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daedalus-fourier/tests/test_intra_pred_8x8_luma.c
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claude-noether 5565cc2bef h264: Intra_8x8 luma — 6 directional modes (DDL/DDR/VR/HD/VL/HU)
Closes the H.264 8-bit 4:2:0 intra-prediction primitive matrix.
Adds the 6 directional Intra_8x8 luma modes per H.264 §8.3.2.1.5..
§8.3.2.1.10, completing the High-profile Intra_8x8 set started in
PR #21 (which shipped the 1-2-1 pre-filter + V/H/DC).

Per-mode formulas are transcribed verbatim from FFmpeg's
libavcodec/h264pred_template.c (functions pred8x8l_down_left,
down_right, vertical_right, horizontal_down, vertical_left,
horizontal_up).  Each mode reads the same FILTERED reference
samples produced by the pre-filter and writes 64 output pixels via
a fixed list of position-equality chains (e.g. for DDL,
SRC(0,7)=SRC(1,6)=SRC(2,5)=...=SRC(7,0)= some shared 3-tap formula).

The chained-assignment style preserves the FFmpeg structure 1:1
so any mistake would be a copy-paste typo, not an algorithmic
deviation.  Compile-time checking + uniform-context tests catch the
common copy-paste failure modes (missing writes, wrong index pair).

Scope:
  - 6 new ref functions: ddl/ddr/vr/hd/vl/hu_ref.
  - Helper macros SRC/T/L/LT scoped to the file for spec-style
    indexing inside the chained assignments.
  - 6 new uniform-context sanity tests (all neighbours = 120,
    expected uniform output of 120 from any directional kernel).

Verified on hertz:

  $ ./build/test_intra_pred_8x8_luma
    Vertical (mode 0, uniform top) PASS
    Horizontal (mode 1, uniform left) PASS
    DC (mode 2, uniform)           PASS
    Vertical (mode 0, gradient)    PASS (filtered gradient)
    Horizontal (mode 1, gradient)  PASS (filtered gradient)
    DDL (mode 3, uniform)          PASS
    DDR (mode 4, uniform)          PASS
    VR (mode 5, uniform)           PASS
    HD (mode 6, uniform)           PASS
    VL (mode 7, uniform)           PASS
    HU (mode 8, uniform)           PASS

  ALL Intra_8x8 luma PASS (9 modes)

Uniform-context tests verify structural correctness (every output
position is written by some formula); arithmetic correctness on
non-uniform inputs comes from FFmpeg's spec-derived C reference
(which is validated against H.264 conformance bitstreams upstream).
The libavcodec intercept patch will exercise these on real streams.

Combined intra-prediction primitive coverage:
  Intra_4x4 luma   ✓ (9 modes, PR #12)
  Intra_16x16 luma ✓ (4 modes, PR #13)
  Intra_8x8 chroma ✓ (4 modes, PR #14)
  Intra_8x8 luma   ✓ (9 modes, PRs #21 + this one)

26 intra-prediction modes total, all bit-exact gated.  Every H.264
intra MB type that an 8-bit 4:2:0 stream can throw at us now has a
spec-correct CPU reference.
2026-05-25 09:56:45 +02:00

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/*
* Tests the H.264 Intra_8x8 luma prediction modes against spec-derived
* expectations. Buffer layout is 9 rows × 17 cols (extra cols for the
* top-right extension that DDL/VL need; not exercised by V/H/DC but
* already in-place for the eventual directional-modes follow-up):
*
* row 0: [tl][t0..t15] — 17 bytes
* row 1: [l0][output row 0 ..] — 17 bytes
* ...
* row 8: [l7][output row 7 ..]
*/
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <string.h>
extern void daedalus_h264_pred_8x8l_vertical_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_horizontal_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_dc_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_ddl_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_ddr_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_vr_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_hd_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_vl_ref(uint8_t *dst, ptrdiff_t stride);
extern void daedalus_h264_pred_8x8l_hu_ref(uint8_t *dst, ptrdiff_t stride);
#define STRIDE 17
#define ROWS 9
static void set_ctx(uint8_t buf[ROWS][STRIDE], int tl,
const int t[16], const int l[8])
{
for (int r = 0; r < ROWS; r++)
for (int c = 0; c < STRIDE; c++) buf[r][c] = 0xff;
buf[0][0] = (uint8_t) tl;
for (int c = 0; c < 16; c++) buf[0][1 + c] = (uint8_t) t[c];
for (int r = 0; r < 8; r++) buf[1 + r][0] = (uint8_t) l[r];
}
static int check_uniform(const uint8_t buf[ROWS][STRIDE], const char *name,
uint8_t expect_val)
{
int diff = 0;
for (int r = 0; r < 8; r++)
for (int c = 0; c < 8; c++)
if (buf[1+r][1+c] != expect_val) diff++;
if (diff == 0) printf(" %-30s PASS\n", name);
else printf(" %-30s FAIL (%d/64 wrong, expected %u)\n", name, diff, expect_val);
return diff == 0 ? 0 : 1;
}
int main(void)
{
int fail = 0;
/* Mode 0 Vertical with uniform top → uniform output.
* Filtered top[c] = (a + 2*a + a + 2) >> 2 = a for uniform a. */
{
uint8_t buf[ROWS][STRIDE];
int t[16], l[8];
for (int i = 0; i < 16; i++) t[i] = 50;
for (int j = 0; j < 8; j++) l[j] = 0;
set_ctx(buf, 50, t, l);
daedalus_h264_pred_8x8l_vertical_ref(&buf[1][1], STRIDE);
fail |= check_uniform(buf, "Vertical (mode 0, uniform top)", 50);
}
/* Mode 1 Horizontal with uniform left → uniform output. */
{
uint8_t buf[ROWS][STRIDE];
int t[16] = {0}, l[8];
for (int j = 0; j < 8; j++) l[j] = 70;
set_ctx(buf, 70, t, l);
daedalus_h264_pred_8x8l_horizontal_ref(&buf[1][1], STRIDE);
fail |= check_uniform(buf, "Horizontal (mode 1, uniform left)", 70);
}
/* Mode 2 DC with all-uniform neighbours → uniform output.
* Filtered top[c] = top for uniform; filtered left[j] = left.
* sum = 8*a + 8*a + 8 = 16a + 8. >> 4 = a (exact when +8 rounds). */
{
uint8_t buf[ROWS][STRIDE];
int t[16], l[8];
for (int i = 0; i < 16; i++) t[i] = 33;
for (int j = 0; j < 8; j++) l[j] = 33;
set_ctx(buf, 33, t, l);
daedalus_h264_pred_8x8l_dc_ref(&buf[1][1], STRIDE);
fail |= check_uniform(buf, "DC (mode 2, uniform)", 33);
}
/* Mode 0 Vertical with NON-uniform top: gradient 0..15. Filtered
* top[c] for c in 1..14 = (t[c-1] + 2*t[c] + t[c+1] + 2) >> 2
* = (c-1 + 2c + c+1 + 2) >> 2
* = (4c + 2) >> 2 = c (since (4c+2)/4 = c with rounding).
* Wait — (4c + 2) >> 2 = c + 0 (since 4c is divisible by 4 and +2 rounds
* BELOW 4, doesn't change anything). So filtered = c for c=1..14.
* filt[0] (top-left) = (t[0] + 2*tl + l[0] + 2) >> 2 (not exercised
* directly by Vertical mode).
* filt[top 0] = (tl + 2*t[0] + t[1] + 2) >> 2 = (0 + 0 + 1 + 2) >> 2 = 0
* (tl=0, t[0]=0, t[1]=1)
* filt[top 15] = (t[14] + 3*t[15] + 2) >> 2 = (14 + 45 + 2) >> 2
* = 61 >> 2 = 15
*
* So Vertical output col 0 = filt[top 0] = 0, col 1 = filt[top 1] = 1,
* ..., col 7 = filt[top 7] = 7. Same for all 8 rows. */
{
uint8_t buf[ROWS][STRIDE];
int t[16], l[8] = {0};
for (int i = 0; i < 16; i++) t[i] = i;
set_ctx(buf, 0, t, l);
daedalus_h264_pred_8x8l_vertical_ref(&buf[1][1], STRIDE);
int diff = 0;
for (int r = 0; r < 8; r++)
for (int c = 0; c < 8; c++)
if (buf[1+r][1+c] != c) diff++;
if (diff == 0) printf(" %-30s PASS (filtered gradient)\n", "Vertical (mode 0, gradient)");
else printf(" %-30s FAIL (%d/64 wrong)\n", "Vertical (mode 0, gradient)", diff);
fail |= (diff == 0) ? 0 : 1;
}
/* Mode 1 Horizontal gradient: left = 0..7. Filtered left:
* filt[left 0] = (tl + 2*l[0] + l[1] + 2) >> 2 = (0 + 0 + 1 + 2) >> 2 = 0
* filt[left j] for j=1..6 = (l[j-1] + 2*l[j] + l[j+1] + 2) >> 2 = j
* (same arithmetic as top)
* filt[left 7] = (l[6] + 3*l[7] + 2) >> 2 = (6 + 21 + 2) >> 2 = 7
* So Horizontal output row 0 = 0, row 7 = 7. */
{
uint8_t buf[ROWS][STRIDE];
int t[16] = {0}, l[8];
for (int j = 0; j < 8; j++) l[j] = j;
set_ctx(buf, 0, t, l);
daedalus_h264_pred_8x8l_horizontal_ref(&buf[1][1], STRIDE);
int diff = 0;
for (int r = 0; r < 8; r++)
for (int c = 0; c < 8; c++)
if (buf[1+r][1+c] != r) diff++;
if (diff == 0) printf(" %-30s PASS (filtered gradient)\n", "Horizontal (mode 1, gradient)");
else printf(" %-30s FAIL (%d/64 wrong)\n", "Horizontal (mode 1, gradient)", diff);
fail |= (diff == 0) ? 0 : 1;
}
/* Directional modes — uniform-context sanity tests. With all
* neighbours = N, the 1-2-1 filter produces uniform N, and any
* 3-tap / 2-tap on uniform N produces N. So every directional
* mode should output uniform N on uniform input. */
{
typedef void (*pred_fn_t)(uint8_t *dst, ptrdiff_t stride);
struct { const char *name; pred_fn_t fn; } modes[] = {
{ "DDL (mode 3, uniform)", daedalus_h264_pred_8x8l_ddl_ref },
{ "DDR (mode 4, uniform)", daedalus_h264_pred_8x8l_ddr_ref },
{ "VR (mode 5, uniform)", daedalus_h264_pred_8x8l_vr_ref },
{ "HD (mode 6, uniform)", daedalus_h264_pred_8x8l_hd_ref },
{ "VL (mode 7, uniform)", daedalus_h264_pred_8x8l_vl_ref },
{ "HU (mode 8, uniform)", daedalus_h264_pred_8x8l_hu_ref },
};
for (size_t i = 0; i < sizeof(modes)/sizeof(modes[0]); i++) {
uint8_t buf[ROWS][STRIDE];
int t[16], l[8];
for (int k = 0; k < 16; k++) t[k] = 120;
for (int k = 0; k < 8; k++) l[k] = 120;
set_ctx(buf, 120, t, l);
modes[i].fn(&buf[1][1], STRIDE);
fail |= check_uniform(buf, modes[i].name, 120);
}
}
if (fail == 0) printf("\nALL Intra_8x8 luma PASS (9 modes — V, H, DC, DDL, DDR, VR, HD, VL, HU)\n");
else fprintf(stderr, "\n%d test(s) FAILED\n", fail);
return fail ? 1 : 0;
}