a5c47aa51c
Continues the deblock buildout after PR #9 (luma_h). Adds the two chroma orientations via the same recipe-table-routed-to-CPU pattern; QPU shaders for chroma deblock are still a follow-up. Scope: - Public API: 4 new fns (dispatch + recipe wrapper × {v, h}). - Internal: dispatch_h264_deblock_chroma_{v,h}_cpu calling the vendored ff_h264_{v,h}_loop_filter_chroma_neon symbols. - Recipe table: DAEDALUS_KERNEL_H264_DEBLOCK_CV = 11, DAEDALUS_KERNEL_H264_DEBLOCK_CH = 12, both → CPU. Explicit SUBSTRATE_QPU returns -1 (no shader yet). - C reference: tests/h264_chroma_loop_filter_ref.c — covers both orientations. Algorithm per H.264 §8.7.2.4 (bS<4 chroma inter): tC = tc0_seg + 1 (no luma-style ap/aq side bonus); only p0/q0 are updated (chroma never modifies p1/p2/q1/q2). - Tests: test_deblock_chroma_v (8x4 tile, edge at row 2) + test_deblock_chroma_h (4x8 tile, edge at col 2), 4 segments x 2 cells per segment per spec. Verified on hertz (Pi 5 / V3D 7.1): $ ./build/test_api_h264 === Phase 8a API smoke: H.264 kernels via recipe dispatch === H264_IDCT4 recipe substrate: 2 (1=CPU, 2=QPU) H264_IDCT8 recipe substrate: 2 H264_DEBLOCK_LV recipe substrate: 2 H264_QPEL_MC20 recipe substrate: 2 H264_DEBLOCK_LH recipe substrate: 1 (CPU, no QPU H shader yet) H264_DEBLOCK_CV recipe substrate: 1 (CPU) H264_DEBLOCK_CH recipe substrate: 1 (CPU) H.264 IDCT 4x4: 2048/2048 bytes bit-exact (100.0000%) H.264 IDCT 8x8: 2048/2048 bytes bit-exact (100.0000%) H.264 deblock luma v: 2048/2048 bytes bit-exact (100.0000%) H.264 deblock luma h: 1024/1024 bytes bit-exact (100.0000%) H.264 deblock chroma v: 256/256 bytes bit-exact (100.0000%) H.264 deblock chroma h: 256/256 bytes bit-exact (100.0000%) H.264 qpel mc20: 1024/1024 bytes bit-exact (100.0000%) All 7 kernels bit-exact PASS. Chroma test sizes are smaller (256 bytes per orientation) because the per-MB chroma deblock surface is smaller than luma — accurate to the production geometry. Why no QPU shader yet (per the established pattern): - Chroma deblock is ~25% of total deblock work at 4:2:0 (one quarter the pixel count of luma per MB) — modest QPU win even after the shader exists. - Same R-band considerations as the luma _h follow-up: the V shader transpose isn't mechanical, and the 8-cell tile is small enough that NEON's per-edge cost (~3 ns) is already inside the budget. - Total bench at 1080p: 8160 MBs × 4 chroma edges × 3 ns = ~100 us. Negligible compared to the IDCT layer's 10 ms (CPU NEON). Now coverage in fourier for the bS<4 8-bit 4:2:0 deblock matrix is complete: luma_v ✓, luma_h ✓, chroma_v ✓, chroma_h ✓. Remaining deblock work: bS=4 intra variants (luma + chroma, V + H). What this unblocks downstream: - daedalus-decoder Stage 4 deblock can now dispatch all four bS<4 edge categories that a typical inter MB needs.
375 lines
15 KiB
C
375 lines
15 KiB
C
/*
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* daedalus-fourier — public C API.
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*
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* Stable surface for the integration layer (Phase 8 V4L2 shim,
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* libva-v4l2-request-fourier consumer, or any future skin) to
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* dispatch per-kernel work to the right substrate per the
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* cycle 1-5 deployment recipe.
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*
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* Recipe (verdict at end of cycles 1-5, see docs/k*_phase7.md):
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*
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* VP9 IDCT 8x8 → V3D QPU (R=0.92 GREEN; M4 +7.2 %)
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* VP9 LPF wd=4 inner → V3D QPU (R=0.41 ORANGE; M4 +6.9 %)
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* VP9 MC 8-tap horiz → CPU NEON (R=0.067 RED; M4 -19.5 %)
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* VP9 LPF wd=8 inner → V3D QPU (R=0.34 ORANGE; M4 +4.1 %)
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* AV1 CDEF 8x8 luma → CPU NEON (R=0.116 ORANGE; QPU = opportunistic helper at 0.4 Mblock/s)
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*
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* The API exposes BOTH substrates for every kernel — the
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* integration layer can override the recipe at runtime if it
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* has scheduler knowledge the kernel-level R-band measurement
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* didn't capture. The recommended path is to use
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* `daedalus_recipe_dispatch_*` which picks the recipe substrate
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* automatically.
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*
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* License: BSD-2-Clause. This header is part of the library API
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* boundary; the implementation links against vendored
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* LGPL-2.1+ FFmpeg snapshot and BSD-2-Clause dav1d snapshot.
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*
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* Threading: a `daedalus_ctx *` owns Vulkan + V3D state. A
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* context is single-threaded; use one per worker thread if you
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* need parallelism on the QPU side. NEON-side dispatch is
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* stateless and re-entrant.
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*
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* ABI: pre-1.0 — no stability guarantees yet. The function names
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* and signatures will become ABI-stable at v1.0; until then the
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* integration layer should rebuild against the headers it links
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* with.
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*/
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#ifndef DAEDALUS_FOURIER_H
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#define DAEDALUS_FOURIER_H
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#include <stdint.h>
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* -------------------------------------------------------------------
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* Substrate selection
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*
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* Most callers should NOT specify a substrate — use the
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* `daedalus_recipe_dispatch_*` family below, which picks the
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* substrate per the cycles-1-5 verdict. Explicit substrate
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* selection is for benchmarking, debugging, and future
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* runtime-aware schedulers.
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* ----------------------------------------------------------------- */
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typedef enum {
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DAEDALUS_SUBSTRATE_AUTO = 0, /* per recipe table */
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DAEDALUS_SUBSTRATE_CPU = 1, /* force ARM NEON */
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DAEDALUS_SUBSTRATE_QPU = 2, /* force V3D compute */
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} daedalus_substrate;
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/* -------------------------------------------------------------------
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* Context lifecycle
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* ----------------------------------------------------------------- */
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typedef struct daedalus_ctx daedalus_ctx;
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/* Create a context. Initialises V3D Vulkan device if available;
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* NEON-only fallback OK if V3D init fails. Returns NULL on alloc
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* failure. */
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daedalus_ctx *daedalus_ctx_create(void);
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/* Same but skip V3D init — for callers that know they want CPU
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* only and want a fast-creating context. */
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daedalus_ctx *daedalus_ctx_create_no_qpu(void);
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/* Returns 1 if QPU dispatch is available on this context, 0 if
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* NEON-only. Useful for the integration layer to short-circuit
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* QPU dispatch attempts. */
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int daedalus_ctx_has_qpu(const daedalus_ctx *ctx);
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void daedalus_ctx_destroy(daedalus_ctx *ctx);
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/* -------------------------------------------------------------------
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* VP9 IDCT 8x8 add — cycle 1 (QPU by recipe)
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*
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* For each of n_blocks: take 64 int16 coefficients, perform 8x8
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* inverse DCT, add to dst[r,c] = clamp(dst[r,c] + ((q + 16)>>5)).
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*
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* `meta` is an array of (dst_byte_offset, block_x, block_y) for
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* each block, where dst_byte_offset is byte offset into dst.
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*
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* Returns 0 on success, negative errno-like on failure.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst */
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uint32_t block_x; /* used only by QPU path for placement */
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uint32_t block_y;
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uint32_t _pad;
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} daedalus_idct8_meta;
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int daedalus_recipe_dispatch_vp9_idct8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const int16_t *coeffs, size_t n_blocks,
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const daedalus_idct8_meta *meta);
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int daedalus_dispatch_vp9_idct8(
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daedalus_ctx *ctx,
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daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const int16_t *coeffs, size_t n_blocks,
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const daedalus_idct8_meta *meta);
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/* -------------------------------------------------------------------
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* VP9 LPF wd=4 / wd=8 — cycles 2 and 4 (QPU by recipe)
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*
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* Loop filter at horizontal edge crossing pixel column 4 of an
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* 8x8 block. Per-edge thresholds (E, I, H).
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst, at col 4 of edge */
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int32_t E, I, H;
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} daedalus_lpf_meta;
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int daedalus_recipe_dispatch_vp9_lpf4(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_recipe_dispatch_vp9_lpf8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_dispatch_vp9_lpf4(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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int daedalus_dispatch_vp9_lpf8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_lpf_meta *meta);
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/* -------------------------------------------------------------------
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* VP9 MC 8-tap horizontal — cycle 3 (CPU by recipe)
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*
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* Subpel-fractional 8-tap horizontal filter; mx selects filter
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* row. CPU path is the high-performance default; QPU path is
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* available but never recommended by the recipe.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t src_off; /* raw, no pre-advance — shader handles -3 internally */
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int32_t mx;
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uint32_t _pad;
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} daedalus_mc_meta;
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int daedalus_recipe_dispatch_vp9_mc_8h(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const uint8_t *src, size_t src_stride,
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size_t n_blocks, const daedalus_mc_meta *meta);
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int daedalus_dispatch_vp9_mc_8h(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const uint8_t *src, size_t src_stride,
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size_t n_blocks, const daedalus_mc_meta *meta);
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/* -------------------------------------------------------------------
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* AV1 CDEF 8x8 luma — cycle 5 (CPU by recipe; QPU opportunistic)
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*
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* tmp is an array of n_blocks * 192 uint16, with the padded-buffer
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* layout that dav1d's NEON expects (stride 16, padding 2-rows-top +
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* 2-cols-left + 2-cols-right + 2-rows-bottom). Caller supplies
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* tmp populated with either source pixels (if all edges valid) or
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* INT16_MIN sentinels at the boundary (if edge filtered out).
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t tmp_off_u16; /* offset to block-origin in tmp[] (= padded_origin + 2*16+2) */
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int32_t pri_strength; /* 1..7 */
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int32_t sec_strength; /* 1..4 */
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int32_t dir; /* 0..7 */
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int32_t damping; /* 1..6 */
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} daedalus_cdef_meta;
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int daedalus_recipe_dispatch_cdef_8x8(
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daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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const uint16_t *tmp,
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size_t n_blocks, const daedalus_cdef_meta *meta);
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int daedalus_dispatch_cdef_8x8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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const uint16_t *tmp,
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size_t n_blocks, const daedalus_cdef_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 IDCT 4x4 + add — cycle 6 (CPU by recipe; QPU unused)
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*
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* Per H.264 §8.5.12.1, integer 4x4 inverse transform. block is
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* COLUMN-major: block[c*4 + r] = coefficient at (row r, col c).
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* Block is destructively zeroed after the transform (FFmpeg
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* convention).
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*
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* `coeffs` is an array of n_blocks * 16 int16. `dst_off` is byte
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* offset into dst per block.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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uint32_t _pad0, _pad1, _pad2;
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} daedalus_h264_block_meta;
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int daedalus_recipe_dispatch_h264_idct4(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs, /* not const — destructively zeroed */
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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int daedalus_dispatch_h264_idct4(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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/* H.264 IDCT 8x8 + add — cycle 7 (CPU by recipe).
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* Per H.264 §8.5.13.2, integer 8x8 inverse transform.
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* `coeffs` is an array of n_blocks * 64 int16, column-major per block.
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*/
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int daedalus_recipe_dispatch_h264_idct8(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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int daedalus_dispatch_h264_idct8(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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int16_t *coeffs,
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size_t n_blocks, const daedalus_h264_block_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 luma "v_loop_filter" — cycle 8 (CPU primary; QPU opportunistic)
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*
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* Filter applied VERTICALLY across a HORIZONTAL edge (16 columns
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* wide; pix points to row 0 of the bottom block). Non-intra
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* (bS < 4) variant.
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*
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* Each tile is 16 cols × 8 rows of context (rows -4..+3 around
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* the edge). dst_off points to row 0 col 0 of the bottom block.
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*
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* Constraint: dst_off >= 4 * dst_stride (the kernel reads p3 at
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* -4*stride). Caller must ensure this.
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off;
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int32_t alpha; /* 0..63 typical, table-derived */
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int32_t beta; /* 0..63 typical */
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int8_t tc0[4]; /* per-segment filter strength; -1 means skip */
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} daedalus_h264_deblock_meta;
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int daedalus_recipe_dispatch_h264_deblock_luma_v(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_luma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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/* H.264 luma "h_loop_filter" — sibling of _v, applies filter
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* HORIZONTALLY across a VERTICAL edge (16 rows tall; pix points to
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* row 0 of the right block, col 0 = leftmost output column). Same
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* non-intra (bS < 4) variant.
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*
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* Each tile is 8 cols x 16 rows of context (cols -4..+3 around the
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* edge). dst_off points to row 0 col 0 of the RIGHT block.
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*
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* Constraint: (dst_off % dst_stride) >= 4 (the kernel reads p3 at
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* pix[-4]). Caller must ensure this.
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*
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* QPU shader for the H variant is not yet implemented; recipe table
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* routes AUTO to CPU NEON. An explicit DAEDALUS_SUBSTRATE_QPU on
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* the _h dispatch returns -1 rather than silently degrading.
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*/
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int daedalus_recipe_dispatch_h264_deblock_luma_h(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_luma_h(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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/* H.264 chroma (4:2:0) loop filters — bS<4 variant. Chroma uses
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* the SAME daedalus_h264_deblock_meta struct as luma but on smaller
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* tiles: 8 cols × 4 rows for V (4 segments of 2 cols), 4 cols × 8
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* rows for H (4 segments of 2 rows). Each segment has its own tc0
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* strength (tc0[s] applies to both cells in segment s).
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*
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* Algorithm difference vs luma: chroma updates only p0 and q0
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* (never p1/p2/q1/q2) and uses tC = tc0_seg + 1 directly (no
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* luma-style ap/aq side-condition bonus).
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*
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* QPU shaders for chroma deblock not implemented yet; recipe table
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* routes AUTO to CPU NEON. Explicit SUBSTRATE_QPU returns -1.
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*/
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int daedalus_recipe_dispatch_h264_deblock_chroma_v(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_chroma_v(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_recipe_dispatch_h264_deblock_chroma_h(daedalus_ctx *ctx,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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int daedalus_dispatch_h264_deblock_chroma_h(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, size_t dst_stride,
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size_t n_edges, const daedalus_h264_deblock_meta *meta);
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/* -------------------------------------------------------------------
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* H.264 luma qpel mc20 (8×8, horizontal half-pel) — cycle 9
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* (CPU by recipe; per-block 7.6 ns NEON, QPU not viable — see
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* docs/k9_h264qpel_mc20.md for the R-band rationale).
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*
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* Per H.264 §8.4.2.2.1, horizontal half-pel luma 6-tap filter:
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* dst[r,c] = clip255((s[r,c-2] - 5*s[r,c-1] + 20*s[r,c]
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* + 20*s[r,c+1] - 5*s[r,c+2] + s[r,c+3]
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* + 16) >> 5)
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*
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* Single-stride: dst and src share `stride`; this matches FFmpeg's
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* H264QpelContext.put_h264_qpel_pixels_tab[][] convention and the
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* vendored ff_put_h264_qpel8_mc20_neon signature.
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*
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* `src + src_off` points at the leftmost OUTPUT column (col 0); the
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* filter reads cols -2..+3, so the caller must guarantee src has at
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* least 2 pixels of left context and 3 pixels of right context per
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* row. (FFmpeg already maintains an edge-emulated buffer for the
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* frame boundary; this matches that contract.)
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* ----------------------------------------------------------------- */
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typedef struct {
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uint32_t dst_off; /* byte offset into dst (block top-left) */
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uint32_t src_off; /* byte offset into src (col 0, row 0) */
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} daedalus_h264_qpel_meta;
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int daedalus_recipe_dispatch_h264_qpel_mc20(daedalus_ctx *ctx,
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uint8_t *dst, const uint8_t *src, size_t stride,
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size_t n_blocks, const daedalus_h264_qpel_meta *meta);
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int daedalus_dispatch_h264_qpel_mc20(daedalus_ctx *ctx, daedalus_substrate sub,
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uint8_t *dst, const uint8_t *src, size_t stride,
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size_t n_blocks, const daedalus_h264_qpel_meta *meta);
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/* -------------------------------------------------------------------
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* Recipe query — what does the API recommend for each kernel?
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* ----------------------------------------------------------------- */
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typedef enum {
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DAEDALUS_KERNEL_VP9_IDCT8 = 1,
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||
DAEDALUS_KERNEL_VP9_LPF4_INNER = 2,
|
||
DAEDALUS_KERNEL_VP9_MC_8H = 3,
|
||
DAEDALUS_KERNEL_VP9_LPF8_INNER = 4,
|
||
DAEDALUS_KERNEL_AV1_CDEF_8X8 = 5,
|
||
DAEDALUS_KERNEL_H264_IDCT4 = 6,
|
||
DAEDALUS_KERNEL_H264_IDCT8 = 7,
|
||
DAEDALUS_KERNEL_H264_DEBLOCK_LV = 8,
|
||
DAEDALUS_KERNEL_H264_QPEL_MC20 = 9,
|
||
DAEDALUS_KERNEL_H264_DEBLOCK_LH = 10,
|
||
DAEDALUS_KERNEL_H264_DEBLOCK_CV = 11,
|
||
DAEDALUS_KERNEL_H264_DEBLOCK_CH = 12,
|
||
} daedalus_kernel;
|
||
|
||
daedalus_substrate daedalus_recipe_substrate_for(daedalus_kernel k);
|
||
|
||
#ifdef __cplusplus
|
||
}
|
||
#endif
|
||
#endif /* DAEDALUS_FOURIER_H */
|