buffer: Use object buffer structure directly instead of abstract type

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
This commit is contained in:
Paul Kocialkowski
2018-04-23 09:53:51 +02:00
parent 60b782ba51
commit 5c26862913
10 changed files with 23 additions and 25 deletions
+2 -2
View File
@@ -35,10 +35,10 @@
VAStatus sunxi_cedrus_render_mpeg2_slice_data(VADriverContextP ctx,
object_context_p obj_context, object_surface_p obj_surface,
object_buffer_p obj_buffer);
struct object_buffer *obj_buffer);
VAStatus sunxi_cedrus_render_mpeg2_picture_parameter(VADriverContextP ctx,
object_context_p obj_context, object_surface_p obj_surface,
object_buffer_p obj_buffer);
struct object_buffer *obj_buffer);
#endif /* _MPEG2_H_ */