claude-noether cca539d5f9 fresnel-fourier iter2 Phase 6 commit A: config.c break for HEVCMain case
RequestCreateConfig dispatches H.264 + MPEG-2 cases via break.
HEVCMain previously fell through to default returning
VA_STATUS_ERROR_UNSUPPORTED_PROFILE (= 12). Same fall-through
pattern iter1 fixed for MPEG-2; iter2 closes the loop for HEVC.

Add break for VAProfileHEVCMain. Same shape as iter1 Commit A
pattern — no profile-specific config validation in
RequestCreateConfig (validation happens at vaCreateContext /
control submission time).

This is the substrate fix only. After this commit:
  - vaCreateConfig(VAProfileHEVCMain) returns SUCCESS
  - mpv-vaapi HEVC ATTEMPTS to set up the hwaccel path
  - codec_set_controls at picture.c:204-206 still has the
    explicit case VAProfileHEVCMain: return UNSUPPORTED_PROFILE
    reject in place
  - decode fails downstream with -5 (Input/output error)

Bug 2 (picture.c reject removal) + Bug 3-7 (h265.c rewrite +
meson re-enable + slice_params accumulation + device-init
extension) land together in commit B, where h265_set_controls
exists to dispatch to.

Verified empirically Phase 3 Baseline D (scratch test on
throwaway branch): with this break alone, vaCreateConfig
SUCCESS for HEVCMain, V4L2 setup proceeds, decode fails at
the picture.c reject — confirms Phase 2 prediction. T4 H.264
+ iter1 MPEG-2 reference hashes hold (no collateral
regression).

Refs:
  ../fresnel-fourier/phase0_findings_iter2.md (Phase 1 lock)
  ../fresnel-fourier/phase2_iter2_situation.md Bug 1
  ../fresnel-fourier/phase3_iter2_baseline.md Baseline D
  ../fresnel-fourier/phase4_iter2_plan.md Clause 8, File 1
  ../fresnel-fourier/phase5_iter2_review.md (no Critical findings
                                              touch this commit)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-08 15:00:30 +02:00
2016-08-26 15:43:09 +02:00
2016-08-26 15:43:09 +02:00
2018-09-08 08:51:51 +02:00

v4l2-request libVA Backend

About

This libVA backend is designed to work with the Linux Video4Linux2 Request API that is used by a number of video codecs drivers, including the Video Engine found in most Allwinner SoCs.

Status

The v4l2-request libVA backend currently supports the following formats:

  • MPEG2 (Simple and Main profiles)
  • H264 (Baseline, Main and High profiles)
  • H265 (Main profile)

Instructions

In order to use this libVA backend, the v4l2_request driver has to be specified through the LIBVA_DRIVER_NAME environment variable, as such:

export LIBVA_DRIVER_NAME=v4l2_request

A media player that supports VAAPI (such as VLC) can then be used to decode a video in a supported format:

vlc path/to/video.mpg

Sample media files can be obtained from:

http://samplemedia.linaro.org/MPEG2/
http://samplemedia.linaro.org/MPEG4/SVT/

Technical Notes

Surface

A Surface is an internal data structure never handled by the VA's user containing the output of a rendering. Usualy, a bunch of surfaces are created at the begining of decoding and they are then used alternatively. When created, a surface is assigned a corresponding v4l capture buffer and it is kept until the end of decoding. Syncing a surface waits for the v4l buffer to be available and then dequeue it.

Note: since a Surface is kept private from the VA's user, it can ask to directly render a Surface on screen in an X Drawable. Some kind of implementation is available in PutSurface but this is only for development purpose.

Context

A Context is a global data structure used for rendering a video of a certain format. When a context is created, input buffers are created and v4l's output (which is the compressed data input queue, since capture is the real output) format is set.

Picture

A Picture is an encoded input frame made of several buffers. A single input can contain slice data, headers and IQ matrix. Each Picture is assigned a request ID when created and each corresponding buffer might be turned into a v4l buffers or extended control when rendered. Finally they are submitted to kernel space when reaching EndPicture.

The real rendering is done in EndPicture instead of RenderPicture because the v4l2 driver expects to have the full corresponding extended control when a buffer is queued and we don't know in which order the different RenderPicture will be called.

Image

An Image is a standard data structure containing rendered frames in a usable pixel format. Here we only use NV12 buffers which are converted from sunxi's proprietary tiled pixel format with tiled_yuv when deriving an Image from a Surface.

S
Description
bootlin/libva-v4l2-request fork: multiplanar V4L2 support for Rockchip hantro (Fourier)
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