/* * iter3 fullscreen triangle probe for panvk-bifrost campaign. * * Tests the graphics pipeline path on PanVk-Bifrost (PineTab2 / Mali-G52 r1 MC1): * vertex + fragment shaders, rasterizer, dynamic rendering, tile binning. * * Pipeline: * 1. Vulkan 1.0 instance + VK_KHR_get_physical_device_properties2 extension. * 2. Device with VK_KHR_dynamic_rendering + dependency chain * (multiview, maintenance2, create_renderpass2, depth_stencil_resolve), * dynamicRendering feature enabled. * 3. Create 64x64 R8G8B8A8_UNORM image (COLOR_ATTACHMENT | TRANSFER_SRC), * device-local memory, image view. * 4. Create staging buffer (16 KiB, TRANSFER_DST, host-visible), * pre-fill 0xDEADBEEF sentinel. * 5. Build graphics pipeline: * - vertex shader (probe_triangle.vert.spv): fullscreen triangle from * gl_VertexIndex * - fragment shader (probe_triangle.frag.spv): gl_FragCoord-encoded output * - no vertex input bindings * - viewport + scissor = 64x64 (static) * - no blend, no depth, cull NONE * - color attachment format chained via VkPipelineRenderingCreateInfoKHR * 6. Cmd buffer: * a. ImageBarrier UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL * b. vkCmdBeginRenderingKHR(loadOp=CLEAR black, storeOp=STORE) * c. bind pipeline, vkCmdDraw(3, 1, 0, 0) * d. vkCmdEndRenderingKHR * e. ImageBarrier COLOR_ATTACHMENT_OPTIMAL -> TRANSFER_SRC_OPTIMAL * f. vkCmdCopyImageToBuffer * g. BufferBarrier TRANSFER_WRITE -> HOST_READ * 7. Submit + fence-wait. * 8. Verify pixel[row,col] == 0xff80(row)(col) for all 64x64 pixels. */ #include #include #include #include #include #include #define IMG_W 64 #define IMG_H 64 #define PIXELS (IMG_W * IMG_H) #define BYTES_PER_PIXEL 4 #define BUFFER_BYTES (PIXELS * BYTES_PER_PIXEL) /* 16384 */ #define VSPV_PATH "probe_triangle.vert.spv" #define FSPV_PATH "probe_triangle.frag.spv" /* Pixel encoding from the fragment shader: * For pixel at (col, row): R=col, G=row, B=0x80, A=0xff * RGBA8 LE uint32 = (A << 24) | (B << 16) | (G << 8) | R * = 0xff80(row)(col) */ #define EXPECTED_PIXEL(col, row) (0xff800000u | ((uint32_t)(row) << 8) | (uint32_t)(col)) #define STEP(name) do { fprintf(stderr, "[step] " name "\n"); fflush(stderr); } while (0) #define VK_CHECK(call) do { \ VkResult _r = (call); \ if (_r != VK_SUCCESS) { \ fprintf(stderr, "[fail] " #call " => %d at %s:%d\n", \ (int)_r, __FILE__, __LINE__); \ exit(2); \ } \ } while (0) static uint32_t *read_spv(const char *path, size_t *out_bytes) { FILE *f = fopen(path, "rb"); if (!f) { fprintf(stderr, "[fail] open %s: %s\n", path, strerror(errno)); exit(3); } fseek(f, 0, SEEK_END); long n = ftell(f); fseek(f, 0, SEEK_SET); if (n <= 0 || (n & 3)) { fprintf(stderr, "[fail] bad SPV size %ld\n", n); exit(3); } uint32_t *buf = malloc((size_t)n); if (fread(buf, 1, (size_t)n, f) != (size_t)n) { fprintf(stderr, "[fail] short read\n"); exit(3); } fclose(f); *out_bytes = (size_t)n; return buf; } static uint32_t pick_memtype(const VkPhysicalDeviceMemoryProperties *mp, uint32_t type_bits, VkMemoryPropertyFlags want) { for (uint32_t i = 0; i < mp->memoryTypeCount; i++) { if ((type_bits & (1u << i)) && (mp->memoryTypes[i].propertyFlags & want) == want) return i; } fprintf(stderr, "[fail] no memory type matches type_bits=0x%x want=0x%x\n", type_bits, want); exit(4); } static uint32_t pick_host_visible(const VkPhysicalDeviceMemoryProperties *mp, uint32_t type_bits) { VkMemoryPropertyFlags pref = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; for (uint32_t i = 0; i < mp->memoryTypeCount; i++) { if ((type_bits & (1u << i)) && (mp->memoryTypes[i].propertyFlags & pref) == pref) return i; } for (uint32_t i = 0; i < mp->memoryTypeCount; i++) { if ((type_bits & (1u << i)) && (mp->memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) return i; } fprintf(stderr, "[fail] no HOST_VISIBLE memory type\n"); exit(4); } static void image_barrier(VkCommandBuffer cb, VkImage img, VkImageLayout old_layout, VkImageLayout new_layout, VkAccessFlags src_access, VkAccessFlags dst_access, VkPipelineStageFlags src_stage, VkPipelineStageFlags dst_stage) { VkImageMemoryBarrier ib = { .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .srcAccessMask = src_access, .dstAccessMask = dst_access, .oldLayout = old_layout, .newLayout = new_layout, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .image = img, .subresourceRange = { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = 0, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1, }, }; vkCmdPipelineBarrier(cb, src_stage, dst_stage, 0, 0, NULL, 0, NULL, 1, &ib); } static VkShaderModule make_shader(VkDevice dev, const char *spv_path) { size_t bytes = 0; uint32_t *code = read_spv(spv_path, &bytes); VkShaderModuleCreateInfo smci = { .sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, .codeSize = bytes, .pCode = code, }; VkShaderModule sm; VK_CHECK(vkCreateShaderModule(dev, &smci, NULL, &sm)); free(code); return sm; } int main(void) { /* ---- instance --------------------------------------------------------- */ STEP("vkCreateInstance (+VK_KHR_get_physical_device_properties2)"); const char *inst_exts[] = { "VK_KHR_get_physical_device_properties2" }; VkApplicationInfo app = { .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, .pApplicationName = "panvk-bifrost iter3 triangle probe", .apiVersion = VK_API_VERSION_1_0, }; VkInstanceCreateInfo ici = { .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, .pApplicationInfo = &app, .enabledExtensionCount = 1, .ppEnabledExtensionNames = inst_exts, }; VkInstance inst; VK_CHECK(vkCreateInstance(&ici, NULL, &inst)); /* ---- physical device -------------------------------------------------- */ STEP("vkEnumeratePhysicalDevices"); uint32_t n_phys = 0; VK_CHECK(vkEnumeratePhysicalDevices(inst, &n_phys, NULL)); if (n_phys == 0) { fprintf(stderr, "[fail] no physical devices\n"); return 5; } VkPhysicalDevice *phys = calloc(n_phys, sizeof(*phys)); VK_CHECK(vkEnumeratePhysicalDevices(inst, &n_phys, phys)); VkPhysicalDevice gpu = phys[0]; VkPhysicalDeviceProperties pp; vkGetPhysicalDeviceProperties(gpu, &pp); fprintf(stderr, "[info] gpu='%s' apiVersion=%u.%u.%u\n", pp.deviceName, VK_VERSION_MAJOR(pp.apiVersion), VK_VERSION_MINOR(pp.apiVersion), VK_VERSION_PATCH(pp.apiVersion)); VkPhysicalDeviceMemoryProperties mp; vkGetPhysicalDeviceMemoryProperties(gpu, &mp); /* ---- queue family (graphics) ----------------------------------------- */ uint32_t n_qf = 0; vkGetPhysicalDeviceQueueFamilyProperties(gpu, &n_qf, NULL); VkQueueFamilyProperties *qfp = calloc(n_qf, sizeof(*qfp)); vkGetPhysicalDeviceQueueFamilyProperties(gpu, &n_qf, qfp); uint32_t qfam = UINT32_MAX; for (uint32_t i = 0; i < n_qf; i++) { if (qfp[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) { qfam = i; break; } } if (qfam == UINT32_MAX) { fprintf(stderr, "[fail] no graphics queue\n"); return 6; } /* ---- device + dynamic_rendering chain -------------------------------- */ STEP("vkCreateDevice (+VK_KHR_dynamic_rendering chain)"); const char *dev_exts[] = { "VK_KHR_multiview", "VK_KHR_maintenance2", "VK_KHR_create_renderpass2", "VK_KHR_depth_stencil_resolve", "VK_KHR_dynamic_rendering", }; VkPhysicalDeviceDynamicRenderingFeaturesKHR dyn_feat = { .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES_KHR, .dynamicRendering = VK_TRUE, }; float qprio = 1.0f; VkDeviceQueueCreateInfo qci = { .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, .queueFamilyIndex = qfam, .queueCount = 1, .pQueuePriorities = &qprio, }; VkDeviceCreateInfo dci = { .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, .pNext = &dyn_feat, .queueCreateInfoCount = 1, .pQueueCreateInfos = &qci, .enabledExtensionCount = sizeof(dev_exts) / sizeof(dev_exts[0]), .ppEnabledExtensionNames = dev_exts, }; VkDevice dev; VK_CHECK(vkCreateDevice(gpu, &dci, NULL, &dev)); VkQueue queue; vkGetDeviceQueue(dev, qfam, 0, &queue); /* Fetch the KHR-suffixed dynamic-rendering cmd functions. */ PFN_vkCmdBeginRenderingKHR pCmdBeginRendering = (PFN_vkCmdBeginRenderingKHR)vkGetDeviceProcAddr(dev, "vkCmdBeginRenderingKHR"); PFN_vkCmdEndRenderingKHR pCmdEndRendering = (PFN_vkCmdEndRenderingKHR)vkGetDeviceProcAddr(dev, "vkCmdEndRenderingKHR"); if (!pCmdBeginRendering || !pCmdEndRendering) { fprintf(stderr, "[fail] could not load vkCmdBeginRenderingKHR / EndRenderingKHR\n"); return 10; } /* ---- color attachment image ------------------------------------------ */ STEP("vkCreateImage (64x64 R8G8B8A8_UNORM, COLOR_ATTACHMENT|TRANSFER_SRC)"); VkImageCreateInfo iciImg = { .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, .imageType = VK_IMAGE_TYPE_2D, .format = VK_FORMAT_R8G8B8A8_UNORM, .extent = { IMG_W, IMG_H, 1 }, .mipLevels = 1, .arrayLayers = 1, .samples = VK_SAMPLE_COUNT_1_BIT, .tiling = VK_IMAGE_TILING_OPTIMAL, .usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED, }; VkImage img; VK_CHECK(vkCreateImage(dev, &iciImg, NULL, &img)); VkMemoryRequirements imr; vkGetImageMemoryRequirements(dev, img, &imr); fprintf(stderr, "[info] image memReq size=%llu alignment=%llu typeBits=0x%x\n", (unsigned long long)imr.size, (unsigned long long)imr.alignment, imr.memoryTypeBits); VkMemoryAllocateInfo imai = { .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .allocationSize = imr.size, .memoryTypeIndex = pick_memtype(&mp, imr.memoryTypeBits, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT), }; VkDeviceMemory img_mem; VK_CHECK(vkAllocateMemory(dev, &imai, NULL, &img_mem)); VK_CHECK(vkBindImageMemory(dev, img, img_mem, 0)); /* ---- image view ------------------------------------------------------ */ STEP("vkCreateImageView"); VkImageViewCreateInfo ivci = { .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, .image = img, .viewType = VK_IMAGE_VIEW_TYPE_2D, .format = VK_FORMAT_R8G8B8A8_UNORM, .components = { VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, VK_COMPONENT_SWIZZLE_IDENTITY, }, .subresourceRange = { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .baseMipLevel = 0, .levelCount = 1, .baseArrayLayer = 0, .layerCount = 1, }, }; VkImageView iv; VK_CHECK(vkCreateImageView(dev, &ivci, NULL, &iv)); /* ---- staging buffer -------------------------------------------------- */ VkBufferCreateInfo bci = { .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .size = BUFFER_BYTES, .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT, .sharingMode = VK_SHARING_MODE_EXCLUSIVE, }; VkBuffer buf; VK_CHECK(vkCreateBuffer(dev, &bci, NULL, &buf)); VkMemoryRequirements bmr; vkGetBufferMemoryRequirements(dev, buf, &bmr); VkMemoryAllocateInfo bmai = { .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, .allocationSize = bmr.size, .memoryTypeIndex = pick_host_visible(&mp, bmr.memoryTypeBits), }; VkDeviceMemory buf_mem; VK_CHECK(vkAllocateMemory(dev, &bmai, NULL, &buf_mem)); VK_CHECK(vkBindBufferMemory(dev, buf, buf_mem, 0)); void *mapped = NULL; VK_CHECK(vkMapMemory(dev, buf_mem, 0, VK_WHOLE_SIZE, 0, &mapped)); uint32_t *u32 = (uint32_t *)mapped; for (uint32_t i = 0; i < PIXELS; i++) u32[i] = 0xDEADBEEFu; /* ---- graphics pipeline ----------------------------------------------- */ STEP("vkCreatePipelineLayout (empty)"); VkPipelineLayoutCreateInfo plci = { .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, }; VkPipelineLayout pl; VK_CHECK(vkCreatePipelineLayout(dev, &plci, NULL, &pl)); STEP("vkCreateShaderModule vert + frag"); VkShaderModule vsm = make_shader(dev, VSPV_PATH); VkShaderModule fsm = make_shader(dev, FSPV_PATH); VkPipelineShaderStageCreateInfo stages[2] = { { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_VERTEX_BIT, .module = vsm, .pName = "main", }, { .sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, .stage = VK_SHADER_STAGE_FRAGMENT_BIT, .module = fsm, .pName = "main", }, }; VkPipelineVertexInputStateCreateInfo vi = { .sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, }; VkPipelineInputAssemblyStateCreateInfo ia = { .sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, .topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST, }; VkViewport viewport = { 0, 0, IMG_W, IMG_H, 0.0f, 1.0f }; VkRect2D scissor = {{ 0, 0 }, { IMG_W, IMG_H }}; VkPipelineViewportStateCreateInfo vp = { .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, .viewportCount = 1, .pViewports = &viewport, .scissorCount = 1, .pScissors = &scissor, }; VkPipelineRasterizationStateCreateInfo rs = { .sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, .polygonMode = VK_POLYGON_MODE_FILL, .cullMode = VK_CULL_MODE_NONE, .frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE, .lineWidth = 1.0f, }; VkPipelineMultisampleStateCreateInfo ms = { .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, }; VkPipelineColorBlendAttachmentState cba = { .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, }; VkPipelineColorBlendStateCreateInfo cb = { .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, .attachmentCount = 1, .pAttachments = &cba, }; VkFormat color_fmt = VK_FORMAT_R8G8B8A8_UNORM; VkPipelineRenderingCreateInfoKHR pri = { .sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR, .colorAttachmentCount = 1, .pColorAttachmentFormats = &color_fmt, }; VkGraphicsPipelineCreateInfo gpci = { .sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, .pNext = &pri, .stageCount = 2, .pStages = stages, .pVertexInputState = &vi, .pInputAssemblyState = &ia, .pViewportState = &vp, .pRasterizationState = &rs, .pMultisampleState = &ms, .pColorBlendState = &cb, .layout = pl, /* renderPass = VK_NULL_HANDLE for dynamic rendering */ }; STEP("vkCreateGraphicsPipelines"); VkPipeline pipe; VK_CHECK(vkCreateGraphicsPipelines(dev, VK_NULL_HANDLE, 1, &gpci, NULL, &pipe)); /* ---- command buffer --------------------------------------------------- */ VkCommandPoolCreateInfo cpoolci = { .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, .queueFamilyIndex = qfam, }; VkCommandPool cpool; VK_CHECK(vkCreateCommandPool(dev, &cpoolci, NULL, &cpool)); VkCommandBufferAllocateInfo cbai = { .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, .commandPool = cpool, .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, .commandBufferCount = 1, }; VkCommandBuffer cb; VK_CHECK(vkAllocateCommandBuffers(dev, &cbai, &cb)); STEP("record cmd buffer (dynamic rendering + draw + copy)"); VkCommandBufferBeginInfo cbbi = { .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, .flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, }; VK_CHECK(vkBeginCommandBuffer(cb, &cbbi)); /* UNDEFINED -> COLOR_ATTACHMENT_OPTIMAL */ image_barrier(cb, img, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, 0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT); /* Dynamic rendering */ VkClearValue clear_black = {{{0.0f, 0.0f, 0.0f, 0.0f}}}; VkRenderingAttachmentInfoKHR color_attach = { .sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR, .imageView = iv, .imageLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, .storeOp = VK_ATTACHMENT_STORE_OP_STORE, .clearValue = clear_black, }; VkRenderingInfoKHR ri = { .sType = VK_STRUCTURE_TYPE_RENDERING_INFO_KHR, .renderArea = {{ 0, 0 }, { IMG_W, IMG_H }}, .layerCount = 1, .colorAttachmentCount = 1, .pColorAttachments = &color_attach, }; pCmdBeginRendering(cb, &ri); vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, pipe); vkCmdDraw(cb, 3, 1, 0, 0); pCmdEndRendering(cb); /* COLOR_ATTACHMENT_OPTIMAL -> TRANSFER_SRC_OPTIMAL */ image_barrier(cb, img, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT); /* Image -> staging buffer */ VkBufferImageCopy region = { .imageSubresource = { .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, .layerCount = 1, }, .imageExtent = { IMG_W, IMG_H, 1 }, }; vkCmdCopyImageToBuffer(cb, img, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, buf, 1, ®ion); /* Buffer transfer-write -> host-read */ VkBufferMemoryBarrier bb = { .sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, .srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT, .dstAccessMask = VK_ACCESS_HOST_READ_BIT, .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, .buffer = buf, .offset = 0, .size = VK_WHOLE_SIZE, }; vkCmdPipelineBarrier(cb, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0, 0, NULL, 1, &bb, 0, NULL); VK_CHECK(vkEndCommandBuffer(cb)); /* ---- submit + wait --------------------------------------------------- */ VkFenceCreateInfo fci = { .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO }; VkFence fence; VK_CHECK(vkCreateFence(dev, &fci, NULL, &fence)); STEP("vkQueueSubmit + vkWaitForFences (10s timeout)"); VkSubmitInfo si = { .sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, .commandBufferCount = 1, .pCommandBuffers = &cb, }; VK_CHECK(vkQueueSubmit(queue, 1, &si, fence)); VkResult wr = vkWaitForFences(dev, 1, &fence, VK_TRUE, 10ULL * 1000 * 1000 * 1000); if (wr == VK_TIMEOUT) { fprintf(stderr, "[fail] fence TIMEOUT (10s)\n"); return 7; } if (wr != VK_SUCCESS) { fprintf(stderr, "[fail] vkWaitForFences => %d\n", wr); return 8; } /* ---- verify ---------------------------------------------------------- */ STEP("invalidate + verify"); VkMappedMemoryRange mmr = { .sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, .memory = buf_mem, .offset = 0, .size = VK_WHOLE_SIZE, }; vkInvalidateMappedMemoryRanges(dev, 1, &mmr); uint32_t mismatches = 0; uint32_t still_sentinel = 0; uint32_t cleared_black = 0; /* 0xff000000 — clear with frag never running */ uint32_t first_diff_idx = UINT32_MAX; for (uint32_t row = 0; row < IMG_H; row++) { for (uint32_t col = 0; col < IMG_W; col++) { uint32_t idx = row * IMG_W + col; uint32_t got = u32[idx]; uint32_t want = EXPECTED_PIXEL(col, row); if (got != want) { if (first_diff_idx == UINT32_MAX) first_diff_idx = idx; if (got == 0xDEADBEEFu) still_sentinel++; else if (got == 0xff000000u || got == 0x00000000u) cleared_black++; mismatches++; } } } fprintf(stderr, "[info] mismatches=%u/%u (sentinel=%u cleared_black=%u)\n", mismatches, PIXELS, still_sentinel, cleared_black); if (mismatches) { uint32_t idx = first_diff_idx; uint32_t row = idx / IMG_W, col = idx % IMG_W; fprintf(stderr, "[diff] first mismatch at (col=%u, row=%u): got=0x%08x want=0x%08x\n", col, row, u32[idx], EXPECTED_PIXEL(col, row)); /* Dump 4 corners + center for inspection. */ struct { uint32_t r, c; const char *name; } pts[] = { {0, 0, "TL"}, {0, IMG_W-1, "TR"}, {IMG_H-1, 0, "BL"}, {IMG_H-1, IMG_W-1, "BR"}, {IMG_H/2, IMG_W/2, "center"}, }; for (size_t i = 0; i < sizeof(pts)/sizeof(pts[0]); i++) { uint32_t k = pts[i].r * IMG_W + pts[i].c; fprintf(stderr, "[diff] %s (%u,%u): got=0x%08x want=0x%08x\n", pts[i].name, pts[i].c, pts[i].r, u32[k], EXPECTED_PIXEL(pts[i].c, pts[i].r)); } } /* ---- teardown -------------------------------------------------------- */ vkUnmapMemory(dev, buf_mem); vkDestroyFence(dev, fence, NULL); vkDestroyCommandPool(dev, cpool, NULL); vkDestroyPipeline(dev, pipe, NULL); vkDestroyShaderModule(dev, vsm, NULL); vkDestroyShaderModule(dev, fsm, NULL); vkDestroyPipelineLayout(dev, pl, NULL); vkDestroyBuffer(dev, buf, NULL); vkFreeMemory(dev, buf_mem, NULL); vkDestroyImageView(dev, iv, NULL); vkDestroyImage(dev, img, NULL); vkFreeMemory(dev, img_mem, NULL); vkDestroyDevice(dev, NULL); vkDestroyInstance(inst, NULL); free(phys); free(qfp); if (mismatches == 0) { fprintf(stderr, "[PASS] PanVk-Bifrost triangle: all %u pixels match.\n", PIXELS); return 0; } else { fprintf(stderr, "[FAIL] %u / %u pixels mismatched.\n", mismatches, PIXELS); return 1; } }