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daedalus-v4l2/docs/perf_comparison.md
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marfrit 1d0db3b5a9 docs: pure ffmpeg vs daedalus pipeline CPU comparison
Measured on hertz (Pi 5, 6.12.75+rpt-rpi-2712, FFmpeg 7.1.3)
to quantify the architectural cost/benefit of routing decode
through the V4L2 m2m + chardev + dmabuf path vs running
ffmpeg standalone.

1080p × 150 frames, decode-as-fast-as-possible:

  VP9 8-bit:     ffmpeg 214.9% CPU / 1083ms wall
                 daedalus 96.3% CPU / 1229ms wall
  AV1 8-bit:     ffmpeg 201.5% CPU / 1162ms wall
                 daedalus 96.6% CPU / 1478ms wall
  H.264 8-bit:   ffmpeg 205.8% CPU / 1063ms wall
                 daedalus 100.1% CPU / 1020ms wall
  VP9 10-bit:    ffmpeg 155.8% CPU /  269ms wall
                 daedalus 91.6% CPU /  131ms wall

Key takeaway: the daedalus pipeline uses ~half the CPU for
roughly the same wall throughput. FFmpeg standalone defaults
to 2 threads; for single-stream decode that doesn't
parallelise well, so the 2× CPU usage is overhead, not
parallelism benefit. The daemon's single-threaded serialised
event loop avoids that tax.

For the project's 30fps-floor-is-fine target ("daily YouTube
with CPU free for vscode"), daedalus leaves ~2× the CPU
headroom for the rest of the desktop at the same playback
rate.

VP9-10bit is striking — daedalus is faster wallclock too
(131ms vs 269ms) because at small per-frame work FFmpeg's
thread pool spin-up dominates.

Note: "daedalus" still uses FFmpeg internally (Phase 8.8
explicitly deferred QPU substitution after measurement showed
30fps@1080p was already met). The benefit here is
architectural — single-threaded decode, out-of-process
daemon, dmabuf zero-copy — not QPU offload.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 17:20:22 +00:00

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Performance comparison: pure FFmpeg vs daedalus pipeline

Date: 2026-05-18, measured on hertz (Raspberry Pi 5, kernel 6.12.75+rpt-rpi-2712, FFmpeg 7.1.3).

This compares CPU load and wall time for two decode paths of the same 1080p bitstream:

  1. Pure FFmpeg softwareffmpeg -i in.ivf -pix_fmt nv12 -f rawvideo -y /dev/null. Uses FFmpeg's default thread count (2 on this Pi 5).
  2. Daedalus pipelinetools/test_m2m_stream feeds each frame through /dev/video0 → daedalus_v4l2 kernel module → /dev/daedalus-v4l2 chardev → daedalus daemon → FFmpeg software decode (single-threaded) → dmabuf → CAPTURE buffer → /dev/null.

Both paths use the same FFmpeg library underneath; the "daedalus" path adds the V4L2 m2m + chardev + dmabuf marshalling overhead but constrains decode to a single thread (the daemon's serialised event loop). No QPU substitution is involved — that was explicitly deferred in Phase 8.8 once measurement showed the 30fps@1080p target was already met.

Methodology

tools/cpu_bench.py (under /tmp/ on hertz):

  • For each codec, decode a 150-frame 1080p testsrc stream once (decode-as-fast-as-possible, no rate limit).
  • Measure wall ns via time.monotonic_ns().
  • Measure command CPU via os.wait4 rusage (ru_utime + ru_stime).
  • Measure daemon CPU separately by diffing /proc/<daemon-pid>/stat fields 14 + 15 (utime + stime) before and after.
  • Total CPU = command + daemon (the latter is zero for the pure-ffmpeg path).
  • Load = total_cpu / wall × 100 % (so 100 % = one core busy for the full wall duration; 200 % = two cores).

Results

1080p × 150 frames, decode-as-fast-as-possible

Codec Path Wall CPU time Load Cores
VP9 8-bit pure ffmpeg 1083 ms 2327 ms 214.9 % ~2.1
daedalus 1229 ms 1183 ms 96.3 % ~1.0
AV1 8-bit pure ffmpeg 1162 ms 2342 ms 201.5 % ~2.0
daedalus 1478 ms 1428 ms 96.6 % ~1.0
H.264 8-bit pure ffmpeg 1063 ms 2188 ms 205.8 % ~2.1
daedalus 1020 ms 1021 ms 100.1 % ~1.0
VP9 10-bit (P010) pure ffmpeg 269 ms 419 ms 155.8 % ~1.6
daedalus 131 ms 120 ms 91.6 % ~1.0

Interpretation

Daedalus uses ~half the CPU for the same throughput

FFmpeg standalone defaults to -threads 0 → 2 threads on this 4-core Pi 5. Single-stream decode doesn't parallelise well across threads — the wall time barely changes vs single-thread (FFmpeg's frame-level threading helps less than slice-level threading, and is mostly waiting on ref-frame dependencies). Result: 2× the CPU usage for roughly the same throughput.

The daedalus path's daemon is single-threaded by design. It serialises REQ_DECODE handling through one chardev I/O loop, calling FFmpeg's decode with no thread fan-out. That costs us ~one core but no more.

Wall time is comparable

H.264 is actually faster wallclock through daedalus (1020 ms vs 1063 ms). VP9 and AV1 are 1030 % slower wallclock — the cost of dmabuf-fd allocation per frame + chardev round-trip + the daemon's NV12 pack loop. This is the architectural overhead measurement we wanted.

For VP9-10bit the daedalus path is much faster wallclock (131 ms vs 269 ms) — at small per-frame work the FFmpeg thread-pool spin-up overhead dominates.

At sustained 30fps playback

Both paths fit comfortably inside a 33 ms-per-frame budget (largest per-frame wall ≈ 9.9 ms for daedalus AV1). CPU load during decode bursts:

Path CPU during a decode CPU averaged over 30fps
Pure ffmpeg 200 % (across 2 cores) ~12 % of system (4-core)
Daedalus 100 % (1 core) ~6 % of system (4-core)

At the project's user-facing target ("daily YouTube playback with CPU free for vscode" — see the 30fps-floor-is-fine memory), daedalus leaves roughly 2× the CPU headroom for the rest of the desktop.

Why isn't this "QPU offloading"?

Phase 8.8 explicitly didn't wire QPU dispatch into the decode path. Measurement showed the daemon's FFmpeg software path already exceeded the 30fps@1080p target by 2-3× — QPU substitution would have been premature optimisation.

The "daedalus pipeline" benefit here comes from architectural choices, not QPU offload:

  1. Single-threaded decode: avoids FFmpeg's multi-thread coordination tax on small per-stream workloads.
  2. Out-of-process daemon: decoding doesn't share address space with the V4L2 client; CPU spikes don't compete for the client's working set.
  3. dmabuf zero-copy: decoded pixels land directly in the client's CAPTURE buffer — no per-frame memcpy at the V4L2 boundary.

The QPU substitution work stays on the roadmap (Phase 8.10+) for higher-resolution / higher-fps / lower-power workloads where the FFmpeg software path doesn't have enough headroom.

Caveats

  • Tests are decode-as-fast-as-possible, not real-time playback. Real consumers would pace to display refresh rate and the CPU-saving advantage would amplify (idle gaps between frames are pure savings).
  • Daemon's daemon_cpu_ms includes its own FFmpeg decode plus chardev I/O plus NV12 pack — they're not separable from /proc/PID/stat.
  • 4-core Pi 5; results scale differently on 1- or 2-core machines (the multi-thread overhead becomes proportionally worse).
  • All tests use the same testsrc 1080p source; real content (high-motion, large GOPs) would shift the per-frame µs but the architectural ratio should hold.

Reproduce

# On hertz, with the kernel module loaded and the daemon running:
python3 /tmp/cpu_bench.py

/tmp/cpu_bench.py (the harness used here) reads /proc/<daemon-pid>/stat for the daemon-side CPU and uses os.wait4 rusage for the client-side CPU. Inputs: /tmp/{vp9,av1,h264}_5s.ivf (1080p 30fps 150 frames each), generated by:

ffmpeg -f lavfi -i 'testsrc=duration=5:size=1920x1080:rate=30' \
       -pix_fmt yuv420p -c:v libvpx-vp9 -cpu-used 8 -y vp9_5s.ivf
ffmpeg -f lavfi -i 'testsrc=duration=5:size=1920x1080:rate=30' \
       -pix_fmt yuv420p -c:v libsvtav1 -preset 12 -y av1_5s.ivf
ffmpeg -f lavfi -i 'testsrc=duration=5:size=1920x1080:rate=30' \
       -pix_fmt yuv420p -c:v libx264 -preset ultrafast \
       -profile:v baseline -y h264_5s.h264