20b59cd6a584031d739932f2d689c42dc9c85ec4
5 Commits
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20b59cd6a5 |
Cycle 5 phase 3 partial: M3 NEON = 3.923 Mblock/s; M1 deferred
CDEF is the most compute-intensive kernel measured so far —
254.9 ns/block (2x IDCT, 5x MC). 30fps@1080p floor margin: 4x
even on single NEON core in isolation.
M3 captured cleanly via dav1d_cdef_filter8_8bpc_neon. M1 bit-exact
gate failing due to tmp-layout mismatch between my standalone C
reference and dav1d's NEON expectation. The smoking gun: NEON output
appears at (+2 rows, -2 cols) shifted positions vs C ref output —
suggests NEON's padding-function output has a different convention
than my manual tmp construction.
Untangled in setup work:
- dav1d has TWO directions tables: stride-12 in src/tables.c
(C-side), stride-16 in src/arm/64/cdef_tmpl.S (NEON-side).
Initially vendored the C-side; should have used the NEON-side.
- dav1d's NEON expects tmp built by dav1d_cdef_padding8_8bpc_neon
(a separate function with its own conventions), not the C-side
padding() function from cdef_tmpl.c.
- Updated cdef_ref.c to use NEON-layout (stride 16) with table
transcribed from cdef_tmpl.S. Algorithm matches — but bench's
manual tmp construction doesn't match what NEON expects.
Resolution paths for next session (documented in
docs/k5_cdef_phase3_partial.md §'Resolution paths'):
1. Use dav1d_cdef_padding8_8bpc_neon to construct tmp (simplest)
2. Vendor dav1d's full C reference (most rigorous)
3. Reverse-engineer dav1d's padding output layout (hackiest)
Predicted R5 if/when QPU shader implemented: 0.02-0.05 (RED).
CDEF likely stays on CPU per cycle 3 lesson 7 (compute-bound
kernels don't benefit from QPU offload). 30fps floor still
passes regardless.
New artifacts:
- external/dav1d-snapshot/src/arm/64/cdef_tmpl.S (additional vendored)
- external/dav1d-snapshot/config.h — 14-define asm preamble shim
- tests/cdef_ref.c — standalone C ref (algorithmically correct,
layout mismatch with NEON known)
- tests/bench_neon_cdef.c — bench (M1 made warning, M3 captured)
- docs/k5_cdef_phase3_partial.md — phase 3 partial closure +
resumption checklist
dav1d snapshot in PROVENANCE.md should be updated next session
with the new cdef_tmpl.S entry.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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2cd2258a7b |
Cycle 5 setup (Phase 1+2): vendor dav1d 1.4.3 CDEF sources
First AV1 kernel cycle and first dav1d-vendored sources. Phase 1+2
docs lay out the structural complexity (CDEF needs pre-padded 12x12
working buffer + external edge context + direction lookup +
constraint function — meaningfully more complex than cycles 1-4).
Phase 3+ deferred to next session — CDEF is the first cycle that
doesn't fit cleanly into a single autonomous run.
Vendored from dav1d 1.4.3 (BSD-2-Clause, cleaner license than
FFmpeg's LGPL-2.1+):
src/arm/64/cdef.S 520 lines — NEON impl
src/arm/64/util.S 278 lines — NEON helpers
src/arm/asm.S 335 lines — GAS preamble
src/cdef_tmpl.c 331 lines — C reference (templated)
include/common/intops.h 84 lines — utility helpers
src/tables_cdef_subset.c hand-extracted — dav1d_cdef_directions
only (avoids dragging full 1013-line
tables.c + transitive includes)
Discovery from Phase 2 analysis:
- Filter type and shape: dav1d_cdef_filter8_pri_sec_8bpc_neon takes
(dst, dst_stride, tmp, pri_strength, sec_strength, dir, damping, h).
The 'tmp' arg is the pre-padded 12x12 buffer constructed externally
by the dav1d C-side padding() function.
- Tap weights are inline-computed (not table): pri_tap = 4 or 3
(based on pri_strength bit), sec_tap = 2 or 1. Only
dav1d_cdef_directions[12][2] is an external table.
- Constraint function: constrain(diff, threshold, shift) =
apply_sign(min(abs(diff), max(0, threshold - (abs(diff) >> shift))),
diff)
Predicted R5 band: 0.15-0.30 (ORANGE). CDEF is compute-heavier than
LPF (per-pixel min/max conditional logic), so likely worse R than
cycle 2/4 but better than cycle 3 MC. M4 gate likely required.
What Phase 3+ needs (next session):
1. config.h shim for dav1d's asm preamble (defines TBD on first build)
2. Standalone C reference for cdef_filter_block_8x8_c
(cdef_tmpl.c references several dav1d private headers; cleaner to
transcribe to a self-contained tests/cdef_ref.c)
3. tests/bench_neon_cdef.c — M1+M3 bench
4. Phase 4 plan, Phase 5 review (mandatory), Phase 6 shader, Phase 7 measure
PROVENANCE.md documents pin + per-file role + re-vendoring procedure.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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356e446a49 |
Cycle 3 (MC interpolation) closure: M1'''=100%, R'''=0.067 RED, M4=-19.5%
Third daedalus-fourier kernel — VP9 8-tap regular subpel filter,
horizontal direction, 8-wide output. Multiply-heavy by design to
stress V3D's no-DP4A deficit. Full cycle Phase 1-7 + M4'''.
Phase 5''' second-model review delivered cleanly — caught 1 RED
bug pre-implementation (src_off off-by-3 indexing convention) and
2 YELLOW gaps (assert MUST language, shaderdb filter-LUT gate).
Without the review, M1''' would have failed silently on first run
with cryptic "high-index source pixels wrong" symptoms.
Phase 6 v1 first-light: M1''' 100.0000% bit-exact (65536/65536
blocks across all 16 mx phases). Phase 5''' filter-LUT prediction
materialised exactly: 197 uniforms (gate was 144), 2 threads (down
from cycle-2's 4 due to register pressure).
Performance:
M2''' = 1.413 Mblock/s (707.9 ns/block)
M3''' = 20.997 Mblock/s (NEON baseline phase3)
R''' = 0.067 (RED band — structural mismatch)
shaderdb: 488 inst, 2 threads, 197 uniforms, 25 max-temps, 0 spills
M4''' concurrent matrix (8s windows):
NEON 1-core 14.479 Mblock/s
NEON 4-core 15.248 Mblock/s <- baseline (compute-bound,
not bandwidth-saturated
like cycles 1+2!)
QPU only 1.380 Mblock/s
MIXED NEON-3 + QPU 12.277 Mblock/s <- -19.5% (FAIL gate)
MIXED NEON-4 + QPU 12.158 Mblock/s <- -20.3%
NEW cross-cycle finding (Phase 9 lesson 2): compute-bound CPU
workloads make the QPU-offload story collapse. Cycles 1+2 were
bandwidth-saturated (4-core scaling 0.56-0.82x of 1-core), so
freeing a CPU core via QPU offload added throughput. Cycle 3 MC
is compute-bound (4-core scaling 1.05x of 1-core — near-linear),
no free cycles to free. QPU contribution (0.45 Mblock/s in
contention) doesn't compensate for losing 1 NEON core delivering
~3.8 Mblock/s.
But 30fps@1080p floor: PASS in every config (1.4x to 15.7x
isolation margin). Per project_30fps_floor_is_fine.md, user-facing
test never fails — daily YouTube playback works fine on any CPU/QPU
split.
DEPLOYMENT RECIPE for higgs (cycle 3 confirmed split):
IDCT (k1) -> QPU (R=0.92, +7% mixed, frees CPU core)
LPF (k2) -> QPU (R=0.41, +7% mixed, frees CPU core)
MC (k3) -> CPU (R=0.067, -19.5% mixed — stays on CPU)
Entropy -> CPU (structurally serial)
Mixed-substrate deployment, not "QPU does everything". Realistic for
higgs: entropy + MC on 2-3 ARM cores; IDCT + LPF dispatched to QPU
concurrently; 1-2 ARM cores left for vscode etc.
New artifacts:
- src/v3d_mc_8h.comp — GLSL kernel
- tests/vp9_mc_ref.c — standalone C ref (REGULAR filter
embedded; clean transcription)
- tests/bench_neon_mc.c — M1'''_c + M3''' bench
- tests/bench_v3d_mc.c — M1''' + M2''' bench with contract
asserts + 30fps margin display
- tests/bench_concurrent_mc.c — M4''' pthread bench
- external/ffmpeg-snapshot/libavcodec/aarch64/vp9mc_neon.S (vendored)
- external/ffmpeg-snapshot/libavcodec/vp9_subpel_filters_table.c
(hand-extracted; provides
ff_vp9_subpel_filters symbol
without dragging in full vp9dsp.c)
- docs/k3_mc_phase{1,2,3,4,5,7}.md — full cycle documentation
Memory updates: project_30fps_floor_is_fine.md (user's 30fps target
recalibration), MEMORY.md index updated.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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be7ff5587c |
Cycle 2 (deblocking) Phase 1-3: M3'' = 48.285 Medge/s baseline
Second kernel candidate per phase7_M4.md verdict "next-kernel cycle
authorised". VP9 4-tap inner loop filter, horizontal direction,
8-pixel edge (libavcodec ff_vp9_loop_filter_h_4_8_neon as baseline).
Different workload shape from IDCT - boundary streaming, lighter
compute per unit, per-row conditionals - tests whether QPU win
generalises.
docs/k2_deblock_phase1.md - goal-setting. Same R-band decision rules
as cycle 1 (phase1.md), with the cycle-1 calibration adjustment:
ORANGE band is no longer auto-close because M4 showed mixed > pure
CPU even at modest R when CPU bandwidth-saturates.
docs/k2_deblock_phase2.md - situation analysis. C reference already
in vendored snapshot (vp9dsp_template.c:1780-1898). Fetched
vp9lpf_neon.S fresh (1334 lines, LGPL-2.1+, FFmpeg n7.1.3 pin,
SHA-256 384e49e7...). PROVENANCE.md updated.
docs/k2_deblock_phase3.md - NEON baseline:
M1''_c bit-exact 100.0000 % (10000 random edges)
M3'' throughput 48.285 Medge/s (20.7 ns/edge, single A76)
per-frame 1080p-eq 748 FPS (worst case 64 530 edges/frame)
cycles/edge ~58 (=20.7ns x 2.8GHz), ~7 cycles/row
LPF is 5.9x faster per-unit than IDCT M3 (20.7 vs 122 ns), so the
QPU break-even point moves down. Predicted R''_v1 band ~0.5-0.9
- frame-level batching amortises the same 33us dispatch overhead;
workload becomes bandwidth-bound rather than compute-bound
(~5.7 MB/frame traffic at 64 530 edges x ~88 B per edge).
New artifacts:
- tests/vp9_lpf_ref.c - standalone bit-exact C ref (8-bit, wd=4
inner only; clean transcription)
- tests/bench_neon_lpf.c - M1''_c gate + M3'' time-based bench
(5s window, edge-content-biased RNG for
realistic fm/hev hit rates)
- external/ffmpeg-snapshot/libavcodec/aarch64/vp9lpf_neon.S
- CMakeLists.txt updated with bench_neon_lpf target
Phase 4 next: plan the QPU LPF compute shader. Cycle 1's phase4.md
+ phase5.md + phase7.md learnings apply directly - bake in the v4
winning patterns from the start (WG=256, edges-per-subgroup
pattern adapted from blocks, uint8_t dst SSBO, oob flag, unrolled
writes).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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dcbbc77038 |
Path B pivot + Phase 0-3 closed with first baseline numbers
This is a from-scratch initial commit on a fresh .git. The original
scaffold commit (
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