9d5451e0fe
Adds the horizontal-edge sibling of cycle 8's deblock_luma_v. The
vendored FFmpeg snapshot already includes ff_h264_h_loop_filter_luma_neon
in libavcodec/aarch64/h264dsp_neon.S — this PR wires up the symbol,
the bit-exact reference, and the recipe-table entry so daedalus-decoder
and other consumers can call the H variant through the same dispatch
shape they use for _v.
Scope:
- Public API: daedalus_dispatch_h264_deblock_luma_h(ctx, sub, ...)
+ daedalus_recipe_dispatch_h264_deblock_luma_h(ctx, ...) wrapper.
- Internal: dispatch_h264_deblock_h_cpu() calls the NEON entry.
- Recipe table: new DAEDALUS_KERNEL_H264_DEBLOCK_LH = 10, mapped
to DAEDALUS_SUBSTRATE_CPU until a QPU shader is written. An
explicit SUBSTRATE_QPU request on the H dispatch returns -1
(fails fast, no silent CPU degradation).
- C reference: tests/h264_h_loop_filter_luma_ref.c — the
column-axis transpose of h264_deblock_ref.c. Same per-segment
kernel; pix[-4..+3] accesses cols instead of rows*stride.
- Test: test_api_h264 grows a test_deblock_h() with 8 tiles
(8 cols x 16 rows each, edge at col 4), random alpha/beta/tc0;
compares NEON dispatch against reference byte-for-byte.
Verified on hertz (Pi 5 / V3D 7.1):
$ ./build/test_api_h264
=== Phase 8a API smoke: H.264 kernels via recipe dispatch ===
H264_IDCT4 recipe substrate: 2 (1=CPU, 2=QPU)
H264_IDCT8 recipe substrate: 2
H264_DEBLOCK_LV recipe substrate: 2
H264_QPEL_MC20 recipe substrate: 2
H264_DEBLOCK_LH recipe substrate: 1 (CPU, no QPU H shader yet)
H.264 IDCT 4x4: 2048/2048 bytes bit-exact (100.0000%)
H.264 IDCT 8x8: 2048/2048 bytes bit-exact (100.0000%)
H.264 deblock luma v: 2048/2048 bytes bit-exact (100.0000%)
H.264 deblock luma h: 1024/1024 bytes bit-exact (100.0000%)
H.264 qpel mc20: 1024/1024 bytes bit-exact (100.0000%)
All 5 kernels bit-exact PASS. The new H variant joins the suite
with 1024 random-input bytes per tile x 8 tiles.
Why CPU-only for now: the daedalus-decoder downstream needs the H
edge dispatched somewhere — even at CPU NEON cost (~6 ns/edge per
the cycle 8 M3 baseline) a frame's worth at 1080p is
~ 8160 MBs * 4 edges = 32 640 edges = ~200 us — well inside the
30 fps budget. Writing the V3D H-edge shader is a follow-up
(would be cycle 8' or similar; the V-edge shader's transpose isn't
mechanical because of how the workgroup organisation maps to columns
vs rows).
Backlog addition (out of scope for this PR):
- V3D shader for the H variant (mirror of v3d_h264deblock.spv).
- bS=4 intra-strength filter (different algebra; both _v and _h).
- Chroma deblock luma_v/_h (8-cell variants).
344 lines
14 KiB
C
344 lines
14 KiB
C
/*
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* daedalus-fourier — public C API.
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*
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* Stable surface for the integration layer (Phase 8 V4L2 shim,
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* libva-v4l2-request-fourier consumer, or any future skin) to
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* dispatch per-kernel work to the right substrate per the
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* cycle 1-5 deployment recipe.
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*
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* Recipe (verdict at end of cycles 1-5, see docs/k*_phase7.md):
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*
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* VP9 IDCT 8x8 → V3D QPU (R=0.92 GREEN; M4 +7.2 %)
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* VP9 LPF wd=4 inner → V3D QPU (R=0.41 ORANGE; M4 +6.9 %)
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* VP9 MC 8-tap horiz → CPU NEON (R=0.067 RED; M4 -19.5 %)
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* VP9 LPF wd=8 inner → V3D QPU (R=0.34 ORANGE; M4 +4.1 %)
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* AV1 CDEF 8x8 luma → CPU NEON (R=0.116 ORANGE; QPU = opportunistic helper at 0.4 Mblock/s)
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*
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* The API exposes BOTH substrates for every kernel — the
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* integration layer can override the recipe at runtime if it
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* has scheduler knowledge the kernel-level R-band measurement
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* didn't capture. The recommended path is to use
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* `daedalus_recipe_dispatch_*` which picks the recipe substrate
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* automatically.
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*
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* License: BSD-2-Clause. This header is part of the library API
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* boundary; the implementation links against vendored
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* LGPL-2.1+ FFmpeg snapshot and BSD-2-Clause dav1d snapshot.
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*
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* Threading: a `daedalus_ctx *` owns Vulkan + V3D state. A
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* context is single-threaded; use one per worker thread if you
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* need parallelism on the QPU side. NEON-side dispatch is
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* stateless and re-entrant.
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*
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* ABI: pre-1.0 — no stability guarantees yet. The function names
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* and signatures will become ABI-stable at v1.0; until then the
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* integration layer should rebuild against the headers it links
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* with.
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*/
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#ifndef DAEDALUS_FOURIER_H
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#define DAEDALUS_FOURIER_H
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#include <stdint.h>
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* -------------------------------------------------------------------
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* Substrate selection
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*
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* Most callers should NOT specify a substrate — use the
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* `daedalus_recipe_dispatch_*` family below, which picks the
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* substrate per the cycles-1-5 verdict. Explicit substrate
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* selection is for benchmarking, debugging, and future
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* runtime-aware schedulers.
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* ----------------------------------------------------------------- */
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typedef enum {
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DAEDALUS_SUBSTRATE_AUTO = 0, /* per recipe table */
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DAEDALUS_SUBSTRATE_CPU = 1, /* force ARM NEON */
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DAEDALUS_SUBSTRATE_QPU = 2, /* force V3D compute */
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} daedalus_substrate;
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/* -------------------------------------------------------------------
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* Context lifecycle
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* ----------------------------------------------------------------- */
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typedef struct daedalus_ctx daedalus_ctx;
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/* Create a context. Initialises V3D Vulkan device if available;
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* NEON-only fallback OK if V3D init fails. Returns NULL on alloc
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* failure. */
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daedalus_ctx *daedalus_ctx_create(void);
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/* Same but skip V3D init — for callers that know they want CPU
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* only and want a fast-creating context. */
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daedalus_ctx *daedalus_ctx_create_no_qpu(void);
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/* Returns 1 if QPU dispatch is available on this context, 0 if
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* NEON-only. Useful for the integration layer to short-circuit
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* QPU dispatch attempts. */
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int daedalus_ctx_has_qpu(const daedalus_ctx *ctx);
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void daedalus_ctx_destroy(daedalus_ctx *ctx);
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/* -------------------------------------------------------------------
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* VP9 IDCT 8x8 add — cycle 1 (QPU by recipe)
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*
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* For each of n_blocks: take 64 int16 coefficients, perform 8x8
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* inverse DCT, add to dst[r,c] = clamp(dst[r,c] + ((q + 16)>>5)).
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*
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* `meta` is an array of (dst_byte_offset, block_x, block_y) for
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* each block, where dst_byte_offset is byte offset into dst.
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*
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* Returns 0 on success, negative errno-like on failure.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst */
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uint32_t block_x; /* used only by QPU path for placement */
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uint32_t block_y;
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uint32_t _pad;
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} daedalus_idct8_meta;
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int daedalus_recipe_dispatch_vp9_idct8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const int16_t *coeffs, size_t n_blocks,
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const daedalus_idct8_meta *meta);
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int daedalus_dispatch_vp9_idct8(
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daedalus_ctx *ctx,
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daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const int16_t *coeffs, size_t n_blocks,
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const daedalus_idct8_meta *meta);
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/* -------------------------------------------------------------------
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* VP9 LPF wd=4 / wd=8 — cycles 2 and 4 (QPU by recipe)
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*
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* Loop filter at horizontal edge crossing pixel column 4 of an
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* 8x8 block. Per-edge thresholds (E, I, H).
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst, at col 4 of edge */
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int32_t E, I, H;
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} daedalus_lpf_meta;
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int daedalus_recipe_dispatch_vp9_lpf4(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_recipe_dispatch_vp9_lpf8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_dispatch_vp9_lpf4(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_dispatch_vp9_lpf8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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/* -------------------------------------------------------------------
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* VP9 MC 8-tap horizontal — cycle 3 (CPU by recipe)
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*
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* Subpel-fractional 8-tap horizontal filter; mx selects filter
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* row. CPU path is the high-performance default; QPU path is
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* available but never recommended by the recipe.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t src_off; /* raw, no pre-advance — shader handles -3 internally */
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int32_t mx;
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uint32_t _pad;
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} daedalus_mc_meta;
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int daedalus_recipe_dispatch_vp9_mc_8h(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const uint8_t *src, size_t src_stride,
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size_t n_blocks, const daedalus_mc_meta *meta);
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int daedalus_dispatch_vp9_mc_8h(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const uint8_t *src, size_t src_stride,
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size_t n_blocks, const daedalus_mc_meta *meta);
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/* -------------------------------------------------------------------
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* AV1 CDEF 8x8 luma — cycle 5 (CPU by recipe; QPU opportunistic)
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*
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* tmp is an array of n_blocks * 192 uint16, with the padded-buffer
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* layout that dav1d's NEON expects (stride 16, padding 2-rows-top +
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* 2-cols-left + 2-cols-right + 2-rows-bottom). Caller supplies
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* tmp populated with either source pixels (if all edges valid) or
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* INT16_MIN sentinels at the boundary (if edge filtered out).
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t tmp_off_u16; /* offset to block-origin in tmp[] (= padded_origin + 2*16+2) */
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int32_t pri_strength; /* 1..7 */
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int32_t sec_strength; /* 1..4 */
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int32_t dir; /* 0..7 */
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int32_t damping; /* 1..6 */
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} daedalus_cdef_meta;
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int daedalus_recipe_dispatch_cdef_8x8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const uint16_t *tmp,
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size_t n_blocks, const daedalus_cdef_meta *meta);
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int daedalus_dispatch_cdef_8x8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const uint16_t *tmp,
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size_t n_blocks, const daedalus_cdef_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 IDCT 4x4 + add — cycle 6 (CPU by recipe; QPU unused)
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*
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* Per H.264 §8.5.12.1, integer 4x4 inverse transform. block is
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* COLUMN-major: block[c*4 + r] = coefficient at (row r, col c).
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* Block is destructively zeroed after the transform (FFmpeg
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* convention).
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*
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* `coeffs` is an array of n_blocks * 16 int16. `dst_off` is byte
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* offset into dst per block.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t _pad0, _pad1, _pad2;
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} daedalus_h264_block_meta;
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int daedalus_recipe_dispatch_h264_idct4(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs, /* not const — destructively zeroed */
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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int daedalus_dispatch_h264_idct4(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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/* H.264 IDCT 8x8 + add — cycle 7 (CPU by recipe).
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* Per H.264 §8.5.13.2, integer 8x8 inverse transform.
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* `coeffs` is an array of n_blocks * 64 int16, column-major per block.
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*/
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int daedalus_recipe_dispatch_h264_idct8(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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int daedalus_dispatch_h264_idct8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 luma "v_loop_filter" — cycle 8 (CPU primary; QPU opportunistic)
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*
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* Filter applied VERTICALLY across a HORIZONTAL edge (16 columns
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* wide; pix points to row 0 of the bottom block). Non-intra
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* (bS < 4) variant.
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*
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* Each tile is 16 cols × 8 rows of context (rows -4..+3 around
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* the edge). dst_off points to row 0 col 0 of the bottom block.
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*
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* Constraint: dst_off >= 4 * dst_stride (the kernel reads p3 at
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* -4*stride). Caller must ensure this.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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int32_t alpha; /* 0..63 typical, table-derived */
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int32_t beta; /* 0..63 typical */
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int8_t tc0[4]; /* per-segment filter strength; -1 means skip */
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} daedalus_h264_deblock_meta;
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int daedalus_recipe_dispatch_h264_deblock_luma_v(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_luma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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/* H.264 luma "h_loop_filter" — sibling of _v, applies filter
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* HORIZONTALLY across a VERTICAL edge (16 rows tall; pix points to
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* row 0 of the right block, col 0 = leftmost output column). Same
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* non-intra (bS < 4) variant.
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*
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* Each tile is 8 cols x 16 rows of context (cols -4..+3 around the
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* edge). dst_off points to row 0 col 0 of the RIGHT block.
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*
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* Constraint: (dst_off % dst_stride) >= 4 (the kernel reads p3 at
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* pix[-4]). Caller must ensure this.
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*
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* QPU shader for the H variant is not yet implemented; recipe table
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* routes AUTO to CPU NEON. An explicit DAEDALUS_SUBSTRATE_QPU on
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* the _h dispatch returns -1 rather than silently degrading.
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*/
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int daedalus_recipe_dispatch_h264_deblock_luma_h(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_luma_h(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 luma qpel mc20 (8×8, horizontal half-pel) — cycle 9
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* (CPU by recipe; per-block 7.6 ns NEON, QPU not viable — see
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* docs/k9_h264qpel_mc20.md for the R-band rationale).
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*
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* Per H.264 §8.4.2.2.1, horizontal half-pel luma 6-tap filter:
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* dst[r,c] = clip255((s[r,c-2] - 5*s[r,c-1] + 20*s[r,c]
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* + 20*s[r,c+1] - 5*s[r,c+2] + s[r,c+3]
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* + 16) >> 5)
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*
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* Single-stride: dst and src share `stride`; this matches FFmpeg's
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* H264QpelContext.put_h264_qpel_pixels_tab[][] convention and the
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* vendored ff_put_h264_qpel8_mc20_neon signature.
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*
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* `src + src_off` points at the leftmost OUTPUT column (col 0); the
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* filter reads cols -2..+3, so the caller must guarantee src has at
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* least 2 pixels of left context and 3 pixels of right context per
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* row. (FFmpeg already maintains an edge-emulated buffer for the
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* frame boundary; this matches that contract.)
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst (block top-left) */
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uint32_t src_off; /* byte offset into src (col 0, row 0) */
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} daedalus_h264_qpel_meta;
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int daedalus_recipe_dispatch_h264_qpel_mc20(daedalus_ctx *ctx,
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uint8_t *dst, const uint8_t *src, size_t stride,
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size_t n_blocks, const daedalus_h264_qpel_meta *meta);
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int daedalus_dispatch_h264_qpel_mc20(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, const uint8_t *src, size_t stride,
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size_t n_blocks, const daedalus_h264_qpel_meta *meta);
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/* -------------------------------------------------------------------
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* Recipe query — what does the API recommend for each kernel?
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* ----------------------------------------------------------------- */
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typedef enum {
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DAEDALUS_KERNEL_VP9_IDCT8 = 1,
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DAEDALUS_KERNEL_VP9_LPF4_INNER = 2,
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DAEDALUS_KERNEL_VP9_MC_8H = 3,
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DAEDALUS_KERNEL_VP9_LPF8_INNER = 4,
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DAEDALUS_KERNEL_AV1_CDEF_8X8 = 5,
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DAEDALUS_KERNEL_H264_IDCT4 = 6,
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DAEDALUS_KERNEL_H264_IDCT8 = 7,
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DAEDALUS_KERNEL_H264_DEBLOCK_LV = 8,
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DAEDALUS_KERNEL_H264_QPEL_MC20 = 9,
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DAEDALUS_KERNEL_H264_DEBLOCK_LH = 10,
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} daedalus_kernel;
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daedalus_substrate daedalus_recipe_substrate_for(daedalus_kernel k);
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#ifdef __cplusplus
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}
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#endif
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#endif /* DAEDALUS_FOURIER_H */
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