context: Use object context structure directly instead of abstract type

Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
This commit is contained in:
Paul Kocialkowski
2018-04-23 10:04:58 +02:00
parent 5c26862913
commit 6a06b4570b
8 changed files with 17 additions and 19 deletions
+3 -3
View File
@@ -55,7 +55,7 @@ VAStatus sunxi_cedrus_BeginPicture(VADriverContextP ctx, VAContextID context,
{
INIT_DRIVER_DATA
VAStatus vaStatus = VA_STATUS_SUCCESS;
object_context_p obj_context;
struct object_context *obj_context;
object_surface_p obj_surface;
obj_context = CONTEXT(context);
@@ -85,7 +85,7 @@ VAStatus sunxi_cedrus_RenderPicture(VADriverContextP ctx, VAContextID context,
{
INIT_DRIVER_DATA
VAStatus vaStatus = VA_STATUS_SUCCESS;
object_context_p obj_context;
struct object_context *obj_context;
object_surface_p obj_surface;
object_config_p obj_config;
int i;
@@ -144,7 +144,7 @@ VAStatus sunxi_cedrus_EndPicture(VADriverContextP ctx, VAContextID context)
{
INIT_DRIVER_DATA
VAStatus vaStatus = VA_STATUS_SUCCESS;
object_context_p obj_context;
struct object_context *obj_context;
object_surface_p obj_surface;
struct v4l2_buffer out_buf, cap_buf;
struct v4l2_plane plane[1];