claude-noether bf52725ab3 phase1_pi5_hevc: lock goal + situation + N=3 baseline + plan (iter40)
Phase 1 measurable goal: HEVC Main 8-bit bit-exact libva-vs-kdirect
on higgs for 640x360 / 1280x720 / 1920x1080 fixtures with HW path
engagement verified via lsof + ffmpeg-vaapi log signal.

Phase 2 surface-area audit: ~250 LoC backend + 100 LoC standalone
detile primitive. Reuses iter38 multi-device-probe pattern (now
3 slots: rkvdec + hantro + rpi-hevc-dec) + iter2 per-driver
gating shape. h265_set_controls + iter31 a-29 plumbing transfers
unchanged. iter25 SPS pre-seed gated off for rpi-hevc-dec.

Phase 3 baseline locked: N=3 bit-exact SW==kdirect for all three
fixtures on higgs. kdirect engagement signal:
  Hwaccel V4L2 HEVC stateless V4; devices: /dev/media1,/dev/video19;
  buffers: src DMABuf, dst DMABuf; swfmt=rpi4_8

Phase 4 plan: 7 sequenced steps (request.h -> request.c -> video.c
-> nv12_col128.c new -> image.c branch -> meson/Makefile -> build
on higgs). NC12 tile geometry locked from kernel hevc_d_video.c
math + ffmpeg/Kynesim av_rpi_sand_to_planar_y8 byte-offset formula.
Risks + mitigations enumerated.

Phase 5 sonnet review explicitly requested per CLAUDE.md
no-skip-reviews rule.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-17 19:00:35 +00:00
2016-08-26 15:43:09 +02:00
2016-08-26 15:43:09 +02:00
2018-09-08 08:51:51 +02:00

v4l2-request libVA Backend

About

This libVA backend is designed to work with the Linux Video4Linux2 Request API that is used by a number of video codecs drivers, including the Video Engine found in most Allwinner SoCs.

Status

The v4l2-request libVA backend currently supports the following formats:

  • MPEG2 (Simple and Main profiles)
  • H264 (Baseline, Main and High profiles)
  • H265 (Main profile)

Instructions

In order to use this libVA backend, the v4l2_request driver has to be specified through the LIBVA_DRIVER_NAME environment variable, as such:

export LIBVA_DRIVER_NAME=v4l2_request

A media player that supports VAAPI (such as VLC) can then be used to decode a video in a supported format:

vlc path/to/video.mpg

Sample media files can be obtained from:

http://samplemedia.linaro.org/MPEG2/
http://samplemedia.linaro.org/MPEG4/SVT/

Technical Notes

Surface

A Surface is an internal data structure never handled by the VA's user containing the output of a rendering. Usualy, a bunch of surfaces are created at the begining of decoding and they are then used alternatively. When created, a surface is assigned a corresponding v4l capture buffer and it is kept until the end of decoding. Syncing a surface waits for the v4l buffer to be available and then dequeue it.

Note: since a Surface is kept private from the VA's user, it can ask to directly render a Surface on screen in an X Drawable. Some kind of implementation is available in PutSurface but this is only for development purpose.

Context

A Context is a global data structure used for rendering a video of a certain format. When a context is created, input buffers are created and v4l's output (which is the compressed data input queue, since capture is the real output) format is set.

Picture

A Picture is an encoded input frame made of several buffers. A single input can contain slice data, headers and IQ matrix. Each Picture is assigned a request ID when created and each corresponding buffer might be turned into a v4l buffers or extended control when rendered. Finally they are submitted to kernel space when reaching EndPicture.

The real rendering is done in EndPicture instead of RenderPicture because the v4l2 driver expects to have the full corresponding extended control when a buffer is queued and we don't know in which order the different RenderPicture will be called.

Image

An Image is a standard data structure containing rendered frames in a usable pixel format. Here we only use NV12 buffers which are converted from sunxi's proprietary tiled pixel format with tiled_yuv when deriving an Image from a Surface.

S
Description
bootlin/libva-v4l2-request fork: multiplanar V4L2 support for Rockchip hantro (Fourier)
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