h264: deblock chroma_v + chroma_h (CPU/NEON, bS<4)
Continues the deblock buildout after PR #9 (luma_h). Adds the two chroma orientations via the same recipe-table-routed-to-CPU pattern; QPU shaders for chroma deblock are still a follow-up. Scope: - Public API: 4 new fns (dispatch + recipe wrapper × {v, h}). - Internal: dispatch_h264_deblock_chroma_{v,h}_cpu calling the vendored ff_h264_{v,h}_loop_filter_chroma_neon symbols. - Recipe table: DAEDALUS_KERNEL_H264_DEBLOCK_CV = 11, DAEDALUS_KERNEL_H264_DEBLOCK_CH = 12, both → CPU. Explicit SUBSTRATE_QPU returns -1 (no shader yet). - C reference: tests/h264_chroma_loop_filter_ref.c — covers both orientations. Algorithm per H.264 §8.7.2.4 (bS<4 chroma inter): tC = tc0_seg + 1 (no luma-style ap/aq side bonus); only p0/q0 are updated (chroma never modifies p1/p2/q1/q2). - Tests: test_deblock_chroma_v (8x4 tile, edge at row 2) + test_deblock_chroma_h (4x8 tile, edge at col 2), 4 segments x 2 cells per segment per spec. Verified on hertz (Pi 5 / V3D 7.1): $ ./build/test_api_h264 === Phase 8a API smoke: H.264 kernels via recipe dispatch === H264_IDCT4 recipe substrate: 2 (1=CPU, 2=QPU) H264_IDCT8 recipe substrate: 2 H264_DEBLOCK_LV recipe substrate: 2 H264_QPEL_MC20 recipe substrate: 2 H264_DEBLOCK_LH recipe substrate: 1 (CPU, no QPU H shader yet) H264_DEBLOCK_CV recipe substrate: 1 (CPU) H264_DEBLOCK_CH recipe substrate: 1 (CPU) H.264 IDCT 4x4: 2048/2048 bytes bit-exact (100.0000%) H.264 IDCT 8x8: 2048/2048 bytes bit-exact (100.0000%) H.264 deblock luma v: 2048/2048 bytes bit-exact (100.0000%) H.264 deblock luma h: 1024/1024 bytes bit-exact (100.0000%) H.264 deblock chroma v: 256/256 bytes bit-exact (100.0000%) H.264 deblock chroma h: 256/256 bytes bit-exact (100.0000%) H.264 qpel mc20: 1024/1024 bytes bit-exact (100.0000%) All 7 kernels bit-exact PASS. Chroma test sizes are smaller (256 bytes per orientation) because the per-MB chroma deblock surface is smaller than luma — accurate to the production geometry. Why no QPU shader yet (per the established pattern): - Chroma deblock is ~25% of total deblock work at 4:2:0 (one quarter the pixel count of luma per MB) — modest QPU win even after the shader exists. - Same R-band considerations as the luma _h follow-up: the V shader transpose isn't mechanical, and the 8-cell tile is small enough that NEON's per-edge cost (~3 ns) is already inside the budget. - Total bench at 1080p: 8160 MBs × 4 chroma edges × 3 ns = ~100 us. Negligible compared to the IDCT layer's 10 ms (CPU NEON). Now coverage in fourier for the bS<4 8-bit 4:2:0 deblock matrix is complete: luma_v ✓, luma_h ✓, chroma_v ✓, chroma_h ✓. Remaining deblock work: bS=4 intra variants (luma + chroma, V + H). What this unblocks downstream: - daedalus-decoder Stage 4 deblock can now dispatch all four bS<4 edge categories that a typical inter MB needs.
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@@ -18,6 +18,10 @@ extern void daedalus_h264_idct_add_ref(uint8_t *dst, int16_t *block, ptrdiff_t s
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extern void daedalus_h264_idct8_add_ref(uint8_t *dst, int16_t *block, ptrdiff_t stride);
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extern void daedalus_h264_h_loop_filter_luma_ref(uint8_t *pix, ptrdiff_t stride,
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int alpha, int beta, int8_t tc0[4]);
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extern void daedalus_h264_v_loop_filter_chroma_ref(uint8_t *pix, ptrdiff_t stride,
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int alpha, int beta, int8_t tc0[4]);
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extern void daedalus_h264_h_loop_filter_chroma_ref(uint8_t *pix, ptrdiff_t stride,
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int alpha, int beta, int8_t tc0[4]);
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extern void daedalus_h264_v_loop_filter_luma_ref(uint8_t *pix, ptrdiff_t stride,
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int alpha, int beta, int8_t tc0[4]);
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extern void daedalus_put_h264_qpel8_mc20_ref(uint8_t *dst, const uint8_t *src,
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@@ -191,6 +195,89 @@ static int test_deblock_h(void)
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return diff == 0 ? 0 : 1;
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}
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static int test_deblock_chroma_v(void)
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{
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/* Chroma V: per-tile 8 cols × 4 rows, edge between rows 1 and 2
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* (EDGE_ROW=2 lets the kernel read pix[-2..+1]*stride safely). */
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enum { N_EDGES = 8, TILE_STRIDE = 8, TILE_ROWS = 4,
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TILE_BYTES = TILE_STRIDE * TILE_ROWS,
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TOTAL = N_EDGES * TILE_BYTES, EDGE_ROW = 2,
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EDGE_OFF = EDGE_ROW * TILE_STRIDE };
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daedalus_ctx *ctx = daedalus_ctx_create();
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if (!ctx) return 1;
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uint8_t dst[TOTAL], dst_ref[TOTAL];
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daedalus_h264_deblock_meta meta[N_EDGES];
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for (int i = 0; i < TOTAL; i++) dst[i] = dst_ref[i] = (uint8_t)(xs() & 0xff);
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for (int i = 0; i < N_EDGES; i++) {
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meta[i].dst_off = i * TILE_BYTES + EDGE_OFF;
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meta[i].alpha = (int)(xs() % 64) + 1;
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meta[i].beta = (int)(xs() % 16) + 1;
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for (int s = 0; s < 4; s++) {
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int r = (int)(xs() % 8);
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meta[i].tc0[s] = (int8_t)(r == 0 ? -1 : (r - 1));
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}
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}
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for (int i = 0; i < N_EDGES; i++) {
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int8_t tc0_local[4] = { meta[i].tc0[0], meta[i].tc0[1], meta[i].tc0[2], meta[i].tc0[3] };
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daedalus_h264_v_loop_filter_chroma_ref(dst_ref + meta[i].dst_off, TILE_STRIDE,
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meta[i].alpha, meta[i].beta, tc0_local);
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}
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int rc = daedalus_recipe_dispatch_h264_deblock_chroma_v(ctx, dst, TILE_STRIDE,
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N_EDGES, meta);
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if (rc) { fprintf(stderr, "deblock_chroma_v dispatch rc=%d\n", rc); return 1; }
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int diff = 0;
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for (int i = 0; i < TOTAL; i++) if (dst[i] != dst_ref[i]) diff++;
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printf(" H.264 deblock chroma v: %d/%d bytes bit-exact (%.4f%%)\n",
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TOTAL - diff, TOTAL, 100.0 * (TOTAL - diff) / TOTAL);
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daedalus_ctx_destroy(ctx);
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return diff == 0 ? 0 : 1;
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}
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static int test_deblock_chroma_h(void)
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{
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/* Chroma H: per-tile 4 cols × 8 rows, edge between cols 1 and 2
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* (EDGE_COL=2 lets the kernel read pix[-2..+1] safely). */
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enum { N_EDGES = 8, TILE_STRIDE = 4, TILE_ROWS = 8,
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TILE_BYTES = TILE_STRIDE * TILE_ROWS,
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TOTAL = N_EDGES * TILE_BYTES, EDGE_COL = 2 };
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daedalus_ctx *ctx = daedalus_ctx_create();
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if (!ctx) return 1;
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uint8_t dst[TOTAL], dst_ref[TOTAL];
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daedalus_h264_deblock_meta meta[N_EDGES];
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for (int i = 0; i < TOTAL; i++) dst[i] = dst_ref[i] = (uint8_t)(xs() & 0xff);
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for (int i = 0; i < N_EDGES; i++) {
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meta[i].dst_off = i * TILE_BYTES + EDGE_COL;
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meta[i].alpha = (int)(xs() % 64) + 1;
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meta[i].beta = (int)(xs() % 16) + 1;
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for (int s = 0; s < 4; s++) {
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int r = (int)(xs() % 8);
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meta[i].tc0[s] = (int8_t)(r == 0 ? -1 : (r - 1));
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}
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}
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for (int i = 0; i < N_EDGES; i++) {
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int8_t tc0_local[4] = { meta[i].tc0[0], meta[i].tc0[1], meta[i].tc0[2], meta[i].tc0[3] };
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daedalus_h264_h_loop_filter_chroma_ref(dst_ref + meta[i].dst_off, TILE_STRIDE,
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meta[i].alpha, meta[i].beta, tc0_local);
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}
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int rc = daedalus_recipe_dispatch_h264_deblock_chroma_h(ctx, dst, TILE_STRIDE,
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N_EDGES, meta);
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if (rc) { fprintf(stderr, "deblock_chroma_h dispatch rc=%d\n", rc); return 1; }
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int diff = 0;
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for (int i = 0; i < TOTAL; i++) if (dst[i] != dst_ref[i]) diff++;
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printf(" H.264 deblock chroma h: %d/%d bytes bit-exact (%.4f%%)\n",
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TOTAL - diff, TOTAL, 100.0 * (TOTAL - diff) / TOTAL);
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daedalus_ctx_destroy(ctx);
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return diff == 0 ? 0 : 1;
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}
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static int test_qpel_mc20(void)
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{
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/* Cycle 9 — one 8x8 block per 16-wide row-tile, 8 tiles. Each tile
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@@ -245,12 +332,18 @@ int main(void)
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printf(" H264_DEBLOCK_LH recipe substrate: %d (CPU, no QPU H shader yet)\n",
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(int) daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_LH));
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printf(" H264_DEBLOCK_CV recipe substrate: %d (CPU)\n",
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(int) daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CV));
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printf(" H264_DEBLOCK_CH recipe substrate: %d (CPU)\n",
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(int) daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_CH));
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int fail = 0;
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fail |= test_idct4();
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fail |= test_idct8();
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fail |= test_deblock();
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fail |= test_deblock_h();
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fail |= test_deblock_chroma_v();
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fail |= test_deblock_chroma_h();
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fail |= test_qpel_mc20();
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return fail;
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}
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