Merge pull request 'h264: V3D shader for deblock_luma_h — first QPU port since cycle 9' (#28) from noether/v3d-shader-h264-deblock-luma-h into main
Reviewed-on: #28
This commit was merged in pull request #28.
This commit is contained in:
+13
-1
@@ -284,6 +284,17 @@ if (DAEDALUS_BUILD_VULKAN)
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VERBATIM
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VERBATIM
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)
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)
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set(H264DEBLOCK_H_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_h.spv)
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add_custom_command(
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OUTPUT ${H264DEBLOCK_H_SPV}
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COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
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-o ${H264DEBLOCK_H_SPV}
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${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_h.comp
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DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_h.comp
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COMMENT "glslang: v3d_h264deblock_h.comp -> v3d_h264deblock_h.spv"
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VERBATIM
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)
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set(H264_IDCT4_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct4.spv)
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set(H264_IDCT4_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct4.spv)
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add_custom_command(
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add_custom_command(
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OUTPUT ${H264_IDCT4_SPV}
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OUTPUT ${H264_IDCT4_SPV}
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@@ -317,7 +328,7 @@ if (DAEDALUS_BUILD_VULKAN)
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VERBATIM
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VERBATIM
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)
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)
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV} ${H264_QPEL_MC20_SPV})
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add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264DEBLOCK_H_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV} ${H264_QPEL_MC20_SPV})
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# v3d_runner — reusable Vulkan plumbing.
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# v3d_runner — reusable Vulkan plumbing.
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add_library(v3d_runner STATIC src/v3d_runner.c)
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add_library(v3d_runner STATIC src/v3d_runner.c)
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@@ -450,6 +461,7 @@ if (DAEDALUS_BUILD_VULKAN)
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${LPF8_SPV}
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${LPF8_SPV}
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${CDEF_SPV}
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${CDEF_SPV}
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${H264DEBLOCK_SPV}
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${H264DEBLOCK_SPV}
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${H264DEBLOCK_H_SPV}
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${H264_IDCT4_SPV}
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${H264_IDCT4_SPV}
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${H264_IDCT8_SPV}
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${H264_IDCT8_SPV}
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${H264_QPEL_MC20_SPV}
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${H264_QPEL_MC20_SPV}
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+75
-13
@@ -40,6 +40,8 @@ struct daedalus_ctx {
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v3d_pipeline cdef_pipe;
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v3d_pipeline cdef_pipe;
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int h264deblock_pipe_ready;
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int h264deblock_pipe_ready;
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v3d_pipeline h264deblock_pipe;
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v3d_pipeline h264deblock_pipe;
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int h264deblock_h_pipe_ready;
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v3d_pipeline h264deblock_h_pipe;
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int h264_idct4_pipe_ready;
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int h264_idct4_pipe_ready;
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v3d_pipeline h264_idct4_pipe;
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v3d_pipeline h264_idct4_pipe;
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int h264_idct8_pipe_ready;
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int h264_idct8_pipe_ready;
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@@ -100,6 +102,7 @@ void daedalus_ctx_destroy(daedalus_ctx *ctx)
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if (ctx->mc8h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->mc8h_pipe);
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if (ctx->mc8h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->mc8h_pipe);
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if (ctx->cdef_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->cdef_pipe);
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if (ctx->cdef_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->cdef_pipe);
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if (ctx->h264deblock_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_pipe);
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if (ctx->h264deblock_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_pipe);
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if (ctx->h264deblock_h_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264deblock_h_pipe);
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if (ctx->h264_idct4_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct4_pipe);
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if (ctx->h264_idct4_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct4_pipe);
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if (ctx->h264_idct8_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct8_pipe);
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if (ctx->h264_idct8_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_idct8_pipe);
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if (ctx->h264_qpel_mc20_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_qpel_mc20_pipe);
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if (ctx->h264_qpel_mc20_pipe_ready) v3d_runner_destroy_pipeline(ctx->runner, &ctx->h264_qpel_mc20_pipe);
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@@ -130,7 +133,7 @@ daedalus_substrate daedalus_recipe_substrate_for(daedalus_kernel k)
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case DAEDALUS_KERNEL_H264_IDCT4: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct4.spv */
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case DAEDALUS_KERNEL_H264_IDCT4: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct4.spv */
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct8.spv */
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case DAEDALUS_KERNEL_H264_IDCT8: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264_idct8.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH: return DAEDALUS_SUBSTRATE_CPU; /* QPU H shader pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LH: return DAEDALUS_SUBSTRATE_QPU; /* v3d_h264deblock_h.spv */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CV: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CH: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_CH: return DAEDALUS_SUBSTRATE_CPU; /* chroma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 luma QPU pending */
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case DAEDALUS_KERNEL_H264_DEBLOCK_LV_INTRA: return DAEDALUS_SUBSTRATE_CPU; /* bS=4 luma QPU pending */
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@@ -1013,6 +1016,74 @@ fail:
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return -1;
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return -1;
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}
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}
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/* -------------------- H.264 luma_h deblock QPU dispatch -------- */
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static int dispatch_h264_deblock_h_qpu(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta)
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{
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if (!ctx->h264deblock_h_pipe_ready) {
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if (v3d_runner_create_pipeline(ctx->runner, "v3d_h264deblock_h.spv",
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2, sizeof(h264deblock_pc), &ctx->h264deblock_h_pipe) != 0)
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return -1;
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ctx->h264deblock_h_pipe_ready = 1;
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}
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size_t meta_bytes = n_edges * 4 * sizeof(uint32_t);
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/* H variant: reads cols [-4..+3] of 16 ROWS. Each lane processes one row.
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* Max addressed byte = dst_off + 15*stride + 3 (last row, col +3). */
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size_t dst_max = 0;
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for (size_t i = 0; i < n_edges; i++) {
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size_t e = meta[i].dst_off + 15 * dst_stride + 4;
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if (e > dst_max) dst_max = e;
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}
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v3d_buffer bm = {0}, bd = {0};
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if (v3d_runner_acquire_buffer(ctx->runner, meta_bytes, &bm)) return -1;
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if (v3d_runner_acquire_buffer(ctx->runner, dst_max, &bd)) { v3d_runner_release_buffer(ctx->runner, &bm); return -1; }
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memcpy(bd.mapped, dst, dst_max);
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uint32_t *m = bm.mapped;
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for (size_t i = 0; i < n_edges; i++) {
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m[4*i+0] = meta[i].dst_off;
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m[4*i+1] = ((uint32_t) meta[i].alpha) | (((uint32_t) meta[i].beta) << 8);
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m[4*i+2] = ((uint32_t)(uint8_t) meta[i].tc0[0])
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| (((uint32_t)(uint8_t) meta[i].tc0[1]) << 8)
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| (((uint32_t)(uint8_t) meta[i].tc0[2]) << 16)
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| (((uint32_t)(uint8_t) meta[i].tc0[3]) << 24);
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m[4*i+3] = 0;
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}
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v3d_buffer binds[2] = { bm, bd };
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if (v3d_runner_bind_buffers(ctx->runner, &ctx->h264deblock_h_pipe, binds, 2)) goto fail;
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uint32_t wg_count = (uint32_t)((n_edges + 15) / 16);
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h264deblock_pc pc = { .n_edges = (uint32_t) n_edges,
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.dst_stride_u8 = (uint32_t) dst_stride };
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if (v3d_runner_pipeline_cmdbuf_reset(ctx->runner, &ctx->h264deblock_h_pipe)) goto fail;
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VkCommandBuffer cb = ctx->h264deblock_h_pipe.cb;
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VkCommandBufferBeginInfo cbbi = { .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO };
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vkBeginCommandBuffer(cb, &cbbi);
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vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_COMPUTE, ctx->h264deblock_h_pipe.pipeline);
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vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_COMPUTE,
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ctx->h264deblock_h_pipe.layout, 0, 1, &ctx->h264deblock_h_pipe.desc_set, 0, NULL);
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vkCmdPushConstants(cb, ctx->h264deblock_h_pipe.layout, VK_SHADER_STAGE_COMPUTE_BIT,
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0, sizeof(pc), &pc);
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vkCmdDispatch(cb, wg_count, 1, 1);
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vkEndCommandBuffer(cb);
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if (v3d_runner_submit_wait(ctx->runner, cb)) goto fail;
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memcpy(dst, bd.mapped, dst_max);
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v3d_runner_release_buffer(ctx->runner, &bd);
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v3d_runner_release_buffer(ctx->runner, &bm);
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return 0;
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fail:
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v3d_runner_release_buffer(ctx->runner, &bd);
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v3d_runner_release_buffer(ctx->runner, &bm);
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return -1;
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}
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/* -------------------- H.264 IDCT 4x4 QPU dispatch (cycle 6) ----- */
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/* -------------------- H.264 IDCT 4x4 QPU dispatch (cycle 6) ----- */
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typedef struct {
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typedef struct {
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@@ -1433,20 +1504,11 @@ int daedalus_dispatch_h264_deblock_luma_h(daedalus_ctx *ctx, daedalus_substrate
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daedalus_substrate eff = sub;
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daedalus_substrate eff = sub;
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if (eff == DAEDALUS_SUBSTRATE_AUTO)
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if (eff == DAEDALUS_SUBSTRATE_AUTO)
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eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_LH);
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eff = daedalus_recipe_substrate_for(DAEDALUS_KERNEL_H264_DEBLOCK_LH);
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/* No QPU shader for the H variant yet — always falls through to
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* CPU. Mirror the _v shape anyway so the substrate switch is
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* uniform; QPU just isn't a real option here yet. */
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if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
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if (eff == DAEDALUS_SUBSTRATE_QPU && !daedalus_ctx_has_qpu(ctx))
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eff = DAEDALUS_SUBSTRATE_CPU;
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eff = DAEDALUS_SUBSTRATE_CPU;
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if (eff == DAEDALUS_SUBSTRATE_QPU) {
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if (eff == DAEDALUS_SUBSTRATE_CPU)
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/* QPU shader for H deblock isn't implemented yet; recipe
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return dispatch_h264_deblock_h_cpu(ctx, dst, dst_stride, n_edges, meta);
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* table returns CPU, so AUTO never lands here. An explicit
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return dispatch_h264_deblock_h_qpu(ctx, dst, dst_stride, n_edges, meta);
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* QPU request fails fast rather than silently degrading to
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* CPU — matches the principle from the IDCT QPU substrate
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* (explicit means explicit). */
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return -1;
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}
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return dispatch_h264_deblock_h_cpu(ctx, dst, dst_stride, n_edges, meta);
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}
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}
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int daedalus_dispatch_h264_deblock_chroma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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int daedalus_dispatch_h264_deblock_chroma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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@@ -0,0 +1,111 @@
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// daedalus-fourier — H.264 luma "h_loop_filter" (horizontal filtering
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// across a vertical edge), non-intra bS<4 variant. Sibling of cycle 8's
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// v3d_h264deblock.comp; same algorithm with row/col access transposed.
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//
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// V3D 7.1 via Mesa v3dv compute. Same WG geometry as the V shader:
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// - 256 invocations / WG, 16 edges/WG (16 lanes/edge = 1 sg/edge)
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// - uint8_t dst SSBO via storageBuffer8BitAccess
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// - No barrier (each lane independent)
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// - lane_in_edge = ROW index (0..15) along the vertical edge
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// - meta.dst_off points to (row 0, col 0) of the RIGHT block;
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// the kernel reads cols [-4..+3] of each row and writes [-2..+1].
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//
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// Filter contract (per H.264 §8.7.2.4):
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// 1. (m.x % pc.dst_stride_u8) ≥ 4 (kernel reads p3 at pix[-4])
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// 2. pc.dst_stride_u8 = byte stride between rows
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// 3. tc0_s pre-stored as signed int8 in m.z packed 4 bytes (one per
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// 4-row segment along the 16-row edge)
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//
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// License: BSD-2-Clause. Algorithm transcribed from
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// tests/h264_h_loop_filter_luma_ref.c which mirrors FFmpeg
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// ff_h264_h_loop_filter_luma_neon (LGPL-2.1+).
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#version 450
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#extension GL_EXT_shader_8bit_storage : require
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#extension GL_EXT_shader_explicit_arithmetic_types : require
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|
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layout(local_size_x = 256, local_size_y = 1, local_size_z = 1) in;
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|
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layout(binding = 0) readonly buffer Meta {
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|
uvec4 meta[]; // per edge: (dst_off, alpha|beta<<8, packed_tc0, _pad)
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|
} u_meta;
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|
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|
layout(binding = 1) buffer Dst {
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|
uint8_t dst[];
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|
} u_dst;
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|
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|
layout(push_constant) uniform PC {
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|
uint n_edges;
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|
uint dst_stride_u8;
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|
uint _pad0;
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|
uint _pad1;
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|
} pc;
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|
|
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|
void main()
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|
{
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|
uint gid = gl_GlobalInvocationID.x;
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|
uint wg_id = gl_WorkGroupID.x;
|
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|
uint lane_in_wg = gid & 255u;
|
||||||
|
uint edge_in_wg = lane_in_wg >> 4; // 0..15 (16 edges/WG)
|
||||||
|
uint row_in_edge = lane_in_wg & 15u; // 0..15 — ROW along the V edge
|
||||||
|
|
||||||
|
uint edge_idx = wg_id * 16u + edge_in_wg;
|
||||||
|
if (edge_idx >= pc.n_edges) return;
|
||||||
|
|
||||||
|
uvec4 m = u_meta.meta[edge_idx];
|
||||||
|
uint stride = pc.dst_stride_u8;
|
||||||
|
// dst_off addresses row 0 col 0 of the right block; advance by row * stride
|
||||||
|
// to land at this lane's row. The kernel reads pix[-4..+3] AT THIS ROW.
|
||||||
|
uint dst_off = m.x + row_in_edge * stride;
|
||||||
|
int alpha = int(m.y & 0xffu);
|
||||||
|
int beta = int((m.y >> 8) & 0xffu);
|
||||||
|
|
||||||
|
// tc0 segment = 0..3 indexed by (row_in_edge / 4).
|
||||||
|
uint seg = row_in_edge >> 2;
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||||||
|
uint tc0_byte = (m.z >> (seg * 8u)) & 0xffu;
|
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|
int tc0_s = int(tc0_byte);
|
||||||
|
if (tc0_s >= 128) tc0_s -= 256;
|
||||||
|
|
||||||
|
if (alpha == 0 || beta == 0) return;
|
||||||
|
if (tc0_s < 0) return; // segment skip
|
||||||
|
|
||||||
|
// Horizontal access pattern — read cols at offsets [-3..+2] of this row.
|
||||||
|
// p3 (col -4) unused in bS<4; same DCE comment as the V shader.
|
||||||
|
int p2 = int(u_dst.dst[dst_off - 3u]);
|
||||||
|
int p1 = int(u_dst.dst[dst_off - 2u]);
|
||||||
|
int p0 = int(u_dst.dst[dst_off - 1u]);
|
||||||
|
int q0 = int(u_dst.dst[dst_off ]);
|
||||||
|
int q1 = int(u_dst.dst[dst_off + 1u]);
|
||||||
|
int q2 = int(u_dst.dst[dst_off + 2u]);
|
||||||
|
|
||||||
|
// Edge preconditions (same as V).
|
||||||
|
if (abs(p0 - q0) >= alpha) return;
|
||||||
|
if (abs(p1 - p0) >= beta) return;
|
||||||
|
if (abs(q1 - q0) >= beta) return;
|
||||||
|
|
||||||
|
int ap = abs(p2 - p0);
|
||||||
|
int aq = abs(q2 - q0);
|
||||||
|
bool ap_lt = ap < beta;
|
||||||
|
bool aq_lt = aq < beta;
|
||||||
|
int tc = tc0_s + int(ap_lt) + int(aq_lt);
|
||||||
|
|
||||||
|
int delta = clamp(((q0 - p0) * 4 + (p1 - q1) + 4) >> 3, -tc, tc);
|
||||||
|
int p0p = clamp(p0 + delta, 0, 255);
|
||||||
|
int q0p = clamp(q0 - delta, 0, 255);
|
||||||
|
|
||||||
|
int p1p = p1;
|
||||||
|
if (ap_lt) {
|
||||||
|
int d_p1 = clamp((p2 + ((p0 + q0 + 1) >> 1) - 2*p1) >> 1, -tc0_s, tc0_s);
|
||||||
|
p1p = clamp(p1 + d_p1, 0, 255);
|
||||||
|
}
|
||||||
|
int q1p = q1;
|
||||||
|
if (aq_lt) {
|
||||||
|
int d_q1 = clamp((q2 + ((p0 + q0 + 1) >> 1) - 2*q1) >> 1, -tc0_s, tc0_s);
|
||||||
|
q1p = clamp(q1 + d_q1, 0, 255);
|
||||||
|
}
|
||||||
|
|
||||||
|
u_dst.dst[dst_off - 2u] = uint8_t(p1p);
|
||||||
|
u_dst.dst[dst_off - 1u] = uint8_t(p0p);
|
||||||
|
u_dst.dst[dst_off ] = uint8_t(q0p);
|
||||||
|
u_dst.dst[dst_off + 1u] = uint8_t(q1p);
|
||||||
|
}
|
||||||
Reference in New Issue
Block a user