Drop the per-codec options while at it, since we'll soon include a copy
of the associated headers.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
H.264 and H.265 support is still not supported upstream,
so it makes sense to autodetect each codec and only
enable those that are supported.
Signed-off-by: Ezequiel Garcia <ezequiel@collabora.com>
The sunxi_cedrus.h header contains a bunch of defines prefixed with
SUNXI_CEDRUS.
As part as the ongoing migration to a more generic name, change that prefix
for V4L2_REQUEST, and the header file to request.h
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Using VAAPI as a video output (through vaPutSurface) is deprecated and
definitely not recommended for any use case. Since we're starting to
support non-X11 pipelines, remove X11 support altogether.
Signed-off-by: Paul Kocialkowski <paul.kocialkowski@bootlin.com>
This patch introduces the support of MPEG4 video decoding. It basically
just copies data from VA's frame/slice headers data structures to v4l's
MPEG4 frame header extended controls data structures.
This patch introduces the support of MPEG2 video decoding. It basically
just copies data from VA's frame/slice headers data structures to v4l's
MPEG2 frame header extended controls data structures.
This VA backend uses v4l2's Frame API proposal to interface with the
"sunxi-cedrus" video driver on Allwinner SoC. Only a few parts of the
code are really dependent on sunxi-cedrus and this VA backend could be
reused for other v4l drivers using the Frame API.