dcbbc77038
This is a from-scratch initial commit on a fresh .git. The original
scaffold commit (7510b56) and the earlier session's working-tree
docs were lost in a 2026-05-18 10:25 working-tree wipe; the corrupted
.git is preserved at .git-broken-2026-05-18/ (gitignored) for
forensic inspection.
Scope re-anchored from Path A (custom VPU firmware on VC7 scalar
cores; blocked by BCM2712 silicon-RoT mask-ROM signature check)
to Path B (QPU compute kernels via Mesa v3d / Vulkan compute or
direct DRM, on stock signed Pi 5 / CM5). See README.md and
docs/phase0.md for the substrate audit that closed Path A.
Phases closed:
Phase 0 — substrate audit; Path A blocked, Path B open;
codec-back-end-fits-QPU finding (docs/phase0.md)
Phase 1 — first kernel locked (VP9 / AV1 8x8 inverse DCT) with
publish-before-measure R = M2/M3 decision rules
(docs/phase1.md)
Phase 2 — reference impls mapped; FFmpeg n7.1.3 source vendored
under external/ffmpeg-snapshot/ (PROVENANCE.md pins
commit f46e514 + per-file SHA-256s) (docs/phase2.md)
Phase 3 — real baseline measurements on hertz (docs/phase3.md):
M1 bit-exact 100.0000 % (10000/10000)
M3 NEON IDCT8 single 8.171 Mblock/s (122.4 ns/block)
M5a empty Vulkan submit 22.66 us
M5b 1-WG noop dispatch 55.60 us
M5 delta 32.95 us/dispatch
=> per-dispatch overhead is ~455x per-NEON-block cost;
Phase 4 must batch at frame level or close to it.
Build harness in place: CMakeLists.txt + tests/{bench_neon_idct.c,
vp9_idct8_ref.c, bench_vulkan_dispatch.c, shaders/noop.comp} +
external/ffmpeg-snapshot/config.h shim (7 defines + EXTERN_ASM).
Builds clean on Debian Trixie aarch64 with cmake 3.31, ninja 1.12,
libvulkan-dev 1.4.309, glslang-tools 15.1.0. Vendored FFmpeg .S
assembles via the config.h shim.
Next: Phase 4 (plan first QPU IDCT kernel under the M5 batching
constraint) -> Phase 5 second-model review -> Phase 6 implement.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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6 lines
232 B
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#version 450
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// Empty compute shader for measuring Vulkan dispatch overhead (M5).
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// Reads nothing, writes nothing — pure dispatch round-trip floor.
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layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
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void main() {}
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