h264: Intra_8x8 chroma prediction — 4-mode C reference + spec gates
Third intra-prediction primitive after PR #12 (Intra_4x4 luma) and PR #13 (Intra_16x16 luma). Covers Intra_8x8 chroma per H.264 §8.3.3: 4 modes used for BOTH Cb and Cr planes at 4:2:0. Mode quirks worth flagging in code review: - Mode 0 DC is asymmetric per quadrant. The 8x8 chroma block splits into four 4x4 quadrants with different DC formulas: (0,0) top-left : (sum_top[0..3] + sum_left[0..3] + 4) >> 3 (0,1) top-right : (sum_top[4..7] + 2) >> 2 (1,0) bot-left : (sum_left[4..7] + 2) >> 2 (1,1) bot-right : (sum_top[4..7] + sum_left[4..7] + 4) >> 3 The top-right quadrant deliberately IGNORES the top-left half even though it's available — that's per spec §8.3.3.2. - Mode 3 Plane uses slope coefficient 34 (not 5 like Intra_16x16 luma). Centre is (x-3, y-3) instead of (x-7, y-7). Sums span 4 differences instead of 8. Easy to copy-paste-bug from the luma Plane if you don't notice the constants change. Test highlights: - DC quadrants: distinct expected values per quadrant (16, 16, 40, 28 from asymmetric top/left halves) — any quadrant mix-up would surface immediately. Hand-derived from the formulas in the test comment. - Plane uniform: all-100 context → all-100 output (a = 3200, H = V = 0, (3200+16) >> 5 = 100 exactly). - Plane gradient: top + left = 0..7, hand-derives pred[0][0] = 1 and pred[7][7] = 15 via the full arithmetic chain (H = V = 56, b = c = 30, a = 224). Same hand-traced spec-walkthrough as the Intra_16x16 Plane gradient test. Verified on hertz: $ ./build/test_intra_pred_chroma8x8 Horizontal (mode 1) PASS Vertical (mode 2) PASS DC quadrants (mode 0) PASS Plane uniform (mode 3) PASS Plane gradient (mode 3) PASS (corners 1, 15) ALL Intra_8x8 chroma mode references PASS All 5 tests PASS first try. The DC quadrant correctness is meaningful (4 different formulas in one kernel) and the Plane gradient corners validate the slope=34 + centre=(x-3,y-3) constants vs the luma equivalents. Combined coverage after this PR: - Intra_4x4 luma: 9 modes ✓ (PR #12, all 9 PASS) - Intra_16x16 luma: 4 modes ✓ (PR #13, all 5 tests PASS) - Intra_8x8 chroma: 4 modes ✓ (this PR, all 5 tests PASS) - Intra_8x8 luma (High profile): 9 modes + smoothing — pending. Remaining backlog: Intra_8x8 luma (High profile, 9 modes + 1-2-1 smoothing pre-filter — distinct algorithm from Intra_4x4 because of the pre-filter), neighbour-availability fallback, dispatch wrappers.
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/*
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* Tests the 4 H.264 Intra_8x8 chroma prediction modes against
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* spec-derived expected patterns. Same buffer layout idea as the
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* other intra tests: a buffer that holds the 8x8 output + 1-pixel
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* top/left context + 1-pixel top-left corner.
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*
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* row 0: [tl][t0..t7]
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* row 1: [l0][output row 0]
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* ...
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* row 8: [l7][output row 7]
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*
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* Dimensions: 9 rows × 9 cols. dst (passed to pred fns) = &buf[1][1].
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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extern void daedalus_h264_pred_chroma8x8_dc_ref(uint8_t *dst, ptrdiff_t stride);
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extern void daedalus_h264_pred_chroma8x8_horizontal_ref(uint8_t *dst, ptrdiff_t stride);
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extern void daedalus_h264_pred_chroma8x8_vertical_ref(uint8_t *dst, ptrdiff_t stride);
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extern void daedalus_h264_pred_chroma8x8_plane_ref(uint8_t *dst, ptrdiff_t stride);
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#define STRIDE 9
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#define ROWS 9
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static void set_ctx(uint8_t buf[ROWS][STRIDE], int tl,
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const int t[8], const int l[8])
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{
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for (int r = 0; r < ROWS; r++)
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for (int c = 0; c < STRIDE; c++) buf[r][c] = 0xff;
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buf[0][0] = (uint8_t) tl;
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for (int c = 0; c < 8; c++) buf[0][1 + c] = (uint8_t) t[c];
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for (int r = 0; r < 8; r++) buf[1 + r][0] = (uint8_t) l[r];
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}
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static int check_per_cell(const uint8_t buf[ROWS][STRIDE], const char *name,
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const uint8_t expect[8][8])
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{
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int diff = 0;
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int first_r = 0, first_c = 0, first_got = 0, first_exp = 0;
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for (int r = 0; r < 8; r++) {
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for (int c = 0; c < 8; c++) {
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uint8_t got = buf[1 + r][1 + c];
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uint8_t exp = expect[r][c];
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if (got != exp) {
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if (diff == 0) {
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first_r = r; first_c = c;
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first_got = got; first_exp = exp;
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}
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diff++;
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}
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}
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}
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if (diff == 0)
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printf(" %-30s PASS\n", name);
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else
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printf(" %-30s FAIL (%d/64 wrong, first r=%d c=%d got=%u exp=%u)\n",
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name, diff, first_r, first_c, first_got, first_exp);
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return diff == 0 ? 0 : 1;
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}
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int main(void)
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{
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int fail = 0;
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/* --- Mode 1 Horizontal --- */
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{
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uint8_t buf[ROWS][STRIDE];
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int t[8] = {0}, l[8] = {10, 20, 30, 40, 50, 60, 70, 80};
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set_ctx(buf, 0, t, l);
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daedalus_h264_pred_chroma8x8_horizontal_ref(&buf[1][1], STRIDE);
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uint8_t exp[8][8];
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for (int r = 0; r < 8; r++) for (int c = 0; c < 8; c++) exp[r][c] = (uint8_t) l[r];
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fail |= check_per_cell(buf, "Horizontal (mode 1)", exp);
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}
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/* --- Mode 2 Vertical --- */
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{
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uint8_t buf[ROWS][STRIDE];
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int t[8] = {15, 25, 35, 45, 55, 65, 75, 85}, l[8] = {0};
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set_ctx(buf, 0, t, l);
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daedalus_h264_pred_chroma8x8_vertical_ref(&buf[1][1], STRIDE);
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uint8_t exp[8][8];
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for (int r = 0; r < 8; r++) for (int c = 0; c < 8; c++) exp[r][c] = (uint8_t) t[c];
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fail |= check_per_cell(buf, "Vertical (mode 2)", exp);
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}
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/* --- Mode 0 DC: per-quadrant. Test with distinct halves so any
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* quadrant mix-up surfaces immediately.
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*
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* top[0..3] = 4 × 8 → sum_top_lo = 32
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* top[4..7] = 4 × 16 → sum_top_hi = 64
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* left[0..3] = 4 × 24 → sum_left_lo = 96
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* left[4..7] = 4 × 40 → sum_left_hi = 160
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*
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* dc00 = (32 + 96 + 4) >> 3 = 132/8 = 16
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* dc01 = (64 + 2) >> 2 = 66/4 = 16
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* dc10 = ( 160 + 2) >> 2 = 162/4 = 40
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* dc11 = (64 + 160 + 4) >> 3 = 228/8 = 28
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*/
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{
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uint8_t buf[ROWS][STRIDE];
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int t[8] = { 8, 8, 8, 8, 16, 16, 16, 16 };
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int l[8] = { 24, 24, 24, 24, 40, 40, 40, 40 };
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set_ctx(buf, 99, t, l);
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daedalus_h264_pred_chroma8x8_dc_ref(&buf[1][1], STRIDE);
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uint8_t exp[8][8] = {
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{16,16,16,16, 16,16,16,16},
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{16,16,16,16, 16,16,16,16},
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{16,16,16,16, 16,16,16,16},
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{16,16,16,16, 16,16,16,16},
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{40,40,40,40, 28,28,28,28},
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{40,40,40,40, 28,28,28,28},
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{40,40,40,40, 28,28,28,28},
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{40,40,40,40, 28,28,28,28},
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};
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fail |= check_per_cell(buf, "DC quadrants (mode 0)", exp);
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}
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/* --- Mode 3 Plane (uniform): H = V = 0; a = 16 * (100 + 100) = 3200.
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* pred[y][x] = (3200 + 0 + 0 + 16) >> 5 = 3216 >> 5 = 100. */
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{
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uint8_t buf[ROWS][STRIDE];
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int t[8], l[8];
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for (int i = 0; i < 8; i++) { t[i] = 100; l[i] = 100; }
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set_ctx(buf, 100, t, l);
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daedalus_h264_pred_chroma8x8_plane_ref(&buf[1][1], STRIDE);
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uint8_t exp[8][8];
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for (int r = 0; r < 8; r++) for (int c = 0; c < 8; c++) exp[r][c] = 100;
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fail |= check_per_cell(buf, "Plane uniform (mode 3)", exp);
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}
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/* --- Mode 3 Plane gradient sanity ---
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* t = 0..7, l = 0..7, tl = 0.
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* H = 1*(t[4]-t[2]) + 2*(t[5]-t[1]) + 3*(t[6]-t[0]) + 4*(t[7]-tl)
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* = 1*(4-2) + 2*(5-1) + 3*(6-0) + 4*(7-0)
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* = 2 + 8 + 18 + 28 = 56
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* V = same shape on left = 56
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* b = (34*56 + 32) >> 6 = 1936 >> 6 = 30
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* c = 30
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* a = 16 * (l[7] + t[7]) = 16 * (7 + 7) = 224
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*
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* pred[0][0] = (224 + 30*(-3) + 30*(-3) + 16) >> 5
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* = (224 - 90 - 90 + 16) >> 5
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* = 60 >> 5 = 1
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* pred[7][7] = (224 + 30*4 + 30*4 + 16) >> 5
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* = (224 + 120 + 120 + 16) >> 5
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* = 480 >> 5 = 15
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* Spot-check those two corners. */
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{
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uint8_t buf[ROWS][STRIDE];
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int t[8], l[8];
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for (int i = 0; i < 8; i++) { t[i] = i; l[i] = i; }
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set_ctx(buf, 0, t, l);
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daedalus_h264_pred_chroma8x8_plane_ref(&buf[1][1], STRIDE);
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uint8_t tl_actual = buf[1 + 0][1 + 0];
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uint8_t br_actual = buf[1 + 7][1 + 7];
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int spot_fail = 0;
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if (tl_actual != 1) { fprintf(stderr, "Plane gradient pred[0][0] = %u, expected 1\n", tl_actual); spot_fail = 1; }
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if (br_actual != 15) { fprintf(stderr, "Plane gradient pred[7][7] = %u, expected 15\n", br_actual); spot_fail = 1; }
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if (!spot_fail) printf(" %-30s PASS (corners 1, 15)\n", "Plane gradient (mode 3)");
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else printf(" %-30s FAIL\n", "Plane gradient (mode 3)");
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fail |= spot_fail;
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}
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if (fail == 0) printf("\nALL Intra_8x8 chroma mode references PASS\n");
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else fprintf(stderr, "\n%d test(s) FAILED\n", fail);
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return fail ? 1 : 0;
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}
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