Replace gettimeofday in RequestEndPicture with object_context-scoped
counter producing small us values (1, 2, 3, ...) so OUTPUT QBUF
timestamp and DPB.reference_ts match ffmpeg-v4l2request's pattern.
Phase 5 IMP-1: counter scoped to object_context (not driver_data) to
avoid multi-context collisions.
Empirical confirmation only — reviewer's CRIT-1 predicts this is
inert (VP9/MPEG-2 use same path and PASS). If α-7 produces the same
broken hash, the libva wire-byte search space is exhausted and iter10
must pivot to slice-data inspection or kernel investigation.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Compound patch carrying the fork's pre-Step-1 substrate, originally
authored by Jernej Škrabec / fourier on top of bootlin's a3c2476:
- src/h264.c + src/picture.c: V4L2_CID_MPEG_VIDEO_H264_* renamed to
V4L2_CID_STATELESS_H264_*, struct shapes tracked to mainline
(V4L2_CID_STATELESS_H264_DECODE_MODE/_START_CODE added to the
passthrough shim).
- include/hevc-ctrls.h: redirect shim to <linux/v4l2-controls.h>
(kernel-side HEVC controls now live in the canonical UAPI header).
- src/meson.build: src/h265.c / src/h265.h commented out — HEVC
build path is excluded from this fork (RK3568 hantro G1/G2 has
no HEVC, and the kernel-side HEVC controls have a separate
rework in flight upstream).
- src/tiled_yuv.S: aarch64 stub for tiled_to_planar (assembly
source was sunxi-cedrus armv7-only; aarch64 needs a stub to keep
the build linking).
- include/h264-ctrls.h: removed (dead post-fourier — no source
includes it; the passthrough shim's CID aliases live in the
kernel header now).
Functionally equivalent to the prior fork master commits:
c1f5108 V4L2_PIX_FMT_H264_SLICE rename
4ccbfe9 Strip HEVC build path
da9f2a5 include/h264-ctrls.h passthrough + CID aliases
fc4bb10 src/h264.c track upstream UAPI shape
13e9b64 src/h264.c drop num_slices field
4d14ffb src/tiled_yuv.S aarch64 stub
1b02c9b src/h264.c include utils.h
Folded into one commit during 2026-05-04 Step 1 reconciliation
(see ../phase0_evidence/2026-05-04/findings.md). Per-patch history
of the early fork commits preserved on the pre-step1 branch.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
As part of our renaming effort, Rename the libva hooks names to mention
request instead of SunxiCedrus
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
The libva only provides the reference images needed to decode the current
picture, but not the full DPB. However, some codecs need that whole DPB in
order to decode a picture.
For example, the Allwinner hardware codec has an internal SRAM, with each
picture getting a slot in that SRAM, and during each decoding process, some
metadata will then be generated from that SRAM content to a separate
buffer. Therefore, each frames must be located at the same SRAM position
each time so that the metadata are then re-used properly.
However, since libva will only pass a few reference images, we can end up
in a situation where multiple, subsequent, frames will have the same
reference images set, but might all be used as reference later on and
cannot therefore be located at the same position.
And from a more theorical point of view, Linux expects a full blown DPB in
its H264 control.
In order to work around this, we can create a shadow of the DPB by simply
maintaining a list of 16 decoded images, each associated with their
VAPictureH264 and an age. This age is the last time we used that frame as
reference. When a new picture is decoded, either we assign it to a free
slot, or we reuse the slot from the frame that hasn't been used as a
reference for the longest time.
This is a much simpler approach than the one documented in the H264 spec,
but this shouldn't really be a problem since we don't handle the reference
frames ourselves, but just re-use the one from the libva, and taken from
the bitstream before. As such, frames that are not supposed to be used for
reference will not be anymore, their age will not increase, and therefore
after a while we will garbage-collect their slot to store a much newer
frame.
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
The coding style has been a bit erratic. Enforce the linux kernel coding
style by reusing their .clang-format file, running clang-format on the
source, and ignoring the few shortcomings that clang-format has at the
moment (especially on aligning the define values).
Signed-off-by: Maxime Ripard <maxime.ripard@bootlin.com>
This patch introduces the support of MPEG4 video decoding. It basically
just copies data from VA's frame/slice headers data structures to v4l's
MPEG4 frame header extended controls data structures.
This patch introduces the support of MPEG2 video decoding. It basically
just copies data from VA's frame/slice headers data structures to v4l's
MPEG2 frame header extended controls data structures.
This VA backend uses v4l2's Frame API proposal to interface with the
"sunxi-cedrus" video driver on Allwinner SoC. Only a few parts of the
code are really dependent on sunxi-cedrus and this VA backend could be
reused for other v4l drivers using the Frame API.