The libva only provides the reference images needed to decode the current
picture, but not the full DPB. However, some codecs need that whole DPB in
order to decode a picture.
For example, the Allwinner hardware codec has an internal SRAM, with each
picture getting a slot in that SRAM, and during each decoding process, some
metadata will then be generated from that SRAM content to a separate
buffer. Therefore, each frames must be located at the same SRAM position
each time so that the metadata are then re-used properly.
However, since libva will only pass a few reference images, we can end up
in a situation where multiple, subsequent, frames will have the same
reference images set, but might all be used as reference later on and
cannot therefore be located at the same position.
And from a more theorical point of view, Linux expects a full blown DPB in
its H264 control.
In order to work around this, we can create a shadow of the DPB by simply
maintaining a list of 16 decoded images, each associated with their
VAPictureH264 and an age. This age is the last time we used that frame as
reference. When a new picture is decoded, either we assign it to a free
slot, or we reuse the slot from the frame that hasn't been used as a
reference for the longest time.
This is a much simpler approach than the one documented in the H264 spec,
but this shouldn't really be a problem since we don't handle the reference
frames ourselves, but just re-use the one from the libva, and taken from
the bitstream before. As such, frames that are not supposed to be used for
reference will not be anymore, their age will not increase, and therefore
after a while we will garbage-collect their slot to store a much newer
frame.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Some functions setting the controls in the H264 code will need the context
in order to access the DPB. Make sure that we pass it as an argument.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Some functions setting the controls will need the context in the future.
Make sure that we provide it as an argument.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
The coding style has been a bit erratic. Enforce the linux kernel coding
style by reusing their .clang-format file, running clang-format on the
source, and ignoring the few shortcomings that clang-format has at the
moment (especially on aligning the define values).
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
This long structure name makes it quite difficult to fit within the 80
characters limit. Shorten it.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
Using the same words but not in the same order for both the type and the
variable name isn't particularly helpful, and prevents to stay within 80
characters. Shorten the name a bit.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>