5a085e7180
Targets the one H.264 kernel most likely to be QPU-worthy: in-loop deblock. Cycles 6 and 7 (IDCT 4x4 and 8x8) both came in CPU-only because H.264 transforms are NEON-trivial. H.264 deblock has analogous structure to VP9 LPF (cycles 2+4, both GREEN) so predicted R8 = ORANGE/YELLOW. This commit: - Vendors ff_h264_*_loop_filter_*_neon from h264dsp_neon.S (1076 lines, includes both v/h luma + chroma + intra variants + weight/biweight) - PROVENANCE.md updated with the new vendored file - Phase 1 doc captures the full plan: start with luma vertical non-intra (most common case), defer Phase 3+ to next session H.264 deblock C ref scope is ~2 hours (per-row branching, per-4-row-segment tc0, ap/aq side conditions, alpha/beta thresholds — much more complex than VP9 LPF wd=4's single-branch filter). Deferring to fresh attention next session rather than rushing now. After cycle 8 closes, the H.264 QPU surface is well-characterised and the cycles-1-8 inventory drives the Phase 8 V4L2 wrapper's substrate-routing recipe. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
184 lines
6.3 KiB
Markdown
184 lines
6.3 KiB
Markdown
---
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cycle: 8
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phase: 1
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status: open (Phase 3 deferred to next session — scope larger than VP9 LPF)
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date_opened: 2026-05-18
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codec: H.264
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kernel: in-loop deblock filter (luma vertical edge variant first)
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parent: project_h264_scope_added.md (memory), k7_h264idct8_phase3_and_4.md (lesson)
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predicted_R: 0.3-0.8 (ORANGE/YELLOW) — analogous to VP9 LPF cycles 2/4 which were GREEN
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---
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# Cycle 8, Phase 1 — H.264 in-loop deblock (luma vertical edge first)
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After cycles 6 and 7 both came in as "predicted GREEN, measured
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CPU-only" for H.264 transforms (transforms too lightweight on
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NEON), cycle 8 targets the one H.264 kernel most likely to actually
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benefit from QPU offload: the **in-loop deblock filter**.
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## Why deblock as the H.264 QPU candidate
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Per cycle 7's Phase 9 update:
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- H.264 transforms (cycles 6+7) NEON-saturated at ~150 Mblock/s,
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no QPU need
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- H.264 MC (luma qpel, chroma) likely analogous to cycle 3 VP9 MC
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(R=0.067 RED), QPU loses
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- **Deblock is bandwidth-bound** with per-pixel branching, analogous
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to VP9 LPF (cycle 2 R=0.41 GREEN, cycle 4 R=0.34 GREEN)
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- H.264 deblock processes 16-pixel-wide MB edges (vs VP9's 8-pixel
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smaller edges), so per-edge work is heavier — better for QPU
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amortization
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Predicted R₈ band: **ORANGE to GREEN** based on the VP9 LPF analog.
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## Scope decision: start with luma vertical edge
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H.264 deblock has many variants:
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1. Luma vertical edge (v_loop_filter_luma) — 16-row × 8-col region
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2. Luma horizontal edge (h_loop_filter_luma) — 4-row × 16-col region
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3. Luma intra (stronger filter, bS=4)
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4. Chroma {v,h} edge
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5. Chroma intra
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6. Chroma 4:2:2 variants
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Start with **luma vertical edge non-intra**. Most common case
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(most MB-internal edges are non-intra). Other variants are
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follow-up cycles (8a, 8b, etc.) using the same QPU shader
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template.
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## NEON reference
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`ff_h264_v_loop_filter_luma_neon`
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(external/ffmpeg-snapshot/libavcodec/aarch64/h264dsp_neon.S
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line 111, vendored 2026-05-18).
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Signature inferred from `h264_loop_filter_start` macro:
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```
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void ff_h264_v_loop_filter_luma_neon(uint8_t *pix,
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ptrdiff_t stride,
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int alpha, int beta,
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int8_t *tc0);
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```
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Where:
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- `pix`: pointer to the edge centre — pix[0] = q0 pixel of first row
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- `stride`: byte stride between rows (typically picture width)
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- `alpha`: filter strength threshold (0..63, MB-derived)
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- `beta`: block-boundary threshold (0..63, MB-derived)
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- `tc0`: array of 4 int8 values — per-4-pixel-segment tc0 strengths
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The 16-row edge is divided into 4 segments of 4 rows each; each
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segment can have its own tc0 (encoder-derived filter strength
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parameter).
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## Algorithm summary (H.264 §8.7.2.4)
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Per row, for each 4-row segment:
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1. Compute pre-conditions:
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- `bS > 0` (tc0[segment] != -1)
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- `|p0 - q0| < alpha`
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- `|p1 - p0| < beta`
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- `|q1 - q0| < beta`
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2. If precondition fails → no filter for this row
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3. Compute `ap = |p2 - p0|`, `aq = |q2 - q0|`
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4. Compute `tc = tc0 + (ap < beta) + (aq < beta)`
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5. `delta = clip3(-tc, tc, (((q0-p0)*4 + (p1-q1) + 4) >> 3))`
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6. Apply:
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- `p0' = clip255(p0 + delta)`
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- `q0' = clip255(q0 - delta)`
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- If `ap < beta`: `p1' = p1 + clip3(-tc0, tc0, ...)`
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- If `aq < beta`: `q1' = q1 + clip3(-tc0, tc0, ...)`
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Multiple branches per row → harder to write a bit-exact C ref
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than cycle 2/4 LPF. ~80-100 LOC of C, careful with the clip3
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ranges.
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## 30fps@1080p H.264 deblock floor
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A 1920×1080 frame has 120 × 67.5 = 8100 luma MBs × 4 inner-MB
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vertical edges × 4 rows of segments = ~129 600 segment-edges per
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frame. Plus 4 horizontal edges per MB.
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At 30fps: ~3.9 M edges/s required for luma vertical alone, ~7.8 M
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edges/s for both v and h. Realistic (many edges skip filter via
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bS=0 or alpha/beta thresholds): ~30-50 % of these actually filter
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→ effective ~2-4 M edges/s.
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**30fps@1080p deblock floor (realistic): 2-4 M edges/s.**
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**30fps@1080p deblock floor (worst case): 8 M edges/s.**
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## Acceptance for Phase 7
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- M1: 100.0000% bit-exact (NEON vs C ref, 10000+ random 4-row segments)
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- M3: captured
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- M2: captured
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- R₈: classified
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- M4: same-kernel mixed bench
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- 30fps@1080p floor margin reported
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## Cycle 8 deliverables
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1. `external/ffmpeg-snapshot/libavcodec/aarch64/h264dsp_neon.S`
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(already vendored this phase, 1076 lines)
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2. `tests/h264_deblock_ref.c` — C reference for luma vertical
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non-intra deblock (luma_v_filter_normal)
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3. `tests/bench_neon_h264deblock.c` — Phase 3 bench
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4. `src/v3d_h264deblock.comp` — Phase 6 shader (likely follow
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cycle 2 LPF v3d shader structure, but with deblock branching)
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5. `tests/bench_v3d_h264deblock.c` — Phase 6+7 bench
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6. CMakeLists.txt wiring
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## What's lands in THIS session
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- This Phase 1 doc
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- `h264dsp_neon.S` vendored (file present in repo)
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- PROVENANCE.md updated
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What's NOT in this session (deferred to next):
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- C reference (~2 hours)
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- NEON bench
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- M1+M3 capture
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- Phase 4-7
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## Why defer Phase 3+ from this session
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Cycle 8 NEON-baseline scope is materially larger than cycles 6/7
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because the H.264 deblock has:
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- Per-row branching (filter applies or not based on alpha/beta)
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- Per-4-row-segment tc0 strength
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- 4 separate output adjustments per row (p0, q0, p1, q1)
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- ap/aq side-condition checks
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- All these need bit-exact in the C ref against NEON's vectorised
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version
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Better to write the C ref with fresh attention next session than
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rush it now and have it M1-fail like cycle 6's first attempt.
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The Phase 1 doc itself captures the analysis so next session can
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pick up cleanly from here.
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## Estimated effort for Phase 3 next session
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- C ref: ~2 hours (careful transcription from spec + cross-check
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against FFmpeg C reference)
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- Bench: ~30 min
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- M1 debugging (likely needed; cycle 6 took 90 min for column-
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major-block discovery, similar discoveries may apply here): 30-90 min
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- M3 capture: 5 min
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Total: 3-4 hours for Phase 3 closure.
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## Linkage with cycles 6+7 closure
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Cycles 6 + 7 + 8 together form the H.264 NEON inventory and the
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single-most-promising-QPU-target (cycle 8). After cycle 8 closes,
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the H.264 QPU surface area is well-characterised:
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- IDCT 4×4: CPU
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- IDCT 8×8: CPU
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- Deblock: TBD (cycle 8)
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- MC luma qpel: CPU (predicted; cycle 9 if measured)
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- MC chroma: CPU (predicted; cycle 10 if measured)
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H.264 contribution to daedalus-fourier likely: CPU for transforms
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and MC, QPU for deblock IF cycle 8 lands GREEN.
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