Files
daedalus-fourier/CMakeLists.txt
T
claude-noether d8de7754fa h264: V3D shaders for chroma deblock V + H (4:2:0)
Adds the QPU shader pair for chroma_v / chroma_h deblock (non-intra
bS<4), siblings of the cycle 8 luma_v shader and PR #28's luma_h.
Closes 4 of 8 deblock QPU coverage at non-intra:

  luma_v   ✓ cycle 8
  luma_h   ✓ PR #28
  chroma_v ✓ this PR
  chroma_h ✓ this PR
  *_intra  — CPU NEON (less common; smaller volume)

Per H.264 §8.7.2.4 chroma kernel is simpler than luma: only p0/q0
updated (never p1/p2/q1/q2), tC = tc0_seg + 1 (no luma-style ap/aq
side bonus), 8 cells per edge (vs luma's 16).  Shader: 64 lines
vs luma_v's 108 — same WG geometry (16 edges × 16 lanes, lanes
8..15 of each edge early-return).

4:2:0-only: 4:2:2 chroma_h has a 16-row edge geometry that this
shader doesn't address; daedalus_dispatch_h264_deblock_chroma_h is
4:2:0-only by design, caller-side gating already covers this in the
libavcodec substitution arc (marfrit-packages PR #98).

Recipe table flips DAEDALUS_KERNEL_H264_DEBLOCK_CV / CH from CPU to
QPU.  dispatch_h264_deblock_chroma_qpu factored to share QPU
plumbing between V and H (orientation passed as a flag for the
dst_max calculation).

Verified on hertz:

  $ ./build/test_api_h264 | grep "deblock chroma [vh]:"
    H.264 deblock chroma v: 256/256 bytes bit-exact (100.0000%)
    H.264 deblock chroma h: 256/256 bytes bit-exact (100.0000%)

  Recipe substrate now reports 2 (QPU) for both CV and CH.

Coverage now:
                bS<4 QPU     bS=4 (intra)
  luma_v        ✓ cycle 8    CPU NEON
  luma_h        ✓ PR #28     CPU NEON
  chroma_v      ✓ this PR    CPU NEON
  chroma_h      ✓ this PR    CPU NEON

Intra (bS=4) variants stay CPU NEON.  Less common case, smaller
per-frame contribution, and the algorithm is structurally different
(no tc0; strong-vs-weak filter quad-tree).  Can land as a follow-up
PR if perf demands.
2026-05-25 17:10:34 +02:00

693 lines
25 KiB
CMake

# daedalus-fourier — Phase 3 baseline + (later) Phase 6 implementation.
#
# Builds:
# bench_neon_idct — NEON throughput baseline (Phase 3 M3) +
# bit-exact correctness gate (Phase 1 M1).
# bench_vulkan_dispatch — Vulkan compute dispatch-overhead baseline (M5).
#
# Linkage note: bench_neon_idct statically links the vendored
# FFmpeg n7.1.3 NEON snapshot (LGPL-2.1+); see
# external/ffmpeg-snapshot/PROVENANCE.md.
cmake_minimum_required(VERSION 3.20)
project(daedalus-fourier C ASM)
set(CMAKE_C_STANDARD 11)
set(CMAKE_C_STANDARD_REQUIRED ON)
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
if (NOT CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
message(FATAL_ERROR
"daedalus-fourier targets aarch64 (Pi 5 / BCM2712). "
"Cross-compile not yet wired.")
endif()
add_compile_options(-Wall -Wextra -Wno-unused-parameter)
# ---- Vendored FFmpeg snapshot (LGPL-2.1+) -----------------------------------
set(FFSNAP ${CMAKE_SOURCE_DIR}/external/ffmpeg-snapshot)
# Assembly preamble (config.h shim + FFmpeg's asm helpers) used by the
# vendored .S file. -I flags expose:
# - FFSNAP/ so `#include "config.h"` finds our shim
# - FFSNAP/libavcodec/aarch64/ so `#include "neon.S"` finds the helper
# - FFSNAP/ so `#include "libavutil/aarch64/asm.S"`
# resolves against the vendored copy
set(FFASM_FLAGS
-I${FFSNAP}
-I${FFSNAP}/libavcodec/aarch64
-I${FFSNAP}
)
# ---- Vendored dav1d snapshot (BSD-2-Clause) — cycle 5+ ----------------------
set(DAV1DSNAP ${CMAKE_SOURCE_DIR}/external/dav1d-snapshot)
# dav1d's asm preamble expects "src/arm/asm.S" and "cdef_tmpl.S" / "util.S"
# (the latter two as bare basenames from within src/arm/64/). Include paths:
set(DAV1D_ASM_FLAGS
-I${DAV1DSNAP} # for config.h shim + src/arm/asm.S
-I${DAV1DSNAP}/src/arm/64 # for util.S, cdef_tmpl.S
)
set(DAV1D_CDEF_ASM_SOURCES
${DAV1DSNAP}/src/arm/64/cdef.S
)
set(DAV1D_CDEF_C_SOURCES
${DAV1DSNAP}/src/tables_cdef_subset.c
)
set_source_files_properties(${DAV1D_CDEF_ASM_SOURCES} PROPERTIES
COMPILE_OPTIONS "${DAV1D_ASM_FLAGS}"
LANGUAGE ASM)
set(FFASM_SOURCES
${FFSNAP}/libavcodec/aarch64/vp9itxfm_neon.S
)
# Cycle 6 — H.264 IDCT 4x4 + 8x8 NEON (vendored 2026-05-18).
set(FFASM_H264IDCT_SOURCES
${FFSNAP}/libavcodec/aarch64/h264idct_neon.S
)
set_source_files_properties(${FFASM_H264IDCT_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
# Cycle 2 — VP9 loop filter NEON source (vendored 2026-05-18).
set(FFASM_LPF_SOURCES
${FFSNAP}/libavcodec/aarch64/vp9lpf_neon.S
)
set_source_files_properties(${FFASM_LPF_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
# Cycle 3 — VP9 MC interpolation NEON source + filter coefficient table
# (vendored 2026-05-18). The .c table provides ff_vp9_subpel_filters
# symbol which vp9mc_neon.S references via movrel.
set(FFASM_MC_SOURCES
${FFSNAP}/libavcodec/aarch64/vp9mc_neon.S
)
set(FFC_MC_SOURCES
${FFSNAP}/libavcodec/vp9_subpel_filters_table.c
)
set_source_files_properties(${FFASM_MC_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
# Tell CMake/gas to preprocess .S sources.
set_source_files_properties(${FFASM_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
# ---- NEON baseline microbenches --------------------------------------------
# Cycle 6 — H.264 IDCT 4x4 NEON M3 baseline bench.
add_executable(bench_neon_h264idct4
tests/bench_neon_h264idct4.c
tests/h264_idct4_ref.c
${FFASM_H264IDCT_SOURCES}
)
target_compile_options(bench_neon_h264idct4 PRIVATE -O3 -march=armv8-a+simd)
# Cycle 7 — H.264 IDCT 8x8 NEON M3 baseline bench.
add_executable(bench_neon_h264idct8
tests/bench_neon_h264idct8.c
tests/h264_idct8_ref.c
${FFASM_H264IDCT_SOURCES}
)
target_compile_options(bench_neon_h264idct8 PRIVATE -O3 -march=armv8-a+simd)
# Cycle 8 — H.264 luma vertical deblock NEON M3 baseline bench.
set(FFASM_H264DSP_SOURCES
${FFSNAP}/libavcodec/aarch64/h264dsp_neon.S
)
set_source_files_properties(${FFASM_H264DSP_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
# Cycle 9 — H.264 luma qpel MC NEON.
set(FFASM_H264QPEL_SOURCES
${FFSNAP}/libavcodec/aarch64/h264qpel_neon.S
)
set_source_files_properties(${FFASM_H264QPEL_SOURCES} PROPERTIES
COMPILE_OPTIONS "${FFASM_FLAGS}"
LANGUAGE ASM)
add_executable(bench_neon_h264deblock
tests/bench_neon_h264deblock.c
tests/h264_deblock_ref.c
${FFASM_H264DSP_SOURCES}
)
target_compile_options(bench_neon_h264deblock PRIVATE -O3 -march=armv8-a+simd)
# Cycle 9 — H.264 luma qpel mc20 NEON M3 baseline.
add_executable(bench_neon_h264qpel_mc20
tests/bench_neon_h264qpel_mc20.c
tests/h264_qpel8_mc20_ref.c
${FFASM_H264QPEL_SOURCES}
)
target_compile_options(bench_neon_h264qpel_mc20 PRIVATE -O3 -march=armv8-a+simd)
add_executable(bench_neon_idct
tests/bench_neon_idct.c
tests/vp9_idct8_ref.c
${FFASM_SOURCES}
)
target_compile_options(bench_neon_idct PRIVATE -O3 -march=armv8-a+simd)
# Cycle 2 — VP9 loop filter NEON baseline.
add_executable(bench_neon_lpf
tests/bench_neon_lpf.c
tests/vp9_lpf_ref.c
${FFASM_LPF_SOURCES}
)
target_compile_options(bench_neon_lpf PRIVATE -O3 -march=armv8-a+simd)
# Cycle 3 — VP9 MC interpolation NEON baseline.
add_executable(bench_neon_mc
tests/bench_neon_mc.c
tests/vp9_mc_ref.c
${FFASM_MC_SOURCES}
${FFC_MC_SOURCES}
)
target_compile_options(bench_neon_mc PRIVATE -O3 -march=armv8-a+simd)
# Cycle 4 — VP9 LPF wd=8 NEON baseline (same vendored .S as cycle 2).
add_executable(bench_neon_lpf8
tests/bench_neon_lpf8.c
tests/vp9_lpf8_ref.c
${FFASM_LPF_SOURCES}
)
target_compile_options(bench_neon_lpf8 PRIVATE -O3 -march=armv8-a+simd)
# Cycle 5 — AV1 CDEF NEON baseline (dav1d snapshot).
add_executable(bench_neon_cdef
tests/bench_neon_cdef.c
tests/cdef_ref.c
${DAV1D_CDEF_ASM_SOURCES}
${DAV1D_CDEF_C_SOURCES}
)
target_compile_options(bench_neon_cdef PRIVATE -O3 -march=armv8-a+simd)
# bench_neon_idct doesn't need vulkan/drm — pure CPU baseline.
# ---- Vulkan dispatch-overhead microbench (next chunk) ----------------------
# Stub: written in a follow-up step. Toggle ON with -DDAEDALUS_BUILD_VULKAN=ON
# once tests/bench_vulkan_dispatch.c exists.
option(DAEDALUS_BUILD_VULKAN "Build Vulkan compute-dispatch microbench" ON)
if (DAEDALUS_BUILD_VULKAN)
find_package(Vulkan REQUIRED)
# Compile GLSL compute shaders to SPIR-V via glslangValidator.
# The binary loads them at runtime from the build dir (cwd-relative).
find_program(GLSLANG_VALIDATOR
NAMES glslangValidator glslang
REQUIRED)
set(NOOP_SPV ${CMAKE_BINARY_DIR}/noop.spv)
add_custom_command(
OUTPUT ${NOOP_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V -o ${NOOP_SPV}
${CMAKE_SOURCE_DIR}/tests/shaders/noop.comp
DEPENDS ${CMAKE_SOURCE_DIR}/tests/shaders/noop.comp
COMMENT "glslang: noop.comp -> noop.spv"
VERBATIM
)
set(IDCT8_SPV ${CMAKE_BINARY_DIR}/v3d_idct8.spv)
add_custom_command(
OUTPUT ${IDCT8_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${IDCT8_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_idct8.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_idct8.comp
COMMENT "glslang: v3d_idct8.comp -> v3d_idct8.spv"
VERBATIM
)
set(LPF_SPV ${CMAKE_BINARY_DIR}/v3d_lpf_h_4_8.spv)
add_custom_command(
OUTPUT ${LPF_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${LPF_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_lpf_h_4_8.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_lpf_h_4_8.comp
COMMENT "glslang: v3d_lpf_h_4_8.comp -> v3d_lpf_h_4_8.spv"
VERBATIM
)
set(MC_SPV ${CMAKE_BINARY_DIR}/v3d_mc_8h.spv)
add_custom_command(
OUTPUT ${MC_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${MC_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_mc_8h.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_mc_8h.comp
COMMENT "glslang: v3d_mc_8h.comp -> v3d_mc_8h.spv"
VERBATIM
)
set(LPF8_SPV ${CMAKE_BINARY_DIR}/v3d_lpf_h_8_8.spv)
add_custom_command(
OUTPUT ${LPF8_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${LPF8_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_lpf_h_8_8.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_lpf_h_8_8.comp
COMMENT "glslang: v3d_lpf_h_8_8.comp -> v3d_lpf_h_8_8.spv"
VERBATIM
)
set(CDEF_SPV ${CMAKE_BINARY_DIR}/v3d_cdef.spv)
add_custom_command(
OUTPUT ${CDEF_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${CDEF_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_cdef.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_cdef.comp
COMMENT "glslang: v3d_cdef.comp -> v3d_cdef.spv"
VERBATIM
)
set(H264DEBLOCK_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock.spv)
add_custom_command(
OUTPUT ${H264DEBLOCK_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264DEBLOCK_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264deblock.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock.comp
COMMENT "glslang: v3d_h264deblock.comp -> v3d_h264deblock.spv"
VERBATIM
)
set(H264DEBLOCK_H_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_h.spv)
add_custom_command(
OUTPUT ${H264DEBLOCK_H_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264DEBLOCK_H_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_h.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_h.comp
COMMENT "glslang: v3d_h264deblock_h.comp -> v3d_h264deblock_h.spv"
VERBATIM
)
set(H264DEBLOCK_CHROMA_V_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_chroma_v.spv)
add_custom_command(
OUTPUT ${H264DEBLOCK_CHROMA_V_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264DEBLOCK_CHROMA_V_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_v.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_v.comp
COMMENT "glslang: v3d_h264deblock_chroma_v.comp -> .spv"
VERBATIM
)
set(H264DEBLOCK_CHROMA_H_SPV ${CMAKE_BINARY_DIR}/v3d_h264deblock_chroma_h.spv)
add_custom_command(
OUTPUT ${H264DEBLOCK_CHROMA_H_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264DEBLOCK_CHROMA_H_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_h.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264deblock_chroma_h.comp
COMMENT "glslang: v3d_h264deblock_chroma_h.comp -> .spv"
VERBATIM
)
set(H264_IDCT4_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct4.spv)
add_custom_command(
OUTPUT ${H264_IDCT4_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264_IDCT4_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264_idct4.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264_idct4.comp
COMMENT "glslang: v3d_h264_idct4.comp -> v3d_h264_idct4.spv"
VERBATIM
)
set(H264_IDCT8_SPV ${CMAKE_BINARY_DIR}/v3d_h264_idct8.spv)
add_custom_command(
OUTPUT ${H264_IDCT8_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264_IDCT8_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264_idct8.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264_idct8.comp
COMMENT "glslang: v3d_h264_idct8.comp -> v3d_h264_idct8.spv"
VERBATIM
)
set(H264_QPEL_MC20_SPV ${CMAKE_BINARY_DIR}/v3d_h264_qpel_mc20.spv)
add_custom_command(
OUTPUT ${H264_QPEL_MC20_SPV}
COMMAND ${GLSLANG_VALIDATOR} -V --target-env vulkan1.3
-o ${H264_QPEL_MC20_SPV}
${CMAKE_SOURCE_DIR}/src/v3d_h264_qpel_mc20.comp
DEPENDS ${CMAKE_SOURCE_DIR}/src/v3d_h264_qpel_mc20.comp
COMMENT "glslang: v3d_h264_qpel_mc20.comp -> v3d_h264_qpel_mc20.spv"
VERBATIM
)
add_custom_target(daedalus_shaders ALL DEPENDS ${NOOP_SPV} ${IDCT8_SPV} ${LPF_SPV} ${MC_SPV} ${LPF8_SPV} ${CDEF_SPV} ${H264DEBLOCK_SPV} ${H264DEBLOCK_H_SPV} ${H264DEBLOCK_CHROMA_V_SPV} ${H264DEBLOCK_CHROMA_H_SPV} ${H264_IDCT4_SPV} ${H264_IDCT8_SPV} ${H264_QPEL_MC20_SPV})
# v3d_runner — reusable Vulkan plumbing.
add_library(v3d_runner STATIC src/v3d_runner.c)
target_include_directories(v3d_runner PUBLIC src)
target_link_libraries(v3d_runner PUBLIC Vulkan::Vulkan)
target_compile_options(v3d_runner PRIVATE -O2)
add_executable(bench_vulkan_dispatch tests/bench_vulkan_dispatch.c)
add_dependencies(bench_vulkan_dispatch daedalus_shaders)
target_link_libraries(bench_vulkan_dispatch PRIVATE Vulkan::Vulkan)
target_compile_options(bench_vulkan_dispatch PRIVATE -O2)
add_executable(bench_v3d_idct
tests/bench_v3d_idct.c
tests/vp9_idct8_ref.c
)
add_dependencies(bench_v3d_idct daedalus_shaders)
target_link_libraries(bench_v3d_idct PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_idct PRIVATE -O2)
# Cycle 2 — QPU LPF bench.
add_executable(bench_v3d_lpf
tests/bench_v3d_lpf.c
tests/vp9_lpf_ref.c
)
add_dependencies(bench_v3d_lpf daedalus_shaders)
target_link_libraries(bench_v3d_lpf PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_lpf PRIVATE -O2)
# Cycle 3 — QPU MC bench.
add_executable(bench_v3d_mc
tests/bench_v3d_mc.c
tests/vp9_mc_ref.c
)
add_dependencies(bench_v3d_mc daedalus_shaders)
target_link_libraries(bench_v3d_mc PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_mc PRIVATE -O2)
# Cycle 4 — QPU LPF wd=8 bench.
add_executable(bench_v3d_lpf8
tests/bench_v3d_lpf8.c
tests/vp9_lpf8_ref.c
)
add_dependencies(bench_v3d_lpf8 daedalus_shaders)
target_link_libraries(bench_v3d_lpf8 PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_lpf8 PRIVATE -O2)
# Cycle 5 — QPU CDEF bench (3-way M1 against NEON + C ref).
add_executable(bench_v3d_cdef
tests/bench_v3d_cdef.c
tests/cdef_ref.c
${DAV1D_CDEF_ASM_SOURCES}
${DAV1D_CDEF_C_SOURCES}
)
add_dependencies(bench_v3d_cdef daedalus_shaders)
target_link_libraries(bench_v3d_cdef PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_cdef PRIVATE -O2)
# Cycle 8 — QPU H.264 deblock bench (3-way).
add_executable(bench_v3d_h264deblock
tests/bench_v3d_h264deblock.c
tests/h264_deblock_ref.c
${FFASM_H264DSP_SOURCES}
)
add_dependencies(bench_v3d_h264deblock daedalus_shaders)
target_link_libraries(bench_v3d_h264deblock PRIVATE v3d_runner Vulkan::Vulkan)
target_compile_options(bench_v3d_h264deblock PRIVATE -O2)
endif()
# ---- Phase 8 — public C API library + smoke test ---------------------------
add_library(daedalus_core STATIC
src/daedalus_core.c
src/h264_chroma_dc.c
src/h264_intra_pred_4x4.c
src/h264_intra_pred_16x16.c
src/h264_intra_pred_chroma8x8.c
src/h264_intra_pred_8x8_luma.c
src/v3d_runner.c
${FFASM_SOURCES}
${FFASM_LPF_SOURCES}
${FFASM_MC_SOURCES}
${FFC_MC_SOURCES}
${FFASM_H264IDCT_SOURCES}
${FFASM_H264DSP_SOURCES}
${FFASM_H264QPEL_SOURCES}
${DAV1D_CDEF_ASM_SOURCES}
${DAV1D_CDEF_C_SOURCES}
)
target_include_directories(daedalus_core PUBLIC include)
target_include_directories(daedalus_core PRIVATE src)
target_link_libraries(daedalus_core PUBLIC Vulkan::Vulkan)
target_compile_options(daedalus_core PRIVATE -O2)
if (DAEDALUS_BUILD_VULKAN)
add_dependencies(daedalus_core daedalus_shaders)
endif()
# ---- Install rules for sibling consumers (Phase 8 V4L2 daemon, etc.) -------
#
# Installs:
# - libdaedalus_core.a → ${CMAKE_INSTALL_LIBDIR}
# - include/daedalus.h → ${CMAKE_INSTALL_INCLUDEDIR}
# - daedalus-fourier.pc → ${CMAKE_INSTALL_LIBDIR}/pkgconfig
# - V3D SPIR-V shaders → ${CMAKE_INSTALL_DATADIR}/daedalus-fourier/shaders
# (only when DAEDALUS_BUILD_VULKAN is ON; consumers using
# daedalus_ctx_create_no_qpu() don't need them)
#
# pkg-config tells consumers what to link; the static-archive
# dependencies (Vulkan, pthread, and the vendored asm symbols)
# are surfaced through Requires.private + Libs.private so a
# consumer doing `pkg-config --libs daedalus-fourier` gets the
# right transitive link line.
include(GNUInstallDirs)
install(TARGETS daedalus_core
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
install(FILES include/daedalus.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)
if (DAEDALUS_BUILD_VULKAN)
install(FILES
${NOOP_SPV}
${IDCT8_SPV}
${LPF_SPV}
${MC_SPV}
${LPF8_SPV}
${CDEF_SPV}
${H264DEBLOCK_SPV}
${H264DEBLOCK_H_SPV}
${H264DEBLOCK_CHROMA_V_SPV}
${H264DEBLOCK_CHROMA_H_SPV}
${H264_IDCT4_SPV}
${H264_IDCT8_SPV}
${H264_QPEL_MC20_SPV}
DESTINATION ${CMAKE_INSTALL_DATADIR}/daedalus-fourier/shaders
)
endif()
# pkg-config file. Vulkan goes in Requires.private (consumer's
# pkg-config call gets it via --static). pthread + dl are needed
# by the static archive's runtime helpers.
#
# `prefix` is derived from ${pcfiledir} so the .pc is relocatable:
# pkg-config substitutes ${pcfiledir} with the directory holding the
# .pc at lookup time, and the relative path from
# <prefix>/<libdir>/pkgconfig back to <prefix> tells pkg-config the
# install prefix without baking it in. This is why
# `cmake --install build --prefix /foo` produces a .pc that correctly
# resolves `prefix=/foo` instead of baking whatever CMAKE_INSTALL_PREFIX
# was at *configure* time (default /usr/local). DESTDIR-staged
# installs work too: at runtime pkg-config sees the .pc at its real
# install path and computes the right prefix.
#
# Relative-path depth is computed from CMAKE_INSTALL_LIBDIR (and
# whatever multiarch tuple GNUInstallDirs adds) so Debian-style
# `lib/aarch64-linux-gnu/pkgconfig/...` resolves with the right number
# of `..` components. Layouts where libdir is *not* under prefix are
# not supported by this scheme; if a packager overrides libdir to an
# absolute path the relative-path machinery falls back to the absolute
# value (CMake's file(RELATIVE_PATH) prepends `..` until they meet),
# which is also relocatable but no longer prefix-agnostic.
file(RELATIVE_PATH PKGCONFIG_PCDIR_TO_PREFIX
"${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_LIBDIR}/pkgconfig"
"${CMAKE_INSTALL_PREFIX}")
set(PKGCONFIG_OUT ${CMAKE_CURRENT_BINARY_DIR}/daedalus-fourier.pc)
file(WRITE ${PKGCONFIG_OUT}
"prefix=\${pcfiledir}/${PKGCONFIG_PCDIR_TO_PREFIX}
exec_prefix=\${prefix}
libdir=\${prefix}/${CMAKE_INSTALL_LIBDIR}
includedir=\${prefix}/${CMAKE_INSTALL_INCLUDEDIR}
shadersdir=\${prefix}/${CMAKE_INSTALL_DATADIR}/daedalus-fourier/shaders
Name: daedalus-fourier
Description: VP9/AV1/H.264 back-end kernels for VC VII (V3D 7.1) + ARM NEON
Version: 0.1.0
Libs: -L\${libdir} -ldaedalus_core
Libs.private: -lpthread -ldl -lm
Requires.private: vulkan
Cflags: -I\${includedir}
")
install(FILES ${PKGCONFIG_OUT}
DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig
)
add_executable(test_api_idct
tests/test_api_idct.c
tests/vp9_idct8_ref.c
)
target_link_libraries(test_api_idct PRIVATE daedalus_core)
target_compile_options(test_api_idct PRIVATE -O2)
add_executable(test_api_lpf
tests/test_api_lpf.c
tests/vp9_lpf_ref.c
tests/vp9_lpf8_ref.c
)
target_link_libraries(test_api_lpf PRIVATE daedalus_core)
target_compile_options(test_api_lpf PRIVATE -O2)
add_executable(test_api_h264
tests/test_api_h264.c
tests/h264_idct4_ref.c
tests/h264_idct8_ref.c
tests/h264_deblock_ref.c
tests/h264_h_loop_filter_luma_ref.c
tests/h264_chroma_loop_filter_ref.c
tests/h264_intra_loop_filter_ref.c
tests/h264_qpel8_mc20_ref.c
tests/h264_qpel8_mc02_ref.c
tests/h264_qpel8_mc22_ref.c
tests/h264_qpel8_quarter_axis_ref.c
tests/h264_qpel8_diag_ref.c
tests/h264_qpel8_avg_anchors_ref.c
tests/h264_qpel8_avg_rest_ref.c
)
target_link_libraries(test_api_h264 PRIVATE daedalus_core)
target_compile_options(test_api_h264 PRIVATE -O2)
add_executable(test_api_opportunistic_qpu tests/test_api_opportunistic_qpu.c)
target_link_libraries(test_api_opportunistic_qpu PRIVATE daedalus_core)
target_compile_options(test_api_opportunistic_qpu PRIVATE -O2)
# H.264 Intra_4x4 luma prediction (9 modes) — public src primitives.
# The bodies now live in src/h264_intra_pred_4x4.c (linked into
# daedalus_core for use by libavcodec.so substitution-arc consumers).
# This test exercises the public symbols.
add_executable(test_intra_pred_4x4 tests/test_intra_pred_4x4.c)
target_link_libraries(test_intra_pred_4x4 PRIVATE daedalus_core)
target_compile_options(test_intra_pred_4x4 PRIVATE -O2)
# H.264 Intra_16x16 luma prediction (4 modes) — public src primitives,
# linked from daedalus_core.
add_executable(test_intra_pred_16x16 tests/test_intra_pred_16x16.c)
target_link_libraries(test_intra_pred_16x16 PRIVATE daedalus_core)
target_compile_options(test_intra_pred_16x16 PRIVATE -O2)
# H.264 Intra_8x8 chroma prediction (4 modes) — public src primitives.
add_executable(test_intra_pred_chroma8x8 tests/test_intra_pred_chroma8x8.c)
target_link_libraries(test_intra_pred_chroma8x8 PRIVATE daedalus_core)
target_compile_options(test_intra_pred_chroma8x8 PRIVATE -O2)
# H.264 Intra_8x8 luma prediction (High profile, 9 modes + 1-2-1
# pre-filter) — public src primitives.
add_executable(test_intra_pred_8x8_luma tests/test_intra_pred_8x8_luma.c)
target_link_libraries(test_intra_pred_8x8_luma PRIVATE daedalus_core)
target_compile_options(test_intra_pred_8x8_luma PRIVATE -O2)
# H.264 chroma DC 2x2 Hadamard pre-pass primitive. Pure transform,
# no QP-dependent scaling (that's caller-side composition).
add_executable(test_chroma_dc_hadamard
tests/test_chroma_dc_hadamard.c
tests/h264_chroma_dc_hadamard_ref.c
)
# Links daedalus_core to pull in the public daedalus_h264_chroma_dc_hadamard_2x2
# symbol (for the public-API parity test added in this PR).
target_link_libraries(test_chroma_dc_hadamard PRIVATE daedalus_core)
target_compile_options(test_chroma_dc_hadamard PRIVATE -O2)
# H.264 primitives latency benchmark (NEON CPU baseline).
add_executable(bench_h264_primitives tests/bench_h264_primitives.c)
target_link_libraries(bench_h264_primitives PRIVATE daedalus_core)
target_compile_options(bench_h264_primitives PRIVATE -O2)
add_executable(bench_pool_overhead tests/bench_pool_overhead.c)
target_link_libraries(bench_pool_overhead PRIVATE daedalus_core)
target_compile_options(bench_pool_overhead PRIVATE -O2)
if (DAEDALUS_BUILD_VULKAN)
# (re-open the conditional so the closing endif() below balances)
# M4 — concurrent CPU(NEON) + QPU bench. Links the FFmpeg NEON
# snapshot so we can run real NEON kernels on pinned CPU cores
# while the QPU runs its dispatch loop concurrently.
add_executable(bench_concurrent
tests/bench_concurrent.c
${FFASM_SOURCES}
)
add_dependencies(bench_concurrent daedalus_shaders)
target_link_libraries(bench_concurrent PRIVATE v3d_runner Vulkan::Vulkan pthread)
target_compile_options(bench_concurrent PRIVATE -O3 -march=armv8-a+simd)
# Cycle 2 M4'' — concurrent LPF.
add_executable(bench_concurrent_lpf
tests/bench_concurrent_lpf.c
${FFASM_LPF_SOURCES}
)
add_dependencies(bench_concurrent_lpf daedalus_shaders)
target_link_libraries(bench_concurrent_lpf PRIVATE v3d_runner Vulkan::Vulkan pthread)
target_compile_options(bench_concurrent_lpf PRIVATE -O3 -march=armv8-a+simd)
# Cycle 3 M4''' — concurrent MC.
add_executable(bench_concurrent_mc
tests/bench_concurrent_mc.c
${FFASM_MC_SOURCES}
${FFC_MC_SOURCES}
)
add_dependencies(bench_concurrent_mc daedalus_shaders)
target_link_libraries(bench_concurrent_mc PRIVATE v3d_runner Vulkan::Vulkan pthread)
target_compile_options(bench_concurrent_mc PRIVATE -O3 -march=armv8-a+simd)
# Cycle 4 M4'''' — concurrent LPF wd=8.
add_executable(bench_concurrent_lpf8
tests/bench_concurrent_lpf8.c
${FFASM_LPF_SOURCES}
)
add_dependencies(bench_concurrent_lpf8 daedalus_shaders)
target_link_libraries(bench_concurrent_lpf8 PRIVATE v3d_runner Vulkan::Vulkan pthread)
target_compile_options(bench_concurrent_lpf8 PRIVATE -O3 -march=armv8-a+simd)
# Issue 003 — mixed-kernel M4 bench (NEON-N kernel A + QPU kernel B).
# Links all FFmpeg + dav1d NEON sources we have (cycles 1-8).
add_executable(bench_concurrent_mixed
tests/bench_concurrent_mixed.c
${FFASM_SOURCES}
${FFASM_LPF_SOURCES}
${FFASM_MC_SOURCES}
${FFC_MC_SOURCES}
${FFASM_H264DSP_SOURCES}
${DAV1D_CDEF_ASM_SOURCES}
${DAV1D_CDEF_C_SOURCES}
)
add_dependencies(bench_concurrent_mixed daedalus_shaders)
target_link_libraries(bench_concurrent_mixed PRIVATE v3d_runner Vulkan::Vulkan pthread)
target_compile_options(bench_concurrent_mixed PRIVATE -O3 -march=armv8-a+simd)
endif()
# ---- Summary ----------------------------------------------------------------
message(STATUS "daedalus-fourier build configured for ${CMAKE_SYSTEM_PROCESSOR}")
message(STATUS " FFmpeg snapshot: ${FFSNAP}")
message(STATUS " Build type: ${CMAKE_BUILD_TYPE}")
message(STATUS " Targets: bench_neon_idct"
"$<$<BOOL:${DAEDALUS_BUILD_VULKAN}>:; bench_vulkan_dispatch>")