8fdef27a7d
Extends daedalus-fourier with daedalus_recipe_dispatch_h264_qpel_mc20
so libavcodec.so can route H264QpelContext.put_h264_qpel_pixels_tab[1][2]
through the recipe layer instead of ff_put_h264_qpel8_mc20_neon directly.
API additions (header + library):
- daedalus_h264_qpel_meta { dst_off, src_off }
- daedalus_dispatch_h264_qpel_mc20(ctx, sub, dst, src, stride,
n_blocks, meta)
- daedalus_recipe_dispatch_h264_qpel_mc20(...) (AUTO wrapper)
- DAEDALUS_KERNEL_H264_QPEL_MC20 = 9 in the recipe-query enum
- daedalus_recipe_substrate_for() returns CPU NEON for cycle 9
The 6-tap horizontal half-pel filter signature matches FFmpeg's
H264QpelContext convention exactly: dst and src share a single stride
and src already points at output column 0 (filter reads cols -2..+3).
Single-stride API to make the marfrit-packages FFmpeg shim a
straight pointer-pass; no buffer rearrangement.
Verdict per docs/k9_h264qpel_mc20.md: CPU NEON. Per-block 7.6 ns
gives 135x margin over 30 fps 1080p; QPU dispatch floor at ~250 ns
makes any V3D shader strictly worse. Recipe table reflects that —
the recipe_dispatch entry is a one-line forward to the CPU path.
CMakeLists changes:
- h264qpel_neon.S added to the daedalus_core static lib (only the
bench targets owned it before; now the public API needs it too)
- tests/h264_qpel8_mc20_ref.c added to the test_api_h264 target
Phase 8a/8b smoke gains a 4th case (test_qpel_mc20): 1024/1024
bytes bit-exact via daedalus_recipe_dispatch_h264_qpel_mc20.
Refs reauktion/daedalus-v4l2#11 — substitution arc step 2 cycle 9.