Adds a sunxi-cedrus-drv-video libVA backend

This VA backend uses v4l2's Frame API proposal to interface with the
"sunxi-cedrus" video driver on Allwinner SoC. Only a few parts of the
code are really dependent on sunxi-cedrus and this VA backend could be
reused for other v4l drivers using the Frame API.
This commit is contained in:
Florent Revest
2016-08-05 12:23:15 +02:00
commit e263c9542c
28 changed files with 2805 additions and 0 deletions
+77
View File
@@ -0,0 +1,77 @@
/*
* Copyright (c) 2016 Florent Revest, <florent.revest@free-electrons.com>
* 2007 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _SURFACES_H_
#define _SURFACES_H_
#include <va/va_backend.h>
#include "object_heap.h"
#define SURFACE(id) ((object_surface_p) object_heap_lookup(&driver_data->surface_heap, id))
#define SURFACE_ID_OFFSET 0x04000000
struct object_surface {
struct object_base base;
VASurfaceID surface_id;
uint32_t request;
uint32_t input_buf_index;
uint32_t output_buf_index;
int width;
int height;
VAStatus status;
};
typedef struct object_surface *object_surface_p;
VAStatus sunxi_cedrus_CreateSurfaces(VADriverContextP ctx, int width,
int height, int format, int num_surfaces, VASurfaceID *surfaces);
VAStatus sunxi_cedrus_DestroySurfaces(VADriverContextP ctx,
VASurfaceID *surface_list, int num_surfaces);
VAStatus sunxi_cedrus_SyncSurface(VADriverContextP ctx,
VASurfaceID render_target);
VAStatus sunxi_cedrus_QuerySurfaceStatus(VADriverContextP ctx,
VASurfaceID render_target, VASurfaceStatus *status);
VAStatus sunxi_cedrus_PutSurface(VADriverContextP ctx, VASurfaceID surface,
void *draw, short srcx, short srcy, unsigned short srcw,
unsigned short srch, short destx, short desty,
unsigned short destw, unsigned short desth,
VARectangle *cliprects, unsigned int number_cliprects,
unsigned int flags);
VAStatus sunxi_cedrus_LockSurface(VADriverContextP ctx, VASurfaceID surface,
unsigned int *fourcc, unsigned int *luma_stride,
unsigned int *chroma_u_stride, unsigned int *chroma_v_stride,
unsigned int *luma_offset, unsigned int *chroma_u_offset,
unsigned int *chroma_v_offset, unsigned int *buffer_name,
void **buffer);
VAStatus sunxi_cedrus_UnlockSurface(VADriverContextP ctx, VASurfaceID surface);
#endif /* _SURFACES_H_ */