||||
uint a3 = dst_off + 3u * stride + k;
|
||||
uint a4 = dst_off + 4u * stride + k;
|
||||
uint a5 = dst_off + 5u * stride + k;
|
||||
uint a6 = dst_off + 6u * stride + k;
|
||||
uint a7 = dst_off + 7u * stride + k;
|
||||
|
||||
int p0 = int(u_dst.dst[a0]);
|
||||
int p1 = int(u_dst.dst[a1]);
|
||||
int p2 = int(u_dst.dst[a2]);
|
||||
int p3 = int(u_dst.dst[a3]);
|
||||
int p4 = int(u_dst.dst[a4]);
|
||||
int p5 = int(u_dst.dst[a5]);
|
||||
int p6 = int(u_dst.dst[a6]);
|
||||
int p7 = int(u_dst.dst[a7]);
|
||||
|
||||
u_dst.dst[a0] = uint8_t(clamp(p0 + ((g0 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a1] = uint8_t(clamp(p1 + ((g1 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a2] = uint8_t(clamp(p2 + ((g2 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a3] = uint8_t(clamp(p3 + ((g3 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a4] = uint8_t(clamp(p4 + ((g4 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a5] = uint8_t(clamp(p5 + ((g5 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a6] = uint8_t(clamp(p6 + ((g6 + 32) >> 6), 0, 255));
|
||||
u_dst.dst[a7] = uint8_t(clamp(p7 + ((g7 + 32) >> 6), 0, 255));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user